Player Matchup

Charybdis
Charybdis
BebesitaDR
Charybdis
Level 27
God Stats
1W - 1L
1,736 SR
Queue Stats
2W - 2L
1,797 Elo+
Party 1
Zhong Kui
Zhong Kui
Gfam
Zhong Kui
Level 165
God Stats
2W - 1L
1,500 SR
Queue Stats
88W - 81L
1,498 Elo+
Solo
Shiva
Shiva
MaleficaRD
Shiva
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,797 Elo+
Party 1
Awilix
Awilix
TRTT54720
Awilix
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 53L
1,362 Elo+
Solo
Nox
Nox
xSomerx
Nox
Level 84
God Stats
7W - 11L
1,500 SR
Queue Stats
397W - 365L
1,573 Elo+
Solo
Team Averages
Level 95
1,547 SR
1,605 Elo+

VS

Team Averages
Level 82
1,456 SR
1,398 Elo+
Scylla
Scylla
Godfries25
Scylla
Level 74
God Stats
1W - 1L
1,032 SR
Queue Stats
11W - 17L
1,443 Elo+
Solo
Skadi
Skadi
Juliom912
Skadi
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 9L
1,301 Elo+
Party 2
Surtr
Surtr
Smackathons
Surtr
Level 99
God Stats
8W - 1L
1,746 SR
Queue Stats
79W - 67L
1,555 Elo+
Solo
Tsukuyomi
Tsukuyomi
jesuszelda18
Tsukuyomi
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 49L
1,392 Elo+
Party 2
Bake Kujira
Bake Kujira
jose_a_3_11
Bake Kujira
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 49L
1,301 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BebesitaDR
Charybdis
13
0 / 0 / 1
6,687
478
6,623
7,808
2,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Gfam
Zhong Kui
13
2 / 1 / 0
7,781
556
7,178
10,700
8,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shiva
11
0 / 5 / 0
6,261
447
4,623
16,504
12,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Awilix
TRTT54720
Awilix
11
1 / 3 / 1
6,363
455
3,380
13,439
6,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nox
8
0 / 3 / 0
5,999
429
4,786
8,722
7,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Godfries25
Scylla
13
2 / 1 / 2
7,693
550
4,910
6,561
2,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Skadi
Juliom912
Skadi
13
1 / 1 / 2
7,375
527
6,151
7,875
2,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
5 / 0 / 3
9,846
703
14,166
11,009
8,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tsukuyomi
jesuszelda18
Tsukuyomi
13
0 / 0 / 8
7,364
526
6,571
9,269
3,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bake Kujira
jose_a_3_11
Bake Kujira
12
3 / 1 / 4
7,812
558
5,046
11,688
11,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
3
Kills
11
12
Deaths
3
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Charybdis
BebesitaDR
Charybdis
0
0
1
0.5
L
Zhong Kui
Gfam
Zhong Kui
2
1
0
2
W
Scylla
Godfries25
Scylla
2
1
2
3
W
Skadi
Juliom912
Skadi
1
1
2
2
L
Shiva
0
5
0
0
W
5
0
3
6.5
L
Awilix
TRTT54720
Awilix
1
3
1
0.5
W
Tsukuyomi
jesuszelda18
Tsukuyomi
0
0
8
4
W
Bake Kujira
jose_a_3_11
Bake Kujira
3
1
4
5
L
Nox
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,590
Damage
36,844
57,173
Taken
46,402
37,427
Mitigated
29,237
14,496
Healing
12,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
BebesitaDR
Charybdis
6,623
3,642
0
4,124
7,808
2,976
0
1,422
6,386
0
59,634
L
Zhong Kui
Gfam
Zhong Kui
7,178
577
0
5,157
10,700
8,580
0
3,578
7,122
60,162
5,407
W
Scylla
Godfries25
Scylla
4,910
199
0
480
6,561
2,238
0
4,802
1,759
49,672
1,663
W
Skadi
Juliom912
Skadi
6,151
1,822
0
922
7,875
2,883
178
1,712
6,163
0
53,063
L
Shiva
4,623
699
0
1,998
16,504
12,576
0
1,901
13,357
0
45,562
W
14,166
3,501
0
4,001
11,009
8,807
232
449
9,835
4,540
75,969
L
Awilix
TRTT54720
Awilix
3,380
1,168
0
1,169
13,439
6,072
0
1,767
11,630
0
51,036
W
Tsukuyomi
jesuszelda18
Tsukuyomi
6,571
1,600
0
4,272
9,269
3,828
540
2,209
7,060
0
50,125
W
Bake Kujira
jose_a_3_11
Bake Kujira
5,046
2,786
197
2,536
11,688
11,481
1,143
2,026
9,662
32,909
0
L
Nox
4,786
486
0
2,048
8,722
7,223
0
3,169
5,501
19,439
1,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,091
Gold Earned
40,090
381
Minions Killed
423
0
Camps Cleared
0
1,329,250
Distance Traveled
1,419,842
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,687
478
93
7
0
241,656
2
L
Zhong Kui
7,781
556
106
8
0
259,094
1
W
Scylla
7,693
550
97
7
0
268,309
0
W
Skadi
7,375
527
85
6
0
270,446
0
L
Shiva
6,261
447
71
5
0
268,163
2
W
Surtr
9,846
703
127
9
0
251,718
0
L
Awilix
6,363
455
87
6
0
296,254
0
W
Tsukuyomi
7,364
526
66
5
0
342,056
4
W
Bake Kujira
7,812
558
48
3
0
287,313
2
L
Nox
5,999
429
24
2
0
264,083
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role