Player Matchup

Achilles
Achilles
ITIceCold
Achilles
Level 17
God Stats
1W - 7L
1,214 SR
Queue Stats
4W - 17L
1,245 Elo+
Party 2
Jing Wei
Jing Wei
SirZoldyk
Jing Wei
Level 25
God Stats
1W - 2L
1,060 SR
Queue Stats
58W - 67L
1,133 Elo+
Party 2
Ao Kuang
Ao Kuang
UhhhArky
Ao Kuang
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 23L
1,387 Elo+
Party 2
Team Averages
Level 33
1,258 SR
1,255 Elo+

VS

Team Averages
Level 57
1,642 SR
1,773 Elo+
Merlin
Merlin
Logicistruth
Merlin
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 2L
1,909 Elo+
Party 1
Ares
Ares
Muzm8
Ares
Level 125
God Stats
2W - 2L
1,927 SR
Queue Stats
2W - 2L
1,909 Elo+
Party 1
Da Ji
Da Ji
PaiKitsune
Da Ji
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ITIceCold
Achilles
17
9 / 2 / 8
11,707
836
8,912
18,457
17,639
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
SirZoldyk
Jing Wei
15
4 / 4 / 9
10,591
757
11,525
14,899
5,753
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Ao Kuang
UhhhArky
Ao Kuang
15
6 / 2 / 9
10,801
772
9,362
11,291
6,342
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
0 / 7 / 7
9,207
658
9,110
10,475
4,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ares
Muzm8
Ares
15
8 / 4 / 0
10,653
761
17,026
13,004
14,003
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Da Ji
11
0 / 8 / 3
7,962
569
5,757
12,828
7,910
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
18
19
Kills
8
8
Deaths
19
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Achilles
ITIceCold
Achilles
9
2
8
6.5
L
Merlin
0
7
7
0.5
L
Ares
Muzm8
Ares
8
4
0
2
L
Da Ji
0
8
3
0.19
W
Jing Wei
SirZoldyk
Jing Wei
4
4
9
2.13
W
Ao Kuang
UhhhArky
Ao Kuang
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,799
Damage
31,893
44,647
Taken
36,307
29,734
Mitigated
26,086
7,072
Healing
1,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
ITIceCold
Achilles
8,912
2,438
0
2,211
18,457
17,639
669
8,536
8,739
27
32,835
L
Merlin
9,110
1,054
0
311
10,475
4,173
0
3,558
6,601
34,333
0
L
Ares
Muzm8
Ares
17,026
1,124
0
600
13,004
14,003
0
3,740
8,886
33,275
665
L
Da Ji
5,757
1,144
0
801
12,828
7,910
0
2,188
10,249
0
18,736
W
Jing Wei
SirZoldyk
Jing Wei
11,525
8,710
0
3,162
14,899
5,753
1,058
8,933
5,966
0
49,453
W
Ao Kuang
UhhhArky
Ao Kuang
9,362
2,295
0
1,699
11,291
6,342
448
8,653
2,638
37,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,099
Gold Earned
27,822
153
Minions Killed
97
0
Camps Cleared
0
753,660
Distance Traveled
587,910
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,707
836
38
3
0
283,806
0
L
Merlin
9,207
658
48
3
0
210,662
0
L
Ares
10,653
761
25
2
0
204,197
0
L
Da Ji
7,962
569
24
2
0
173,051
1
W
Jing Wei
10,591
757
75
5
0
233,859
0
W
Ao Kuang
10,801
772
40
3
0
235,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role