Player Matchup

Janus
Janus
 
Janus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Adolfo6862
Surtr
Level 60
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 32L
1,483 Elo+
Solo
Ravana
Ravana
DEMIOVER
Ravana
Level 143
God Stats
0W - 2L
1,257 SR
Queue Stats
7W - 9L
1,615 Elo+
Solo
Ix Chel
Ix Chel
Neei420
Ix Chel
Level 103
God Stats
1W - 3L
1,500 SR
Queue Stats
51W - 63L
1,365 Elo+
Solo
Hou Yi
Hou Yi
SadboySadLife
Hou Yi
Level 43
God Stats
0W - 1L
1,295 SR
Queue Stats
33W - 39L
1,507 Elo+
Solo
Team Averages
Level 96
1,410 SR
1,494 Elo+

VS

Team Averages
Level 80
1,500 SR
1,474 Elo+
Hachiman
Hachiman
GuilleHARG
Hachiman
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Solo
Nemesis
Nemesis
SopaDoKong
Nemesis
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,355 Elo+
Solo
Tsukuyomi
Tsukuyomi
VINIXX23
Tsukuyomi
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,521 Elo+
Solo
Ares
Ares
XxAzunaxX
Ares
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Zeus
Zeus
rizzek
Zeus
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 15L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
1 / 3 / 4
8,424
1,053
9,370
7,838
3,422
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Surtr
12
0 / 0 / 0
6,846
856
0
0
0
Ravana
DEMIOVER
Ravana
13
1 / 4 / 2
8,150
1,019
4,885
12,267
9,788
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ix Chel
Neei420
Ix Chel
13
2 / 4 / 2
8,344
1,043
8,077
13,070
6,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 3 / 3
8,306
1,038
7,705
13,711
6,032
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

239

VS

Team 2 Tickets

331

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
GuilleHARG
Hachiman
15
8 / 2 / 4
9,867
1,233
15,987
7,530
3,298
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
SopaDoKong
Nemesis
14
0 / 0 / 10
8,204
1,026
8,797
9,193
4,407
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Tsukuyomi
VINIXX23
Tsukuyomi
14
2 / 2 / 4
8,551
1,069
5,916
7,006
3,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
14
3 / 0 / 7
8,805
1,101
4,028
6,682
7,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Zeus
rizzek
Zeus
15
1 / 1 / 8
8,857
1,107
9,508
3,244
1,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
47
5
Kills
14
14
Deaths
5
11
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
3
4
1
L
Surtr
0
0
0
0
L
Ravana
DEMIOVER
Ravana
1
4
2
0.5
W
Hachiman
GuilleHARG
Hachiman
8
2
4
5
L
Ix Chel
Neei420
Ix Chel
2
4
2
0.75
L
1
3
3
0.83
W
Nemesis
SopaDoKong
Nemesis
0
0
10
5
W
Tsukuyomi
VINIXX23
Tsukuyomi
2
2
4
2
W
Ares
3
0
7
6.5
W
Zeus
rizzek
Zeus
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,037
Damage
44,236
46,886
Taken
33,655
25,243
Mitigated
19,249
3,287
Healing
3,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
9,370
361
0
282
7,838
3,422
0
3,048
4,663
32,947
0
L
Surtr
0
0
0
0
0
0
0
0
0
0
0
L
Ravana
DEMIOVER
Ravana
4,885
1,119
0
939
12,267
9,788
0
1,539
10,590
0
16,292
W
Hachiman
GuilleHARG
Hachiman
15,987
12,055
0
1,693
7,530
3,298
0
5,617
1,913
0
29,178
L
Ix Chel
Neei420
Ix Chel
8,077
1,581
986
830
13,070
6,001
0
3,878
9,042
20,450
0
L
7,705
2,961
0
250
13,711
6,032
0
4,555
9,060
0
24,619
W
Nemesis
SopaDoKong
Nemesis
8,797
2,671
0
564
9,193
4,407
0
3,883
5,310
0
22,488
W
Tsukuyomi
VINIXX23
Tsukuyomi
5,916
1,580
0
386
7,006
3,123
0
3,143
3,863
0
20,066
W
Ares
4,028
0
0
482
6,682
7,113
0
3,021
3,661
8,410
5
W
Zeus
rizzek
Zeus
9,508
851
0
250
3,244
1,308
0
1,783
1,461
34,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,070
Gold Earned
44,284
140
Minions Killed
177
4
Camps Cleared
8
566,437
Distance Traveled
772,019
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,424
1,053
54
7
3
140,549
0
L
Surtr
6,846
856
0
0
0
1,094
0
L
Ravana
8,150
1,019
26
3
0
155,483
0
W
Hachiman
9,867
1,233
37
5
1
138,418
0
L
Ix Chel
8,344
1,043
26
3
0
135,237
0
L
Hou Yi
8,306
1,038
34
4
1
134,074
0
W
Nemesis
8,204
1,026
33
4
2
172,797
0
W
Tsukuyomi
8,551
1,069
28
4
0
160,277
0
W
Ares
8,805
1,101
9
1
2
152,401
0
W
Zeus
8,857
1,107
70
9
3
148,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role