Player Matchup

Surtr
Surtr
 
Surtr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Vulcan
Vulcan
C4MEROON44
Vulcan
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 28L
1,775 Elo+
Party 3
Set
Set
Itz_Farhan_Yo_20
Set
Level 154
God Stats
31W - 30L
1,500 SR
Queue Stats
182W - 185L
1,292 Elo+
Solo
Chiron
Chiron
PetROvinHU
Chiron
Level 71
God Stats
12W - 7L
1,859 SR
Queue Stats
66W - 59L
1,519 Elo+
Solo
Sylvanus
Sylvanus
bouncypoodle430
Sylvanus
Level 128
God Stats
3W - 3L
1,834 SR
Queue Stats
35W - 26L
1,925 Elo+
Party 3
Team Averages
Level 133
1,639 SR
1,602 Elo+

VS

Team Averages
Level 131
1,514 SR
1,570 Elo+
Tyr
Tyr
DeadpoolCro
Tyr
Level 156
God Stats
5W - 5L
1,731 SR
Queue Stats
120W - 119L
1,633 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
FleshRobot
Ah Muzen Cab
Level 157
God Stats
3W - 2L
1,340 SR
Queue Stats
87W - 69L
1,592 Elo+
Party 1
Chiron
Chiron
Sacredge_
Chiron
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,494 Elo+
Party 2
Yemoja
Yemoja
Varguk
Yemoja
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 12L
1,494 Elo+
Party 2
Bakasura
Bakasura
frista
Bakasura
Level 141
God Stats
10W - 2L
1,500 SR
Queue Stats
127W - 118L
1,640 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
14
4 / 3 / 2
7,967
531
9,583
14,711
9,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
C4MEROON44
Vulcan
13
0 / 5 / 3
7,132
475
4,919
10,174
4,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 4 / 0
8,784
586
6,720
13,125
6,892
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
PetROvinHU
Chiron
10
0 / 6 / 1
6,204
414
7,022
13,771
5,448
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Sylvanus
13
1 / 1 / 1
7,815
521
4,088
12,043
11,517
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 4
8,601
573
10,175
14,243
10,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Muzen Cab
FleshRobot
Ah Muzen Cab
16
5 / 2 / 3
9,438
629
8,785
10,510
4,367
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
Sacredge_
Chiron
13
3 / 1 / 4
7,805
520
10,052
11,238
4,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
Varguk
Yemoja
13
1 / 1 / 5
7,928
529
4,868
6,140
3,915
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Bakasura
frista
Bakasura
14
4 / 2 / 0
9,137
609
9,618
14,734
19,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
8
Kills
18
19
Deaths
8
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
4
3
2
1.67
L
Vulcan
C4MEROON44
Vulcan
0
5
3
0.3
W
5
2
4
3.5
W
Ah Muzen Cab
FleshRobot
Ah Muzen Cab
5
2
3
3.25
L
3
4
0
0.75
L
Chiron
PetROvinHU
Chiron
0
6
1
0.08
W
Chiron
Sacredge_
Chiron
3
1
4
5
W
Yemoja
Varguk
Yemoja
1
1
5
3.5
L
Sylvanus
1
1
1
1.5
W
Bakasura
frista
Bakasura
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,332
Damage
43,498
63,824
Taken
56,865
37,721
Mitigated
43,749
16,317
Healing
20,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
9,583
3,941
0
1,518
14,711
9,365
8
1,173
13,087
1,793
72,369
L
Vulcan
C4MEROON44
Vulcan
4,919
2,138
0
750
10,174
4,499
0
341
9,833
56,736
0
W
10,175
1,138
0
5,426
14,243
10,934
0
2,409
11,834
5,454
62,985
W
Ah Muzen Cab
FleshRobot
Ah Muzen Cab
8,785
2,415
0
1,779
10,510
4,367
418
4,323
6,187
0
88,421
L
6,720
3,357
0
5,228
13,125
6,892
448
94
10,415
0
72,546
L
Chiron
PetROvinHU
Chiron
7,022
1,997
234
2,502
13,771
5,448
20
2,574
11,130
0
38,074
W
Chiron
Sacredge_
Chiron
10,052
4,870
512
2,109
11,238
4,792
2,532
1,336
9,902
0
69,223
W
Yemoja
Varguk
Yemoja
4,868
1,471
3,891
2,134
6,140
3,915
636
928
5,212
18,337
0
L
Sylvanus
4,088
723
2,721
3,364
12,043
11,517
0
1,999
10,044
26,630
0
W
Bakasura
frista
Bakasura
9,618
5,653
0
4,948
14,734
19,741
687
439
14,295
0
44,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,902
Gold Earned
42,909
448
Minions Killed
535
0
Camps Cleared
0
1,335,953
Distance Traveled
1,449,633
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,967
531
97
6
0
311,050
1
L
Vulcan
7,132
475
114
8
0
266,847
2
W
Tyr
8,601
573
102
7
0
348,873
0
W
Ah Muzen Cab
9,438
629
163
11
0
294,720
1
L
Set
8,784
586
125
8
0
244,753
1
L
Chiron
6,204
414
55
4
0
236,643
0
W
Chiron
7,805
520
114
8
0
272,065
1
W
Yemoja
7,928
529
31
2
0
265,368
4
L
Sylvanus
7,815
521
57
4
0
276,660
4
W
Bakasura
9,137
609
125
8
0
268,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role