Player Matchup

Mulan
Mulan
CheckoGod
Mulan
Level 118
God Stats
6W - 2L
1,500 SR
Queue Stats
188W - 198L
1,594 Elo+
Solo
Cthulhu
Cthulhu
Dymend_Nova
Cthulhu
Level 156
God Stats
3W - 0L
1,500 SR
Queue Stats
68W - 77L
1,426 Elo+
Party 2
Maman Brigitte
Maman Brigitte
H3-CMS
Maman Brigitte
Level 131
God Stats
4W - 6L
1,812 SR
Queue Stats
603W - 633L
1,488 Elo+
Solo
Hou Yi
Hou Yi
Khoramshahr19
Hou Yi
Level 118
God Stats
3W - 0L
1,500 SR
Queue Stats
188W - 194L
1,476 Elo+
Party 2
Nox
Nox
MysticFlapjack
Nox
Level 126
God Stats
16W - 15L
1,500 SR
Queue Stats
795W - 710L
1,467 Elo+
Solo
Team Averages
Level 130
1,562 SR
1,490 Elo+

VS

Team Averages
Level 100
1,431 SR
1,395 Elo+
Baba Yaga
Baba Yaga
Gizmatic
Baba Yaga
Level 56
God Stats
1W - 7L
1,364 SR
Queue Stats
180W - 177L
1,492 Elo+
Solo
Kukulkan
Kukulkan
JesseG73
Kukulkan
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,198 Elo+
Party 1
Danzaburou
Danzaburou
RJSlayyy
Danzaburou
Level 49
God Stats
6W - 6L
1,500 SR
Queue Stats
381W - 394L
1,455 Elo+
Solo
Jing Wei
Jing Wei
SexyBeast99
Jing Wei
Level 150
God Stats
0W - 2L
1,290 SR
Queue Stats
6W - 7L
1,632 Elo+
Solo
Fenrir
Fenrir
guyh3iii
Fenrir
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,198 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
CheckoGod
Mulan
18
5 / 3 / 10
11,226
702
16,573
24,822
30,229
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Cthulhu
Dymend_Nova
Cthulhu
19
4 / 1 / 13
12,674
792
14,965
14,155
18,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Maman Brigitte
H3-CMS
Maman Brigitte
17
5 / 2 / 10
10,925
683
9,561
12,725
6,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

18
1 / 1 / 16
11,053
691
10,494
12,388
7,187
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

20
8 / 0 / 10
13,139
821
12,729
12,938
9,193
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Gizmatic
Baba Yaga
18
3 / 2 / 3
10,654
666
9,628
15,635
11,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
JesseG73
Kukulkan
18
1 / 4 / 4
10,107
632
13,639
9,038
5,017
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Danzaburou
RJSlayyy
Danzaburou
15
2 / 6 / 3
9,680
605
14,184
13,482
7,105
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Jing Wei
SexyBeast99
Jing Wei
17
1 / 4 / 5
9,309
582
14,879
10,942
5,455
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
guyh3iii
Fenrir
14
0 / 7 / 5
8,373
523
5,983
18,062
11,151
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
27
23
Kills
7
7
Deaths
23
59
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Mulan
CheckoGod
Mulan
5
3
10
3.33
W
Cthulhu
Dymend_Nova
Cthulhu
4
1
13
10.5
L
Baba Yaga
Gizmatic
Baba Yaga
3
2
3
2.25
W
Maman Brigitte
H3-CMS
Maman Brigitte
5
2
10
5
L
Kukulkan
JesseG73
Kukulkan
1
4
4
0.75
W
1
1
16
9
W
8
0
10
13
L
Danzaburou
RJSlayyy
Danzaburou
2
6
3
0.58
L
Jing Wei
SexyBeast99
Jing Wei
1
4
5
0.88
L
Fenrir
guyh3iii
Fenrir
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,322
Damage
58,313
77,028
Taken
67,159
71,787
Mitigated
39,728
35,079
Healing
14,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
CheckoGod
Mulan
16,573
1,321
772
7,505
24,822
30,229
310
5,898
18,924
0
34,272
W
Cthulhu
Dymend_Nova
Cthulhu
14,965
222
5,140
2,818
14,155
18,484
336
4,266
9,889
41,256
997
L
Baba Yaga
Gizmatic
Baba Yaga
9,628
89
1,335
5,035
15,635
11,000
0
8,400
7,235
27,348
0
W
Maman Brigitte
H3-CMS
Maman Brigitte
9,561
96
685
1,905
12,725
6,694
571
5,147
7,578
16,185
1,090
L
Kukulkan
JesseG73
Kukulkan
13,639
412
0
278
9,038
5,017
0
5,271
3,767
39,875
0
W
10,494
3,721
5,291
3,071
12,388
7,187
1,926
4,817
7,571
0
23,962
W
12,729
706
4,137
3,755
12,938
9,193
1,511
3,139
9,799
23,792
633
L
Danzaburou
RJSlayyy
Danzaburou
14,184
4,365
781
1,491
13,482
7,105
0
6,948
6,534
0
24,807
L
Jing Wei
SexyBeast99
Jing Wei
14,879
12,458
623
498
10,942
5,455
0
5,216
5,726
0
30,482
L
Fenrir
guyh3iii
Fenrir
5,983
1,267
984
3,398
18,062
11,151
0
10,233
7,829
0
6,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,017
Gold Earned
48,123
185
Minions Killed
164
0
Camps Cleared
0
1,635,391
Distance Traveled
1,493,204
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,226
702
46
3
0
310,040
0
W
Cthulhu
12,674
792
40
3
0
317,156
0
L
Baba Yaga
10,654
666
33
2
0
336,190
0
W
Maman Brigitte
10,925
683
14
1
0
344,085
0
L
Kukulkan
10,107
632
70
4
0
294,729
0
W
Hou Yi
11,053
691
49
3
0
308,126
0
W
Nox
13,139
821
36
2
0
355,984
0
L
Danzaburou
9,680
605
24
2
0
248,689
0
L
Jing Wei
9,309
582
33
2
0
308,061
0
L
Fenrir
8,373
523
4
0
0
305,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role