Player Matchup

Medusa
Medusa
Narogar
Medusa
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 8L
1,354 Elo+
Party 1
Bastet
Bastet
Xartyon
Bastet
Level 61
God Stats
3W - 2L
1,772 SR
Queue Stats
71W - 61L
1,500 Elo+
Solo
Hel
Hel
ZuZong
Hel
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,593 Elo+
Party 1
Team Averages
Level 61
1,591 SR
1,482 Elo+

VS

Team Averages
Level 73
1,404 SR
1,579 Elo+
Nemesis
Nemesis
Majkello_HT
Nemesis
Level 67
God Stats
6W - 5L
1,509 SR
Queue Stats
91W - 97L
1,506 Elo+
Party 2
Discordia
Discordia
SummaryDB11
Discordia
Level 68
God Stats
1W - 2L
1,203 SR
Queue Stats
35W - 26L
1,670 Elo+
Party 2
Tyr
Tyr
knapik_kamil
Tyr
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 81L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Narogar
Medusa
16
7 / 5 / 3
10,877
725
12,422
13,926
6,407
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bastet
Xartyon
Bastet
16
3 / 4 / 5
10,103
674
9,024
13,626
5,450
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hel
ZuZong
Hel
13
0 / 5 / 8
8,810
587
3,914
12,524
4,925
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Majkello_HT
Nemesis
17
2 / 2 / 7
10,559
704
6,225
10,829
6,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Discordia
SummaryDB11
Discordia
17
5 / 3 / 7
11,704
780
19,862
8,190
3,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
7 / 5 / 3
11,669
778
8,764
15,684
19,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
31
10
Kills
14
14
Deaths
10
16
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Majkello_HT
Nemesis
2
2
7
2.75
L
Medusa
Narogar
Medusa
7
5
3
1.7
W
Discordia
SummaryDB11
Discordia
5
3
7
2.83
L
Bastet
Xartyon
Bastet
3
4
5
1.38
L
Hel
ZuZong
Hel
0
5
8
0.8
W
7
5
3
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,360
Damage
34,851
40,076
Taken
34,703
16,782
Mitigated
30,325
9,538
Healing
4,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Majkello_HT
Nemesis
6,225
1,385
0
1,459
10,829
6,849
1,317
1,556
9,246
0
34,451
L
Medusa
Narogar
Medusa
12,422
6,285
0
1,922
13,926
6,407
0
6,441
7,128
0
39,934
W
Discordia
SummaryDB11
Discordia
19,862
137
0
855
8,190
3,639
832
1,094
7,096
59,523
682
L
Bastet
Xartyon
Bastet
9,024
2,193
0
2,055
13,626
5,450
0
6,976
6,521
0
33,625
L
Hel
ZuZong
Hel
3,914
270
2,001
3,560
12,524
4,925
0
6,299
5,995
14,424
0
W
8,764
521
0
1,850
15,684
19,837
473
1,368
14,234
231
33,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,790
Gold Earned
33,932
133
Minions Killed
183
0
Camps Cleared
0
740,434
Distance Traveled
790,495
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,559
704
50
3
0
290,367
0
L
Medusa
10,877
725
68
5
0
246,752
0
W
Discordia
11,704
780
82
5
0
265,586
0
L
Bastet
10,103
674
40
3
0
273,889
0
L
Hel
8,810
587
25
2
0
219,793
0
W
Tyr
11,669
778
51
3
0
234,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role