Player Matchup

Hades
Hades
AztecRise
Hades
Level 108
God Stats
6W - 2L
1,591 SR
Queue Stats
21W - 19L
1,337 Elo+
Solo
Ah Puch
Ah Puch
EnvyZae
Ah Puch
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 5L
1,538 Elo+
Solo
Ne Zha
Ne Zha
Its0scar
Ne Zha
Level 75
God Stats
1W - 1L
1,500 SR
Queue Stats
143W - 107L
1,505 Elo+
Party 2
Cerberus
Cerberus
UmaGayAqui
Cerberus
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 44L
1,308 Elo+
Solo
Artemis
Artemis
leahorgasma
Artemis
Level 22
God Stats
11W - 7L
1,500 SR
Queue Stats
155W - 189L
1,384 Elo+
Party 2
Team Averages
Level 67
1,518 SR
1,415 Elo+

VS

Team Averages
Level 77
1,545 SR
1,583 Elo+
Tyr
Tyr
ARG-Wazzxr
Tyr
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 114L
1,790 Elo+
Solo
Bake Kujira
Bake Kujira
BDUB55
Bake Kujira
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
51W - 52L
1,564 Elo+
Party 1
Izanami
Izanami
LoricDarak
Izanami
Level 65
God Stats
2W - 3L
1,598 SR
Queue Stats
70W - 79L
1,432 Elo+
Solo
Set
Set
Nautical Sauces
Set
Level 88
God Stats
6W - 4L
1,628 SR
Queue Stats
36W - 41L
1,643 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Shai-HuludH20
Tsukuyomi
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 60L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
AztecRise
Hades
17
9 / 0 / 0
10,127
675
13,748
10,493
6,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
EnvyZae
Ah Puch
13
2 / 0 / 3
8,016
534
4,689
5,573
2,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ne Zha
Its0scar
Ne Zha
14
7 / 1 / 7
8,739
583
11,782
12,158
6,268
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
UmaGayAqui
Cerberus
11
0 / 2 / 4
6,450
430
4,526
13,705
8,911
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
leahorgasma
Artemis
10
1 / 5 / 2
6,653
444
4,485
9,535
3,502
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
6,067
404
2,589
12,137
7,947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bake Kujira
BDUB55
Bake Kujira
11
1 / 4 / 2
6,880
459
7,405
12,128
10,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
LoricDarak
Izanami
12
1 / 4 / 3
7,168
478
5,280
11,676
3,974
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

13
0 / 2 / 3
6,981
465
5,752
12,813
6,881
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mace

Mace

+10
Physical Power

Tsukuyomi
Shai-HuludH20
Tsukuyomi
13
5 / 5 / 0
7,828
522
8,176
11,250
4,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
19
Kills
7
8
Deaths
19
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Hades
AztecRise
Hades
9
0
0
9
L
Bake Kujira
BDUB55
Bake Kujira
1
4
2
0.5
W
Ah Puch
EnvyZae
Ah Puch
2
0
3
3.5
W
Ne Zha
Its0scar
Ne Zha
7
1
7
10.5
L
Izanami
LoricDarak
Izanami
1
4
3
0.63
L
0
2
3
0.75
L
Tsukuyomi
Shai-HuludH20
Tsukuyomi
5
5
0
1
W
Cerberus
UmaGayAqui
Cerberus
0
2
4
1
W
Artemis
leahorgasma
Artemis
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,230
Damage
29,202
51,464
Taken
60,004
27,667
Mitigated
33,607
15,490
Healing
11,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,589
515
0
2,376
12,137
7,947
0
6,965
5,172
0
29,333
W
Hades
AztecRise
Hades
13,748
2,193
80
6,514
10,493
6,855
422
0
10,351
68,368
10,091
L
Bake Kujira
BDUB55
Bake Kujira
7,405
3,575
72
1,190
12,128
10,486
0
3,196
8,932
45,831
1,388
W
Ah Puch
EnvyZae
Ah Puch
4,689
434
0
3,291
5,573
2,131
480
712
4,820
44,396
1,229
W
Ne Zha
Its0scar
Ne Zha
11,782
5,375
0
2,512
12,158
6,268
0
2,300
9,562
0
63,150
L
Izanami
LoricDarak
Izanami
5,280
3,717
25
3,861
11,676
3,974
563
4,526
7,150
0
48,849
L
5,752
3,053
0
2,328
12,813
6,881
0
3,772
9,041
0
62,027
L
Tsukuyomi
Shai-HuludH20
Tsukuyomi
8,176
1,785
0
1,695
11,250
4,319
0
3,170
8,080
0
44,759
W
Cerberus
UmaGayAqui
Cerberus
4,526
431
0
2,554
13,705
8,911
104
2,491
10,896
34,685
1,748
W
Artemis
leahorgasma
Artemis
4,485
2,854
176
363
9,535
3,502
687
1,170
8,243
0
26,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,985
Gold Earned
34,924
407
Minions Killed
378
0
Camps Cleared
0
1,365,914
Distance Traveled
1,299,667
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,067
404
36
2
0
230,426
0
W
Hades
10,127
675
127
8
0
273,451
0
L
Bake Kujira
6,880
459
99
7
0
276,023
0
W
Ah Puch
8,016
534
71
5
0
249,743
0
W
Ne Zha
8,739
583
90
6
0
325,613
0
L
Izanami
7,168
478
72
5
0
249,584
0
L
Set
6,981
465
111
7
0
272,854
0
L
Tsukuyomi
7,828
522
60
4
0
270,780
0
W
Cerberus
6,450
430
60
4
0
292,470
4
W
Artemis
6,653
444
59
4
0
224,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role