Player Matchup

Nox
Nox
Badmium
Nox
Level 126
God Stats
1W - 3L
1,220 SR
Queue Stats
106W - 82L
1,579 Elo+
Party 2
Hun Batz
Hun Batz
ChiqzZ
Hun Batz
Level 155
God Stats
2W - 1L
1,915 SR
Queue Stats
11W - 4L
1,764 Elo+
Party 3
Jing Wei
Jing Wei
Fakir7
Jing Wei
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
ManteigaPreta
Aphrodite
Level 122
God Stats
5W - 2L
1,500 SR
Queue Stats
13W - 10L
1,525 Elo+
Party 3
Charon
Charon
PrinceSmashIV
Charon
Level 129
God Stats
11W - 7L
1,885 SR
Queue Stats
87W - 65L
1,561 Elo+
Party 2
Team Averages
Level 130
1,604 SR
1,586 Elo+

VS

Team Averages
Level 102
1,500 SR
1,323 Elo+
Pele
Pele
 
Pele
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
ItsToMx_
Janus
Level 108
God Stats
0W - 2L
1,286 SR
Queue Stats
2W - 3L
1,266 Elo+
Party 1
Gilgamesh
Gilgamesh
TheDenbot
Gilgamesh
Level 133
God Stats
1W - 1L
1,715 SR
Queue Stats
41W - 38L
1,318 Elo+
Solo
Danzaburou
Danzaburou
VenatorUI
Danzaburou
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,266 Elo+
Party 1
Kumbhakarna
Kumbhakarna
djhush01
Kumbhakarna
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 31L
1,266 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
15
2 / 0 / 6
8,718
793
8,559
6,071
2,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
ChiqzZ
Hun Batz
16
7 / 1 / 5
9,638
876
17,940
12,252
7,783
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
Fakir7
Jing Wei
16
2 / 1 / 4
9,076
825
8,593
9,351
4,040
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
ManteigaPreta
Aphrodite
15
0 / 1 / 8
8,360
760
7,245
6,335
3,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 2 / 9
8,718
793
9,817
14,179
14,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
0 / 4 / 2
8,061
733
8,629
10,737
4,582
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
ItsToMx_
Janus
14
1 / 3 / 3
8,240
749
7,810
8,212
3,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
TheDenbot
Gilgamesh
14
0 / 1 / 2
7,669
697
7,839
14,594
11,721
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
VenatorUI
Danzaburou
14
2 / 5 / 1
8,337
758
7,507
11,367
5,081
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
djhush01
Kumbhakarna
14
1 / 1 / 2
8,316
756
6,202
13,799
12,758
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
14
14
Kills
4
5
Deaths
14
32
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
0
4
2
0.25
W
Nox
2
0
6
5
W
Hun Batz
ChiqzZ
Hun Batz
7
1
5
9.5
W
Jing Wei
Fakir7
Jing Wei
2
1
4
4
L
Janus
ItsToMx_
Janus
1
3
3
0.83
W
Aphrodite
ManteigaPreta
Aphrodite
0
1
8
4
W
3
2
9
3.75
L
Gilgamesh
TheDenbot
Gilgamesh
0
1
2
1
L
Danzaburou
VenatorUI
Danzaburou
2
5
1
0.5
L
Kumbhakarna
djhush01
Kumbhakarna
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,154
Damage
37,987
48,188
Taken
58,709
32,385
Mitigated
37,594
16,909
Healing
4,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
8,629
1,885
0
1,440
10,737
4,582
0
4,067
6,451
0
26,378
W
Nox
8,559
795
0
500
6,071
2,992
515
1,233
4,758
24,928
2,294
W
Hun Batz
ChiqzZ
Hun Batz
17,940
4,046
0
750
12,252
7,783
174
2,491
9,727
0
35,349
W
Jing Wei
Fakir7
Jing Wei
8,593
6,757
0
1,811
9,351
4,040
587
3,723
5,428
0
40,557
L
Janus
ItsToMx_
Janus
7,810
298
0
250
8,212
3,452
0
2,986
5,107
31,246
0
W
Aphrodite
ManteigaPreta
Aphrodite
7,245
980
7,597
4,288
6,335
3,463
418
2,119
4,164
22,390
0
W
9,817
1,748
0
1,963
14,179
14,107
30
3,517
10,486
16,661
803
L
Gilgamesh
TheDenbot
Gilgamesh
7,839
1,072
0
527
14,594
11,721
0
5,896
8,163
0
19,104
L
Danzaburou
VenatorUI
Danzaburou
7,507
4,659
0
1,250
11,367
5,081
151
4,325
6,895
0
24,602
L
Kumbhakarna
djhush01
Kumbhakarna
6,202
465
0
1,146
13,799
12,758
0
5,347
8,204
11,868
387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,510
Gold Earned
40,623
226
Minions Killed
205
0
Camps Cleared
0
1,148,615
Distance Traveled
1,146,148
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,061
733
59
5
0
230,373
0
W
Nox
8,718
793
49
4
0
232,459
0
W
Hun Batz
9,638
876
43
4
0
253,639
0
W
Jing Wei
9,076
825
71
6
0
216,534
0
L
Janus
8,240
749
68
6
0
243,371
1
W
Aphrodite
8,360
760
49
4
0
232,557
0
W
Charon
8,718
793
14
1
0
213,426
1
L
Gilgamesh
7,669
697
24
2
0
243,645
0
L
Danzaburou
8,337
758
37
3
0
196,792
0
L
Kumbhakarna
8,316
756
17
2
0
231,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role