Player Matchup

Kukulkan
Kukulkan
Gold V
 
Kukulkan
Gold V
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anhur
Anhur
Gold V
Grejtmozus
Anhur
Gold V
Level 177
God Stats
5W - 5L
1,582 SR
Queue Stats
160W - 153L
1,384 MMR
Party 1
Lancelot
Lancelot
Gold III
MVPstealth
Lancelot
Gold III
Level 105
God Stats
5W - 4L
1,398 SR
Queue Stats
66W - 63L
1,489 MMR
Solo
Osiris
Osiris
Gold IV
postyuk
Osiris
Gold IV
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 91L
1,487 MMR
Solo
Sobek
Sobek
Gold V
ĒSCANOR
Sobek
Gold V
Level 190
God Stats
8W - 6L
1,842 SR
Queue Stats
101W - 94L
1,493 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 128
1,564 SR
1,471 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 137
1,529 SR
1,529 MMR
Nu Wa
Nu Wa
Bronze III
 
Nu Wa
Bronze III
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Gold V
 
Jormungandr
Gold V
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Heimdallr
Heimdallr
Silver II
JED-ORTON
Heimdallr
Silver II
Level 155
God Stats
10W - 11L
1,452 SR
Queue Stats
163W - 160L
1,496 MMR
Solo
Arachne
Arachne
Gold IV
JackNapiersJoke
Arachne
Gold IV
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 58L
1,655 MMR
Party 2
Erlang Shen
Erlang Shen
Silver III
ryzen19
Erlang Shen
Silver III
Level 109
God Stats
22W - 20L
1,691 SR
Queue Stats
196W - 183L
1,495 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
9
0 / 1 / 0
4,689
586
2,483
3,345
1,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Anhur
9
2 / 2 / 1
5,016
627
3,025
5,470
1,888
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
MVPstealth
Lancelot
10
4 / 1 / 0
5,200
650
3,711
6,683
2,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Osiris
postyuk
Osiris
8
0 / 2 / 1
4,658
582
3,938
6,979
5,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Sobek
ĒSCANOR
Sobek
8
1 / 0 / 1
4,828
604
1,648
6,605
4,614
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
AchillesBellonaMaman BrigitteAres

VS

Bans
SusanoBake KujiraThanatosLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
1 / 2 / 2
4,876
610
2,237
4,151
1,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
 
Jormungandr
8
0 / 2 / 1
4,334
542
2,392
5,309
2,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
JED-ORTON
Heimdallr
10
1 / 1 / 0
4,781
598
3,286
4,222
1,483
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
3 / 1 / 2
4,901
613
3,212
6,872
2,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Erlang Shen
ryzen19
Erlang Shen
7
1 / 1 / 1
4,495
562
2,730
6,519
2,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
12
7
Kills
6
6
Deaths
7
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
0
1
0
0
L
Nu Wa
 
Nu Wa
1
2
2
1
L
Jormungandr
 
Jormungandr
0
2
1
0.25
W
Anhur
2
2
1
1.25
L
Heimdallr
JED-ORTON
Heimdallr
1
1
0
1
L
3
1
2
4
W
Lancelot
MVPstealth
Lancelot
4
1
0
4
W
Osiris
postyuk
Osiris
0
2
1
0.25
L
Erlang Shen
ryzen19
Erlang Shen
1
1
1
1.5
W
Sobek
ĒSCANOR
Sobek
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,805
Damage
13,857
29,082
Taken
27,073
15,915
Mitigated
9,930
11,703
Healing
9,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
2,483
155
0
781
3,345
1,128
0
987
2,358
38,512
3,384
L
Nu Wa
 
Nu Wa
2,237
752
0
1,530
4,151
1,216
0
1,403
2,748
31,651
0
L
Jormungandr
 
Jormungandr
2,392
711
0
710
5,309
2,286
0
1,491
3,818
22,255
1,061
W
Anhur
3,025
2,026
0
2,106
5,470
1,888
0
753
4,717
0
34,584
L
Heimdallr
JED-ORTON
Heimdallr
3,286
1,837
0
1,630
4,222
1,483
0
493
3,729
0
35,612
L
3,212
2,254
0
1,929
6,872
2,168
0
731
6,141
0
27,235
W
Lancelot
MVPstealth
Lancelot
3,711
871
0
3,031
6,683
2,733
0
701
5,982
0
38,364
W
Osiris
postyuk
Osiris
3,938
1,624
0
2,391
6,979
5,552
0
343
6,636
0
30,151
L
Erlang Shen
ryzen19
Erlang Shen
2,730
1,438
0
3,960
6,519
2,777
0
0
6,519
0
21,328
W
Sobek
ĒSCANOR
Sobek
1,648
442
0
3,394
6,605
4,614
0
1,845
4,760
15,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,391
Gold Earned
23,387
293
Minions Killed
236
0
Camps Cleared
0
826,726
Distance Traveled
772,401
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
4,689
586
84
11
0
154,364
2
L
Nu Wa
4,876
610
49
6
0
133,327
3
L
Jormungandr
4,334
542
46
6
0
192,572
0
W
Anhur
5,016
627
63
8
0
163,527
0
L
Heimdallr
4,781
598
63
8
0
151,162
0
L
Arachne
4,901
613
44
6
0
178,921
0
W
Lancelot
5,200
650
68
9
0
196,948
0
W
Osiris
4,658
582
58
7
0
146,027
0
L
Erlang Shen
4,495
562
34
4
0
116,419
0
W
Sobek
4,828
604
20
3
0
165,860
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role