Player Matchup

Thoth
Thoth
Platinum II
 
Thoth
Platinum II
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anhur
Anhur
Gold IV
Medicina
Anhur
Gold IV
Level 156
God Stats
9W - 21L
1,459 SR
Queue Stats
204W - 222L
1,672 MMR
Party 1
Ymir
Ymir
Gold IV
Yo Pokoh
Ymir
Gold IV
Level 127
God Stats
5W - 6L
1,657 SR
Queue Stats
250W - 304L
1,592 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 135
1,539 SR
1,588 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 129
1,613 SR
1,915 MMR
Agni
Agni
Gold II
Darkshadow101901
Agni
Gold II
Level 123
God Stats
13W - 10L
1,838 SR
Queue Stats
54W - 59L
1,736 MMR
Solo
Danzaburou
Danzaburou
Diamond I
ThirsτTrap
Danzaburou
Diamond I
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 2L
2,390 MMR
Solo
Bacchus
Bacchus
Silver I
jetfly_07
Bacchus
Silver I
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,618 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
16
3 / 4 / 4
10,147
725
12,443
11,412
4,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
Medicina
Anhur
16
4 / 2 / 3
9,793
700
8,724
14,496
7,701
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
14
1 / 5 / 3
8,608
615
6,173
20,257
19,683
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
BastetKuzenboCharonBake KujiraNe Zha

VS

Bans
AchillesCabrakanAresSobekAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 7
10,720
766
12,594
8,306
2,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
ThirsτTrap
Danzaburou
18
7 / 0 / 3
12,268
876
21,073
12,966
4,870
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
jetfly_07
Bacchus
14
1 / 6 / 6
9,434
674
8,422
17,359
19,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
27
8
Kills
11
11
Deaths
8
10
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
3
4
4
1.25
W
3
2
7
3.25
L
Anhur
Medicina
Anhur
4
2
3
2.75
W
Danzaburou
ThirsτTrap
Danzaburou
7
0
3
8.5
L
Ymir
1
5
3
0.5
W
Bacchus
jetfly_07
Bacchus
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,340
Damage
42,089
46,165
Taken
38,631
32,074
Mitigated
26,489
8,280
Healing
12,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
12,443
1,226
0
2,895
11,412
4,690
0
5,057
6,138
44,521
627
W
12,594
643
0
2,577
8,306
2,439
568
3,860
3,985
45,800
814
L
Anhur
Medicina
Anhur
8,724
4,908
0
2,646
14,496
7,701
0
6,955
7,155
0
40,519
W
Danzaburou
ThirsτTrap
Danzaburou
21,073
12,056
0
7,772
12,966
4,870
2,415
5,778
6,464
0
83,108
L
Ymir
6,173
1,372
0
2,739
20,257
19,683
0
7,896
11,813
14,269
898
W
Bacchus
jetfly_07
Bacchus
8,422
1,132
0
2,371
17,359
19,180
0
7,323
8,968
12,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,548
Gold Earned
32,422
184
Minions Killed
187
0
Camps Cleared
0
734,678
Distance Traveled
795,649
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
10,147
725
90
6
0
254,641
0
W
Agni
10,720
766
66
5
0
268,019
4
L
Anhur
9,793
700
71
5
0
249,885
1
W
Danzaburou
12,268
876
116
8
0
272,118
0
L
Ymir
8,608
615
23
2
0
230,152
1
W
Bacchus
9,434
674
5
0
0
255,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role