Player Matchup

Heimdallr
Heimdallr
Heimdall14Mc
Heimdallr
Level 56
God Stats
23W - 20L
1,701 SR
Queue Stats
147W - 153L
1,494 Elo+
Solo
Sun Wukong
Sun Wukong
NBMA_R3Z
Sun Wukong
Level 63
God Stats
61W - 68L
1,524 SR
Queue Stats
98W - 113L
1,370 Elo+
Party 1
Thor
Thor
TheLegendRoheet
Thor
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 107L
1,346 Elo+
Party 1
Ra
Ra
ThePopKing
Ra
Level 129
God Stats
2W - 2L
1,525 SR
Queue Stats
66W - 74L
1,282 Elo+
Party 1
Bake Kujira
Bake Kujira
YungBoyCovid
Bake Kujira
Level 123
God Stats
3W - 0L
1,726 SR
Queue Stats
17W - 18L
1,429 Elo+
Solo
Team Averages
Level 96
1,595 SR
1,384 Elo+

VS

Team Averages
Level 62
1,513 SR
1,476 Elo+
Thanatos
Thanatos
 
Thanatos
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
Stopil
Tiamat
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,448 Elo+
Party 2
King Arthur
King Arthur
Supra13King
King Arthur
Level 45
God Stats
3W - 5L
1,566 SR
Queue Stats
55W - 70L
1,619 Elo+
Solo
Cthulhu
Cthulhu
UWU Void360
Cthulhu
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,549 Elo+
Party 3
Hou Yi
Hou Yi
ZF Slime
Hou Yi
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 54L
1,264 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Heimdall14Mc
Heimdallr
17
11 / 1 / 3
11,489
605
23,485
16,445
7,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
NBMA_R3Z
Sun Wukong
16
1 / 2 / 2
10,741
565
9,196
16,461
10,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
6 / 1 / 8
10,053
529
12,078
12,689
4,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 2 / 7
10,119
533
11,472
9,269
3,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bake Kujira
YungBoyCovid
Bake Kujira
15
2 / 2 / 6
9,843
518
7,995
15,422
14,934
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
6 / 6 / 0
9,133
481
13,900
18,876
9,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Tiamat
Stopil
Tiamat
12
0 / 3 / 0
7,097
374
2,941
11,072
6,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

King Arthur
Supra13King
King Arthur
15
0 / 4 / 1
8,584
452
8,730
20,644
20,841
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cthulhu
UWU Void360
Cthulhu
12
0 / 4 / 3
8,355
440
7,904
22,138
16,587
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
ZF Slime
Hou Yi
15
2 / 4 / 2
8,749
460
10,597
19,997
8,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
14
21
Kills
8
8
Deaths
21
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
6
6
0
1
W
Heimdallr
Heimdall14Mc
Heimdallr
11
1
3
12.5
W
Sun Wukong
NBMA_R3Z
Sun Wukong
1
2
2
1
L
Tiamat
Stopil
Tiamat
0
3
0
0
L
King Arthur
Supra13King
King Arthur
0
4
1
0.13
W
6
1
8
10
W
1
2
7
2.25
L
Cthulhu
UWU Void360
Cthulhu
0
4
3
0.38
W
Bake Kujira
YungBoyCovid
Bake Kujira
2
2
6
2.5
L
Hou Yi
ZF Slime
Hou Yi
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,226
Damage
44,072
70,286
Taken
92,727
41,855
Mitigated
61,838
23,345
Healing
24,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
13,900
3,346
0
7,574
18,876
9,854
0
2,701
15,974
0
66,688
W
Heimdallr
Heimdall14Mc
Heimdallr
23,485
12,441
0
8,788
16,445
7,507
2,955
3,552
12,893
0
93,155
W
Sun Wukong
NBMA_R3Z
Sun Wukong
9,196
2,583
0
5,740
16,461
10,749
1,597
153
16,308
0
77,797
L
Tiamat
Stopil
Tiamat
2,941
343
0
2,185
11,072
6,127
0
3,184
7,764
29,908
0
L
King Arthur
Supra13King
King Arthur
8,730
777
0
1,600
20,644
20,841
0
3,814
15,753
0
62,300
W
12,078
1,506
0
4,007
12,689
4,903
0
2,866
9,823
0
57,501
W
11,472
465
1,715
2,233
9,269
3,762
141
1,930
7,339
80,445
2,564
L
Cthulhu
UWU Void360
Cthulhu
7,904
667
3,340
4,788
22,138
16,587
0
5,959
15,881
35,026
0
W
Bake Kujira
YungBoyCovid
Bake Kujira
7,995
4,274
0
862
15,422
14,934
136
4,098
11,324
52,449
983
L
Hou Yi
ZF Slime
Hou Yi
10,597
4,834
0
5,358
19,997
8,429
0
2,767
17,227
0
74,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,245
Gold Earned
41,918
504
Minions Killed
390
0
Camps Cleared
0
1,816,936
Distance Traveled
1,822,506
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,133
481
87
5
0
364,276
0
W
Heimdallr
11,489
605
122
6
0
325,184
0
W
Sun Wukong
10,741
565
117
6
0
295,657
0
L
Tiamat
7,097
374
36
2
0
372,192
0
L
King Arthur
8,584
452
107
6
0
330,247
4
W
Thor
10,053
529
68
4
0
408,743
3
W
Ra
10,119
533
120
6
0
383,479
4
L
Cthulhu
8,355
440
41
2
0
354,737
0
W
Bake Kujira
9,843
518
77
4
0
403,873
0
L
Hou Yi
8,749
460
119
6
0
401,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role