Player Matchup

Tyr
Tyr
Bubalumps
Tyr
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
325W - 329L
1,541 Elo+
Solo
Cthulhu
Cthulhu
D3ADmAnHANDS
Cthulhu
Level 68
God Stats
5W - 5L
1,500 SR
Queue Stats
303W - 292L
1,429 Elo+
Party 2
Bastet
Bastet
Elsaltador
Bastet
Level 68
God Stats
4W - 9L
1,500 SR
Queue Stats
254W - 261L
1,363 Elo+
Solo
Gilgamesh
Gilgamesh
Raw Earplug
Gilgamesh
Level 78
God Stats
3W - 1L
1,500 SR
Queue Stats
178W - 176L
1,429 Elo+
Party 2
Martichoras
Martichoras
shadowboil
Martichoras
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 29L
1,452 Elo+
Solo
Team Averages
Level 72
1,500 SR
1,443 Elo+

VS

Team Averages
Level 63
1,500 SR
1,506 Elo+
Nox
Nox
 
Nox
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
CHr0NicDreAMz
Gilgamesh
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 39L
1,401 Elo+
Solo
Anhur
Anhur
Infante029
Anhur
Level 99
God Stats
1W - 2L
1,500 SR
Queue Stats
126W - 131L
1,439 Elo+
Solo
Discordia
Discordia
TheHonouredOne27
Discordia
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 19L
1,403 Elo+
Party 1
Arachne
Arachne
Z1rl9717
Arachne
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,787 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 15
9,591
738
8,543
18,524
17,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
D3ADmAnHANDS
Cthulhu
19
4 / 2 / 28
11,897
915
13,731
14,994
20,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bastet
Elsaltador
Bastet
18
12 / 6 / 10
11,849
911
15,196
16,084
10,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
Raw Earplug
Gilgamesh
17
5 / 2 / 21
10,366
797
12,970
26,320
21,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Martichoras
shadowboil
Martichoras
20
9 / 3 / 17
12,549
965
19,907
15,090
9,571
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
16
0 / 5 / 8
8,538
657
5,244
10,581
8,128
Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
CHr0NicDreAMz
Gilgamesh
19
6 / 5 / 8
10,393
799
24,417
21,766
32,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
16
4 / 7 / 7
9,063
697
14,034
13,901
6,696
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
19
9 / 6 / 4
10,758
828
18,671
10,639
5,266
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
Z1rl9717
Arachne
12
0 / 11 / 5
7,595
584
8,163
19,157
13,542
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
51
34
Kills
19
19
Deaths
34
91
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
5
8
0.8
W
4
6
15
1.92
L
Gilgamesh
CHr0NicDreAMz
Gilgamesh
6
5
8
2
W
Cthulhu
D3ADmAnHANDS
Cthulhu
4
2
28
9
W
Bastet
Elsaltador
Bastet
12
6
10
2.83
L
Anhur
4
7
7
1.07
W
Gilgamesh
Raw Earplug
Gilgamesh
5
2
21
7.75
L
Discordia
9
6
4
1.83
L
Arachne
Z1rl9717
Arachne
0
11
5
0.23
W
Martichoras
shadowboil
Martichoras
9
3
17
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,347
Damage
70,529
91,012
Taken
76,044
79,423
Mitigated
66,571
37,466
Healing
10,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
5,244
1,021
1,021
418
10,581
8,128
0
2,653
7,547
11,472
0
W
8,543
1,525
508
6,116
18,524
17,947
735
3,807
14,204
0
16,998
L
Gilgamesh
CHr0NicDreAMz
Gilgamesh
24,417
5,977
1,385
3,970
21,766
32,939
0
3,524
16,842
3,123
36,445
W
Cthulhu
D3ADmAnHANDS
Cthulhu
13,731
818
3,329
3,070
14,994
20,088
309
5,713
8,896
25,397
1,885
W
Bastet
Elsaltador
Bastet
15,196
3,856
1,403
4,663
16,084
10,248
0
3,892
11,814
0
23,847
L
Anhur
14,034
3,705
551
1,158
13,901
6,696
0
3,206
10,341
0
24,677
W
Gilgamesh
Raw Earplug
Gilgamesh
12,970
3,464
1,664
9,308
26,320
21,569
1,150
6,649
19,090
0
20,659
L
Discordia
18,671
1,031
0
11
10,639
5,266
0
1,044
9,221
34,124
0
L
Arachne
Z1rl9717
Arachne
8,163
5,017
0
1,956
19,157
13,542
0
1,842
16,228
0
11,809
W
Martichoras
shadowboil
Martichoras
19,907
10,228
2,382
5,023
15,090
9,571
2,982
5,813
8,887
0
52,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,252
Gold Earned
46,347
181
Minions Killed
124
0
Camps Cleared
0
1,243,339
Distance Traveled
1,004,963
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,538
657
17
1
0
198,577
0
W
Tyr
9,591
738
18
1
0
241,637
0
L
Gilgamesh
10,393
799
35
3
0
232,245
0
W
Cthulhu
11,897
915
29
2
0
283,807
0
W
Bastet
11,849
911
26
2
0
245,895
0
L
Anhur
9,063
697
30
2
0
199,278
0
W
Gilgamesh
10,366
797
28
2
0
264,973
0
L
Discordia
10,758
828
33
3
0
188,188
0
L
Arachne
7,595
584
9
1
0
186,675
0
W
Martichoras
12,549
965
80
6
0
207,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role