Player Matchup

Bastet
Bastet
 
Bastet
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
Dsmooth1094
Geb
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 8L
1,503 Elo+
Party 2
Bakasura
Bakasura
Irineu_3p
Bakasura
Level 89
God Stats
3W - 2L
1,374 SR
Queue Stats
56W - 63L
1,450 Elo+
Solo
Team Averages
Level 79
1,458 SR
1,484 Elo+

VS

Team Averages
Level 118
1,498 SR
1,620 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
TheLadyStargazer
Danzaburou
Level 113
God Stats
5W - 4L
1,696 SR
Queue Stats
11W - 19L
1,696 Elo+
Solo
Ne Zha
Ne Zha
hayrux0000
Ne Zha
Level 112
God Stats
5W - 0L
1,298 SR
Queue Stats
72W - 20L
1,665 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
2 / 1 / 1
6,725
673
5,739
7,405
4,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

10
0 / 3 / 1
5,832
583
1,138
7,418
5,419
Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Bakasura
Irineu_3p
Bakasura
11
1 / 3 / 1
6,577
658
4,321
10,776
8,131
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
14
4 / 0 / 3
8,221
822
8,239
4,255
2,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
TheLadyStargazer
Danzaburou
11
2 / 3 / 5
7,525
753
5,705
7,114
2,852
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ne Zha
hayrux0000
Ne Zha
12
1 / 0 / 5
7,049
705
5,778
3,826
2,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
3
Kills
7
7
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
2
1
1
2.5
W
Morgan Le Fay
 
Morgan Le Fay
4
0
3
5.5
L
0
3
1
0.17
L
Bakasura
Irineu_3p
Bakasura
1
3
1
0.5
W
Danzaburou
TheLadyStargazer
Danzaburou
2
3
5
1.5
W
Ne Zha
hayrux0000
Ne Zha
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,198
Damage
19,722
25,599
Taken
15,195
18,248
Mitigated
8,055
2,578
Healing
3,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
5,739
1,026
0
1,433
7,405
4,698
0
1,859
5,024
0
14,225
W
Morgan Le Fay
 
Morgan Le Fay
8,239
1,966
0
1,273
4,255
2,396
53
423
3,645
39,622
555
L
1,138
26
0
0
7,418
5,419
0
2,669
4,203
11,076
0
L
Bakasura
Irineu_3p
Bakasura
4,321
2,154
0
1,145
10,776
8,131
0
2,699
7,329
0
25,585
W
Danzaburou
TheLadyStargazer
Danzaburou
5,705
2,129
134
1,169
7,114
2,852
175
312
6,397
0
24,107
W
Ne Zha
hayrux0000
Ne Zha
5,778
681
0
1,391
3,826
2,807
32
415
3,367
0
24,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,134
Gold Earned
22,795
93
Minions Killed
159
0
Camps Cleared
0
493,891
Distance Traveled
552,164
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,725
673
23
2
0
166,740
0
W
Morgan Le Fay
8,221
822
70
7
0
182,770
2
L
Geb
5,832
583
8
1
0
130,921
0
L
Bakasura
6,577
658
62
6
0
196,230
0
W
Danzaburou
7,525
753
56
6
0
165,603
0
W
Ne Zha
7,049
705
33
3
0
203,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role