Player Matchup

Fenrir
Fenrir
Freddy0312
Fenrir
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,498 Elo+
Party 1
Achilles
Achilles
J4Y933
Achilles
Level 90
God Stats
87W - 90L
1,740 SR
Queue Stats
516W - 511L
1,536 Elo+
Solo
Ah Puch
Ah Puch
Jfordlitty
Ah Puch
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,506 Elo+
Party 1
Team Averages
Level 112
1,580 SR
1,513 Elo+

VS

Team Averages
Level 81
1,389 SR
1,486 Elo+
Cu Chulainn
Cu Chulainn
CosmicCortado
Cu Chulainn
Level 84
God Stats
18W - 25L
1,383 SR
Queue Stats
228W - 214L
1,521 Elo+
Solo
Ah Puch
Ah Puch
DRK_Savage
Ah Puch
Level 85
God Stats
2W - 1L
1,284 SR
Queue Stats
91W - 85L
1,547 Elo+
Solo
Izanami
Izanami
L0STKIR4
Izanami
Level 73
God Stats
5W - 1L
1,500 SR
Queue Stats
128W - 137L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Freddy0312
Fenrir
15
1 / 2 / 2
9,721
648
10,733
16,508
11,670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Achilles
J4Y933
Achilles
16
2 / 1 / 2
9,467
631
9,180
17,703
19,202
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
Jfordlitty
Ah Puch
15
2 / 6 / 0
9,900
660
8,881
12,036
5,299
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CosmicCortado
Cu Chulainn
17
6 / 1 / 3
10,955
730
18,037
17,254
14,510
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
DRK_Savage
Ah Puch
15
3 / 2 / 5
9,855
657
9,749
9,896
3,850
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
L0STKIR4
Izanami
15
0 / 2 / 8
9,706
647
9,684
11,669
4,826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
5
Kills
9
9
Deaths
5
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
CosmicCortado
Cu Chulainn
6
1
3
7.5
W
Ah Puch
DRK_Savage
Ah Puch
3
2
5
2.75
L
Fenrir
Freddy0312
Fenrir
1
2
2
1
L
Achilles
J4Y933
Achilles
2
1
2
3
L
Ah Puch
Jfordlitty
Ah Puch
2
6
0
0.33
W
Izanami
L0STKIR4
Izanami
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,794
Damage
37,470
46,247
Taken
38,819
36,171
Mitigated
23,186
8,467
Healing
12,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
CosmicCortado
Cu Chulainn
18,037
3,123
0
6,190
17,254
14,510
0
4,595
12,652
188
49,087
W
Ah Puch
DRK_Savage
Ah Puch
9,749
66
98
3,454
9,896
3,850
172
1,574
8,315
31,257
810
L
Fenrir
Freddy0312
Fenrir
10,733
1,477
0
3,722
16,508
11,670
485
2,292
14,155
0
51,195
L
Achilles
J4Y933
Achilles
9,180
893
0
2,567
17,703
19,202
332
3,825
13,841
274
32,214
L
Ah Puch
Jfordlitty
Ah Puch
8,881
426
0
2,178
12,036
5,299
0
3,513
8,462
37,057
0
W
Izanami
L0STKIR4
Izanami
9,684
4,460
0
2,292
11,669
4,826
16
2,825
8,837
0
46,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,088
Gold Earned
30,516
178
Minions Killed
221
0
Camps Cleared
0
814,158
Distance Traveled
756,732
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
10,955
730
75
5
0
288,193
0
W
Ah Puch
9,855
657
47
3
0
230,283
0
L
Fenrir
9,721
648
61
4
0
296,351
6
L
Achilles
9,467
631
43
3
0
303,973
0
L
Ah Puch
9,900
660
74
5
0
213,834
0
W
Izanami
9,706
647
99
7
0
238,256
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role