Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
RiMiX5
Bacchus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
lucy941
Morgan Le Fay
Level 49
God Stats
1W - 1L
1,258 SR
Queue Stats
2W - 2L
1,510 Elo+
Party 2
Team Averages
Level 45
1,419 SR
1,503 Elo+

VS

Team Averages
Level 75
1,500 SR
1,499 Elo+
Kukulkan
Kukulkan
Boomer9395
Kukulkan
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,500 Elo+
Solo
Bacchus
Bacchus
PrоstoSLAVIK
Bacchus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,501 Elo+
Party 1
Izanami
Izanami
RadidWatermelon
Izanami
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
5 / 1 / 3
8,232
823
8,904
6,427
3,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
RiMiX5
Bacchus
14
4 / 0 / 5
8,645
865
7,091
7,509
9,100
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
lucy941
Morgan Le Fay
12
0 / 2 / 5
7,248
725
9,306
7,703
3,279
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Boomer9395
Kukulkan
11
0 / 2 / 1
6,675
668
5,332
5,718
2,263
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
11
0 / 5 / 1
6,680
668
4,426
12,850
13,142
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
3 / 2 / 0
7,835
784
6,785
11,785
4,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
9
Kills
3
3
Deaths
9
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
5
1
3
6.5
L
Kukulkan
Boomer9395
Kukulkan
0
2
1
0.25
L
Bacchus
0
5
1
0.1
L
3
2
0
1.5
W
Bacchus
RiMiX5
Bacchus
4
0
5
6.5
W
Morgan Le Fay
lucy941
Morgan Le Fay
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,301
Damage
16,543
21,639
Taken
30,353
15,390
Mitigated
19,728
4,596
Healing
3,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
8,904
830
467
2,338
6,427
3,011
0
2,521
3,906
29,093
596
L
Kukulkan
Boomer9395
Kukulkan
5,332
964
0
402
5,718
2,263
0
4,984
727
29,371
0
L
Bacchus
4,426
487
0
598
12,850
13,142
0
8,769
4,023
17,089
0
L
6,785
4,406
0
2,808
11,785
4,323
118
10,101
1,653
0
19,629
W
Bacchus
RiMiX5
Bacchus
7,091
335
0
248
7,509
9,100
0
4,120
3,389
16,861
2,875
W
Morgan Le Fay
lucy941
Morgan Le Fay
9,306
1,904
0
1,543
7,703
3,279
0
3,139
4,564
29,505
191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,125
Gold Earned
21,190
123
Minions Killed
114
0
Camps Cleared
0
572,845
Distance Traveled
521,391
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,232
823
49
5
0
179,649
0
L
Kukulkan
6,675
668
56
6
0
164,108
0
L
Bacchus
6,680
668
17
2
0
178,944
0
L
Izanami
7,835
784
41
4
0
178,339
0
W
Bacchus
8,645
865
28
3
0
200,161
0
W
Morgan Le Fay
7,248
725
46
5
0
193,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role