Player Matchup

Sylvanus
Sylvanus
FettKun
Sylvanus
Level 76
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 20L
1,896 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
GardFather94
Ah Muzen Cab
Level 122
God Stats
2W - 2L
1,715 SR
Queue Stats
165W - 190L
1,535 Elo+
Party 2
Odin
Odin
Kinglyanteater7
Odin
Level 141
God Stats
1W - 2L
1,500 SR
Queue Stats
71W - 69L
1,569 Elo+
Party 2
Geb
Geb
TheDiddler72
Geb
Level 109
God Stats
2W - 1L
1,285 SR
Queue Stats
24W - 24L
1,527 Elo+
Party 2
Agni
Agni
viccypoot
Agni
Level 65
God Stats
5W - 5L
1,500 SR
Queue Stats
643W - 670L
1,536 Elo+
Solo
Team Averages
Level 103
1,500 SR
1,613 Elo+

VS

Team Averages
Level 130
1,500 SR
1,653 Elo+
Set
Set
 
Set
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
Apollinator
Ix Chel
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
151W - 167L
1,517 Elo+
Solo
Loki
Loki
Ascentratix
Loki
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 37L
1,741 Elo+
Party 3
Charybdis
Charybdis
AztecKangaroo
Charybdis
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 32L
1,920 Elo+
Party 3
Bastet
Bastet
hagelandbrother
Bastet
Level 159
God Stats
1W - 4L
1,500 SR
Queue Stats
101W - 88L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
FettKun
Sylvanus
13
0 / 2 / 9
8,062
806
4,123
15,456
19,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ah Muzen Cab
GardFather94
Ah Muzen Cab
14
1 / 2 / 10
8,198
820
7,535
7,986
4,432
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mace

Mace

+10
Physical Power

14
5 / 2 / 5
8,290
829
9,256
12,139
16,680
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 1 / 8
7,853
785
11,737
12,925
16,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Agni
15
4 / 0 / 8
8,497
850
15,245
10,052
5,540
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
14
1 / 2 / 5
7,757
776
4,055
12,112
13,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ix Chel
Apollinator
Ix Chel
13
2 / 4 / 4
7,234
723
9,058
10,177
4,619
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 3 / 4
7,799
780
8,748
8,833
4,275
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
AztecKangaroo
Charybdis
13
1 / 1 / 2
7,229
723
10,719
8,771
3,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 2 / 6
6,901
690
8,854
13,125
11,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
28
12
Kills
7
7
Deaths
12
40
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
1
2
5
1.75
L
Ix Chel
Apollinator
Ix Chel
2
4
4
1
L
3
3
4
1.67
L
Charybdis
AztecKangaroo
Charybdis
1
1
2
2
W
Sylvanus
FettKun
Sylvanus
0
2
9
2.25
W
Ah Muzen Cab
GardFather94
Ah Muzen Cab
1
2
10
3
W
5
2
5
3.75
W
2
1
8
6
L
0
2
6
1.5
W
Agni
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,896
Damage
41,434
58,558
Taken
53,018
62,020
Mitigated
37,875
22,800
Healing
21,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
4,055
687
866
2,040
12,112
13,467
207
7,459
4,209
0
10,238
L
Ix Chel
Apollinator
Ix Chel
9,058
1,652
8,157
3,288
10,177
4,619
405
5,834
4,037
14,609
366
L
8,748
797
170
661
8,833
4,275
0
4,685
3,878
0
21,808
L
Charybdis
AztecKangaroo
Charybdis
10,719
4,716
264
2,152
8,771
3,894
500
5,702
2,723
0
23,569
W
Sylvanus
FettKun
Sylvanus
4,123
1,380
8,502
5,022
15,456
19,288
290
2,954
12,156
11,221
0
W
Ah Muzen Cab
GardFather94
Ah Muzen Cab
7,535
2,134
417
656
7,986
4,432
2,452
526
7,330
0
20,202
W
9,256
813
1,582
1,722
12,139
16,680
17
1,987
10,091
908
13,546
W
11,737
50
847
2,159
12,925
16,080
0
2,088
10,630
17,568
239
L
8,854
1,116
1,519
2,430
13,125
11,620
0
6,855
5,518
0
11,882
W
Agni
15,245
1,433
732
1,161
10,052
5,540
621
1,275
8,685
28,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,900
Gold Earned
36,920
119
Minions Killed
132
0
Camps Cleared
0
909,464
Distance Traveled
962,773
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,757
776
17
2
0
182,715
0
L
Ix Chel
7,234
723
13
1
0
165,108
0
L
Loki
7,799
780
30
3
0
213,251
0
L
Charybdis
7,229
723
46
5
0
177,606
0
W
Sylvanus
8,062
806
21
2
0
154,203
0
W
Ah Muzen Cab
8,198
820
39
4
0
153,424
0
W
Odin
8,290
829
20
2
0
202,150
0
W
Geb
7,853
785
18
2
0
197,627
0
L
Bastet
6,901
690
26
3
0
224,093
0
W
Agni
8,497
850
21
2
0
202,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role