Player Matchup

Ares
Ares
 
Ares
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Avroh
Merlin
Level 42
God Stats
3W - 1L
1,500 SR
Queue Stats
22W - 13L
1,647 Elo+
Solo
Neith
Neith
Bighuncho7931
Neith
Level 108
God Stats
9W - 11L
1,305 SR
Queue Stats
162W - 157L
1,342 Elo+
Solo
Tsukuyomi
Tsukuyomi
ShiadowRzl
Tsukuyomi
Level 128
God Stats
9W - 2L
1,931 SR
Queue Stats
296W - 250L
1,583 Elo+
Solo
Achilles
Achilles
Teddy_presh
Achilles
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
137W - 126L
1,442 Elo+
Solo
Team Averages
Level 99
1,547 SR
1,503 Elo+

VS

Team Averages
Level 90
1,617 SR
1,468 Elo+
He Bo
He Bo
Blaiddyd776
He Bo
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
205W - 194L
1,543 Elo+
Solo
Da Ji
Da Ji
Dr Arsenic92
Da Ji
Level 88
God Stats
6W - 4L
1,840 SR
Queue Stats
209W - 192L
1,491 Elo+
Solo
Sun Wukong
Sun Wukong
FelipeRivvers
Sun Wukong
Level 77
God Stats
1W - 3L
1,283 SR
Queue Stats
34W - 43L
1,305 Elo+
Solo
Skadi
Skadi
TilisVigard
Skadi
Level 83
God Stats
2W - 2L
1,679 SR
Queue Stats
23W - 18L
1,594 Elo+
Solo
Olorun
Olorun
incognito58
Olorun
Level 97
God Stats
3W - 5L
1,781 SR
Queue Stats
45W - 57L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
4 / 2 / 3
8,125
580
6,182
14,338
14,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
Avroh
Merlin
13
1 / 2 / 8
7,722
552
4,723
5,623
2,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 1 / 3
8,479
606
9,972
9,403
4,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
ShiadowRzl
Tsukuyomi
15
10 / 2 / 0
8,582
613
6,831
13,467
5,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
Teddy_presh
Achilles
15
4 / 0 / 1
8,948
639
9,409
12,462
12,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 10 / 0
6,311
451
4,819
11,932
3,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
5 / 3 / 0
7,335
524
6,451
12,654
6,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
FelipeRivvers
Sun Wukong
11
0 / 4 / 0
6,598
471
5,494
11,776
6,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
0 / 4 / 1
6,149
439
5,258
10,203
3,263
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Olorun
12
0 / 2 / 3
6,510
465
5,381
10,291
3,796
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
23
Kills
7
7
Deaths
23
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
4
2
3
2.75
W
Merlin
Avroh
Merlin
1
2
8
2.5
W
4
1
3
5.5
L
2
10
0
0.2
L
5
3
0
1.67
L
Sun Wukong
FelipeRivvers
Sun Wukong
0
4
0
0
W
Tsukuyomi
ShiadowRzl
Tsukuyomi
10
2
0
5
W
Achilles
Teddy_presh
Achilles
4
0
1
4.5
L
0
4
1
0.13
L
Olorun
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,117
Damage
27,403
55,293
Taken
56,856
38,655
Mitigated
22,972
17,701
Healing
10,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
6,182
623
0
3,122
14,338
14,306
0
5,278
9,060
24,994
492
W
Merlin
Avroh
Merlin
4,723
160
0
388
5,623
2,079
0
1,476
4,147
49,460
1,021
W
9,972
2,850
0
4,063
9,403
4,113
0
2,086
7,317
0
70,636
L
4,819
392
0
525
11,932
3,611
0
4,381
7,145
29,535
807
L
6,451
2,089
0
1,361
12,654
6,044
0
2,200
10,271
0
49,539
L
Sun Wukong
FelipeRivvers
Sun Wukong
5,494
2,017
0
3,526
11,776
6,258
0
75
10,755
0
46,686
W
Tsukuyomi
ShiadowRzl
Tsukuyomi
6,831
1,960
0
7,004
13,467
5,288
0
1,225
12,203
0
62,419
W
Achilles
Teddy_presh
Achilles
9,409
2,993
0
3,124
12,462
12,869
176
0
11,721
75
63,641
L
5,258
2,338
0
2,207
10,203
3,263
348
1,542
8,661
0
33,320
L
Olorun
5,381
2,304
600
1,833
10,291
3,796
60
1,776
8,441
43,781
5,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,856
Gold Earned
32,903
415
Minions Killed
328
0
Camps Cleared
0
1,361,615
Distance Traveled
1,257,926
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,125
580
29
2
0
277,665
0
W
Merlin
7,722
552
85
6
0
262,840
0
W
Neith
8,479
606
116
8
0
244,001
0
L
He Bo
6,311
451
50
4
0
223,388
6
L
Da Ji
7,335
524
72
5
0
271,174
0
L
Sun Wukong
6,598
471
83
6
0
246,114
0
W
Tsukuyomi
8,582
613
97
7
0
309,192
0
W
Achilles
8,948
639
88
6
0
267,917
0
L
Skadi
6,149
439
51
4
0
278,331
4
L
Olorun
6,510
465
72
5
0
238,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role