Player Matchup

Horus
Horus
 
Horus
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Fertile_Egg
Chaac
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Grim-Reaper67901
Gilgamesh
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
108W - 87L
1,500 Elo+
Solo
Charybdis
Charybdis
mastercamusdc
Charybdis
Level 116
God Stats
26W - 21L
1,741 SR
Queue Stats
119W - 98L
1,474 Elo+
Solo
Camazotz
Camazotz
xMRxBIGxCHESTx
Camazotz
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 70L
1,501 Elo+
Solo
Team Averages
Level 70
1,548 SR
1,495 Elo+

VS

Team Averages
Level 107
1,468 SR
1,474 Elo+
Vulcan
Vulcan
DaRdaX-luchojia
Vulcan
Level 109
God Stats
6W - 8L
1,500 SR
Queue Stats
132W - 128L
1,418 Elo+
Solo
Danzaburou
Danzaburou
Frostystarts
Danzaburou
Level 109
God Stats
16W - 5L
1,654 SR
Queue Stats
33W - 21L
1,597 Elo+
Party 1
Fenrir
Fenrir
Jayinko_079
Fenrir
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 34L
1,096 Elo+
Solo
Osiris
Osiris
K0X Kommando
Osiris
Level 120
God Stats
1W - 2L
1,184 SR
Queue Stats
17W - 9L
1,594 Elo+
Party 1
Kuzenbo
Kuzenbo
LGD AnaSophiaab
Kuzenbo
Level 107
God Stats
3W - 2L
1,500 SR
Queue Stats
214W - 183L
1,666 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
2
0 / 0 / 0
3,550
355
0
30
11
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
0 / 4 / 0
4,626
463
3,319
9,606
4,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
8
1 / 3 / 0
5,318
532
4,300
10,335
4,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Charybdis
mastercamusdc
Charybdis
10
0 / 1 / 0
5,723
572
848
5,718
1,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Camazotz
8
0 / 2 / 1
4,914
491
2,030
8,148
2,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 3
5,563
556
3,973
3,523
1,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Frostystarts
Danzaburou
11
4 / 0 / 0
6,619
662
3,528
4,227
1,527
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fenrir
11
0 / 0 / 3
5,831
583
2,959
8,329
4,161
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Osiris
11
2 / 1 / 0
6,711
671
5,631
8,014
6,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 0 / 4
6,694
669
2,497
6,898
7,108
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
20
1
Kills
10
10
Deaths
1
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
0
0
0
W
2
0
3
3.5
L
0
4
0
0
W
Danzaburou
Frostystarts
Danzaburou
4
0
0
4
L
Gilgamesh
1
3
0
0.33
W
Fenrir
0
0
3
1.5
W
Osiris
2
1
0
2
W
2
0
4
4
L
Charybdis
mastercamusdc
Charybdis
0
1
0
0
L
Camazotz
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,497
Damage
18,588
33,837
Taken
30,991
12,686
Mitigated
20,170
11,117
Healing
4,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
0
0
0
0
30
11
0
0
30
0
0
W
3,973
2,124
0
0
3,523
1,266
228
0
3,523
25,596
1,641
L
3,319
326
0
1,157
9,606
4,029
0
3,904
5,702
0
20,539
W
Danzaburou
Frostystarts
Danzaburou
3,528
1,295
0
946
4,227
1,527
519
0
4,227
0
50,462
L
Gilgamesh
4,300
1,207
0
2,537
10,335
4,173
0
828
9,059
0
28,972
W
Fenrir
2,959
350
0
571
8,329
4,161
506
0
8,329
0
44,638
W
Osiris
5,631
2,384
0
1,826
8,014
6,108
729
0
8,014
0
43,288
W
2,497
948
0
1,422
6,898
7,108
447
0
6,898
17,329
0
L
Charybdis
mastercamusdc
Charybdis
848
249
0
3,542
5,718
1,850
0
690
5,028
0
42,570
L
Camazotz
2,030
783
0
3,881
8,148
2,623
0
852
7,212
0
26,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,131
Gold Earned
31,418
221
Minions Killed
279
0
Camps Cleared
0
775,262
Distance Traveled
968,639
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
3,550
355
0
0
0
45,603
0
W
Vulcan
5,563
556
46
5
0
149,929
1
L
Chaac
4,626
463
39
4
0
180,969
0
W
Danzaburou
6,619
662
72
7
0
190,940
4
L
Gilgamesh
5,318
532
44
4
0
194,455
0
W
Fenrir
5,831
583
70
7
0
247,680
2
W
Osiris
6,711
671
67
7
0
191,716
0
W
Kuzenbo
6,694
669
24
2
0
188,374
0
L
Charybdis
5,723
572
86
9
0
140,930
2
L
Camazotz
4,914
491
52
5
0
213,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role