Player Matchup

Rama
Rama
Mango HabaneDro
Rama
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
148W - 139L
1,665 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
OldSaggys2
Ah Muzen Cab
Level 100
God Stats
2W - 2L
1,500 SR
Queue Stats
60W - 59L
1,394 Elo+
Party 1
Hera
Hera
Tigren
Hera
Level 82
God Stats
1W - 3L
1,192 SR
Queue Stats
39W - 40L
1,462 Elo+
Party 1
Sun Wukong
Sun Wukong
VersesThaWorld
Sun Wukong
Level 114
God Stats
2W - 1L
1,285 SR
Queue Stats
125W - 121L
1,440 Elo+
Solo
Maui
Maui
juanchoxky_14
Maui
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,464 Elo+
Solo
Team Averages
Level 93
1,395 SR
1,485 Elo+

VS

Team Averages
Level 113
1,500 SR
1,385 Elo+
Athena
Athena
Anubis_Hunter
Athena
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 39L
1,417 Elo+
Solo
Awilix
Awilix
P4G4N PL
Awilix
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
681W - 729L
1,444 Elo+
Solo
Zhong Kui
Zhong Kui
Skrill6640
Zhong Kui
Level 114
God Stats
3W - 1L
1,500 SR
Queue Stats
129W - 152L
1,300 Elo+
Solo
Tiamat
Tiamat
VANCESAR
Tiamat
Level 108
God Stats
2W - 4L
1,500 SR
Queue Stats
175W - 202L
1,338 Elo+
Solo
Thanatos
Thanatos
xDATJEFFDUDE
Thanatos
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 44L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 3 / 12
13,552
968
24,662
16,120
9,074
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
OldSaggys2
Ah Muzen Cab
18
7 / 5 / 14
11,308
808
19,503
12,363
6,218
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hera
Tigren
Hera
14
2 / 8 / 13
9,494
678
10,592
11,285
4,316
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
VersesThaWorld
Sun Wukong
19
8 / 4 / 15
12,211
872
10,284
13,753
16,550
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
1 / 4 / 17
10,052
718
6,080
13,123
12,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 3
8,474
605
2,036
13,893
15,662
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Awilix
P4G4N PL
Awilix
18
5 / 8 / 8
10,622
759
9,312
17,329
9,621
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
Skrill6640
Zhong Kui
16
2 / 6 / 10
9,764
697
14,729
17,469
13,656
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
VANCESAR
Tiamat
16
2 / 5 / 8
9,496
678
7,697
14,842
10,138
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
xDATJEFFDUDE
Thanatos
19
14 / 6 / 7
12,316
880
16,532
21,346
19,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
59
30
Kills
23
24
Deaths
30
71
Assists
36
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
W
12
3
12
6
W
Ah Muzen Cab
OldSaggys2
Ah Muzen Cab
7
5
14
2.8
L
Awilix
P4G4N PL
Awilix
5
8
8
1.13
L
Zhong Kui
Skrill6640
Zhong Kui
2
6
10
1.17
W
Hera
Tigren
Hera
2
8
13
1.06
L
Tiamat
VANCESAR
Tiamat
2
5
8
1.2
W
Sun Wukong
VersesThaWorld
Sun Wukong
8
4
15
3.88
W
1
4
17
2.38
L
Thanatos
xDATJEFFDUDE
Thanatos
14
6
7
2.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,121
Damage
50,306
66,644
Taken
84,879
48,849
Mitigated
68,930
16,735
Healing
21,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,036
817
0
300
13,893
15,662
54
2,966
10,927
8,075
0
W
24,662
20,314
1,179
8,288
16,120
9,074
2,178
5,519
10,601
0
50,186
W
Ah Muzen Cab
OldSaggys2
Ah Muzen Cab
19,503
9,774
472
1,655
12,363
6,218
2,239
6,171
6,192
0
36,223
L
Awilix
P4G4N PL
Awilix
9,312
1,983
136
765
17,329
9,621
1,007
3,851
13,478
0
23,137
L
Zhong Kui
Skrill6640
Zhong Kui
14,729
429
1,568
4,903
17,469
13,656
0
4,864
12,605
30,994
885
W
Hera
Tigren
Hera
10,592
2,854
792
972
11,285
4,316
1,123
3,110
8,175
18,433
0
L
Tiamat
VANCESAR
Tiamat
7,697
1,389
1,244
2,962
14,842
10,138
0
1,646
13,196
18,335
436
W
Sun Wukong
VersesThaWorld
Sun Wukong
10,284
1,775
72
1,189
13,753
16,550
0
5,051
8,702
0
19,898
W
6,080
963
931
1,185
13,123
12,691
0
4,470
8,653
9,962
513
L
Thanatos
xDATJEFFDUDE
Thanatos
16,532
2,529
279
9,417
21,346
19,853
0
3,137
18,209
508
30,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,617
Gold Earned
50,672
149
Minions Killed
145
0
Camps Cleared
0
1,197,715
Distance Traveled
1,118,593
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,474
605
9
1
0
156,151
0
W
Rama
13,552
968
62
4
0
249,025
0
W
Ah Muzen Cab
11,308
808
32
2
0
211,557
0
L
Awilix
10,622
759
39
3
0
245,922
0
L
Zhong Kui
9,764
697
45
3
0
227,211
0
W
Hera
9,494
678
26
2
0
253,485
0
L
Tiamat
9,496
678
24
2
0
235,670
0
W
Sun Wukong
12,211
872
21
2
0
260,775
0
W
Maui
10,052
718
8
1
0
222,873
0
L
Thanatos
12,316
880
28
2
0
253,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role