Player Matchup

Kukulkan
Kukulkan
H4VOK42267
Kukulkan
Level 83
God Stats
9W - 4L
1,570 SR
Queue Stats
50W - 55L
1,490 Elo+
Solo
Discordia
Discordia
HellumWiski
Discordia
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
96W - 92L
1,494 Elo+
Solo
Ymir
Ymir
a SIGMA O
Ymir
Level 97
God Stats
2W - 1L
1,299 SR
Queue Stats
130W - 138L
1,511 Elo+
Solo
Ne Zha
Ne Zha
fireblaster-8
Ne Zha
Level 42
God Stats
1W - 1L
1,732 SR
Queue Stats
57W - 52L
1,515 Elo+
Solo
Anhur
Anhur
vxcza-
Anhur
Level 37
God Stats
2W - 1L
1,500 SR
Queue Stats
60W - 72L
1,536 Elo+
Solo
Team Averages
Level 66
1,520 SR
1,509 Elo+

VS

Team Averages
Level 80
1,399 SR
1,472 Elo+
Bacchus
Bacchus
 
Bacchus
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
HilluxFacu
Amaterasu
Level 68
God Stats
1W - 2L
1,167 SR
Queue Stats
66W - 45L
1,554 Elo+
Party 1
Anubis
Anubis
JoakoO-
Anubis
Level 79
God Stats
31W - 26L
1,558 SR
Queue Stats
100W - 83L
1,531 Elo+
Party 1
Nemesis
Nemesis
UnknownDeity6666
Nemesis
Level 128
God Stats
2W - 2L
1,272 SR
Queue Stats
99W - 93L
1,205 Elo+
Solo
Anhur
Anhur
z1orav3n
Anhur
Level 78
God Stats
1W - 4L
1,500 SR
Queue Stats
110W - 91L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
H4VOK42267
Kukulkan
15
0 / 3 / 0
8,860
554
5,684
5,946
2,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Discordia
HellumWiski
Discordia
13
2 / 4 / 5
8,190
512
8,151
9,953
2,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
10
1 / 3 / 1
6,905
432
5,078
14,700
10,824
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
4 / 6 / 1
8,182
511
9,556
14,726
5,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
vxcza-
Anhur
11
0 / 8 / 3
6,553
410
2,473
12,335
3,176
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
2 / 1 / 8
8,382
524
7,164
10,633
11,570
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amaterasu
HilluxFacu
Amaterasu
13
0 / 0 / 1
7,629
477
362
7,523
6,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
JoakoO-
Anubis
15
6 / 3 / 4
9,217
576
6,703
10,936
5,524
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
6 / 1 / 9
8,922
558
10,586
12,822
5,659
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anhur
z1orav3n
Anhur
15
10 / 2 / 6
9,423
589
14,016
9,954
3,699
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
52
7
Kills
24
24
Deaths
7
10
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
1
8
6
L
Kukulkan
H4VOK42267
Kukulkan
0
3
0
0
L
Discordia
HellumWiski
Discordia
2
4
5
1.13
W
Amaterasu
HilluxFacu
Amaterasu
0
0
1
0.5
W
Anubis
JoakoO-
Anubis
6
3
4
2.67
W
6
1
9
10.5
L
Ymir
1
3
1
0.5
L
4
6
1
0.75
L
Anhur
vxcza-
Anhur
0
8
3
0.19
W
Anhur
z1orav3n
Anhur
10
2
6
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,942
Damage
38,831
57,660
Taken
51,868
23,856
Mitigated
32,702
10,878
Healing
15,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
7,164
1,384
338
3,315
10,633
11,570
1,219
3,276
7,357
34,272
1,527
L
Kukulkan
H4VOK42267
Kukulkan
5,684
256
0
500
5,946
2,157
450
124
5,774
79,511
246
L
Discordia
HellumWiski
Discordia
8,151
514
0
3,005
9,953
2,604
0
3,114
6,839
46,741
471
W
Amaterasu
HilluxFacu
Amaterasu
362
0
0
1,772
7,523
6,250
0
4,047
3,476
0
48,887
W
Anubis
JoakoO-
Anubis
6,703
232
0
5,363
10,936
5,524
0
5,367
5,569
68,295
582
W
10,586
5,520
0
1,455
12,822
5,659
0
3,780
9,042
0
62,295
L
Ymir
5,078
656
0
1,138
14,700
10,824
0
3,894
10,806
24,664
1,648
L
9,556
4,822
0
5,048
14,726
5,095
0
2,165
12,561
0
54,487
L
Anhur
vxcza-
Anhur
2,473
1,531
0
1,187
12,335
3,176
0
4,121
8,214
0
34,583
W
Anhur
z1orav3n
Anhur
14,016
8,302
0
3,062
9,954
3,699
838
2,416
7,538
0
67,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,690
Gold Earned
43,573
399
Minions Killed
394
0
Camps Cleared
0
1,398,534
Distance Traveled
1,507,326
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,382
524
33
2
0
342,854
0
L
Kukulkan
8,860
554
143
9
0
276,563
0
L
Discordia
8,190
512
79
5
0
270,456
0
W
Amaterasu
7,629
477
86
5
0
249,093
1
W
Anubis
9,217
576
110
7
0
289,084
3
W
Nemesis
8,922
558
75
5
0
347,701
0
L
Ymir
6,905
432
35
2
0
279,958
0
L
Ne Zha
8,182
511
93
6
0
317,868
0
L
Anhur
6,553
410
49
3
0
253,689
0
W
Anhur
9,423
589
90
6
0
278,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role