Player Matchup

Arachne
Arachne
Chocolatos0
Arachne
Level 68
God Stats
2W - 3L
1,474 SR
Queue Stats
26W - 33L
1,425 Elo+
Solo
Danzaburou
Danzaburou
Drdrave
Danzaburou
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,532 Elo+
Party 2
Skadi
Skadi
PToasterOven
Skadi
Level 55
God Stats
7W - 3L
1,854 SR
Queue Stats
50W - 39L
1,499 Elo+
Solo
Athena
Athena
RekonnokeR
Athena
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,532 Elo+
Party 2
Ix Chel
Ix Chel
TheAceOfHearts24
Ix Chel
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,232 Elo+
Solo
Team Averages
Level 71
1,566 SR
1,444 Elo+

VS

Team Averages
Level 112
1,508 SR
1,456 Elo+
Tsukuyomi
Tsukuyomi
DAIrish32
Tsukuyomi
Level 103
God Stats
6W - 7L
1,503 SR
Queue Stats
16W - 21L
1,382 Elo+
Solo
Kukulkan
Kukulkan
Glam-in-a-tee
Kukulkan
Level 156
God Stats
5W - 4L
1,750 SR
Queue Stats
51W - 50L
1,541 Elo+
Party 1
Osiris
Osiris
HUB PREMIUM
Osiris
Level 43
God Stats
1W - 1L
1,285 SR
Queue Stats
18W - 35L
1,282 Elo+
Solo
Ix Chel
Ix Chel
Shut_up_shaft
Ix Chel
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 56L
1,544 Elo+
Party 1
Ishtar
Ishtar
WorstAimEver
Ishtar
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 43L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Chocolatos0
Arachne
15
5 / 3 / 2
8,654
541
10,140
14,800
7,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Danzaburou
Drdrave
Danzaburou
12
0 / 3 / 1
7,159
447
6,708
9,589
4,063
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 1 / 2
7,995
500
8,921
9,741
3,436
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Athena
RekonnokeR
Athena
10
1 / 4 / 0
6,723
420
1,609
14,439
12,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
0 / 1 / 2
8,135
508
2,191
6,933
2,448
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DAIrish32
Tsukuyomi
16
7 / 2 / 2
9,375
586
8,606
14,810
6,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
Glam-in-a-tee
Kukulkan
14
0 / 2 / 2
8,260
516
2,445
5,653
2,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Osiris
13
0 / 3 / 1
8,149
509
5,877
13,961
21,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ix Chel
14
2 / 0 / 4
8,721
545
4,203
8,150
6,083
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ishtar
15
3 / 0 / 4
8,623
539
13,882
9,862
4,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
25
7
Kills
12
12
Deaths
7
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Arachne
Chocolatos0
Arachne
5
3
2
2
W
Tsukuyomi
DAIrish32
Tsukuyomi
7
2
2
4
L
Danzaburou
Drdrave
Danzaburou
0
3
1
0.17
W
Kukulkan
Glam-in-a-tee
Kukulkan
0
2
2
0.5
W
Osiris
0
3
1
0.17
L
1
1
2
2
L
Athena
RekonnokeR
Athena
1
4
0
0.25
W
Ix Chel
2
0
4
4
L
0
1
2
1
W
Ishtar
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,569
Damage
35,013
55,502
Taken
52,436
29,808
Mitigated
41,485
6,930
Healing
20,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Chocolatos0
Arachne
10,140
7,578
0
3,173
14,800
7,678
0
1,627
13,138
0
74,713
W
Tsukuyomi
DAIrish32
Tsukuyomi
8,606
1,307
0
6,443
14,810
6,759
0
448
14,362
0
87,538
L
Danzaburou
Drdrave
Danzaburou
6,708
3,464
0
570
9,589
4,063
63
1,227
8,362
0
48,178
W
Kukulkan
Glam-in-a-tee
Kukulkan
2,445
179
169
443
5,653
2,542
788
1,886
3,767
61,182
773
W
Osiris
5,877
802
0
1,380
13,961
21,310
0
18
13,943
0
56,785
L
8,921
3,159
0
750
9,741
3,436
0
57
8,824
0
50,212
L
Athena
RekonnokeR
Athena
1,609
588
0
858
14,439
12,183
0
2,786
11,653
13,243
0
W
Ix Chel
4,203
450
2,042
5,360
8,150
6,083
0
760
7,390
33,461
3,122
L
2,191
302
0
1,579
6,933
2,448
1,365
880
6,053
58,978
0
W
Ishtar
13,882
8,712
0
4,544
9,862
4,791
390
688
9,174
0
87,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,666
Gold Earned
43,128
387
Minions Killed
556
0
Camps Cleared
0
1,456,828
Distance Traveled
1,376,573
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,654
541
105
7
0
341,389
0
W
Tsukuyomi
9,375
586
144
9
0
319,143
2
L
Danzaburou
7,159
447
78
5
0
287,866
0
W
Kukulkan
8,260
516
112
7
0
254,240
3
W
Osiris
8,149
509
93
6
0
280,285
0
L
Skadi
7,995
500
81
5
0
276,006
2
L
Athena
6,723
420
24
2
0
305,207
0
W
Ix Chel
8,721
545
54
3
0
291,273
4
L
Ix Chel
8,135
508
99
6
0
246,360
0
W
Ishtar
8,623
539
153
10
0
231,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role