Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
InkdScotsman
Poseidon
Level 77
God Stats
2W - 0L
1,775 SR
Queue Stats
72W - 63L
1,509 Elo+
Solo
Ratatoskr
Ratatoskr
Twitch_Zaleria
Ratatoskr
Level 65
God Stats
4W - 0L
1,500 SR
Queue Stats
87W - 101L
1,384 Elo+
Solo
Jing Wei
Jing Wei
capta1nbird
Jing Wei
Level 68
God Stats
5W - 13L
1,724 SR
Queue Stats
317W - 299L
1,524 Elo+
Solo
Artio
Artio
xXJiggleJiggleXx
Artio
Level 107
God Stats
2W - 1L
1,301 SR
Queue Stats
57W - 53L
1,442 Elo+
Solo
Team Averages
Level 92
1,560 SR
1,472 Elo+

VS

Team Averages
Level 79
1,424 SR
1,457 Elo+
Sol
Sol
SpringFish2831
Sol
Level 61
God Stats
0W - 2L
1,298 SR
Queue Stats
16W - 21L
1,388 Elo+
Solo
Surtr
Surtr
Tomer_12321
Surtr
Level 102
God Stats
5W - 1L
1,500 SR
Queue Stats
46W - 39L
1,503 Elo+
Party 1
Khepri
Khepri
omri777700
Khepri
Level 104
God Stats
3W - 5L
1,324 SR
Queue Stats
50W - 46L
1,503 Elo+
Party 1
Hun Batz
Hun Batz
veloraptor01
Hun Batz
Level 64
God Stats
2W - 2L
1,500 SR
Queue Stats
21W - 20L
1,430 Elo+
Solo
Guan Yu
Guan Yu
丿君莫笑丶
Guan Yu
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
12
1 / 1 / 1
6,756
520
5,117
6,961
4,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
InkdScotsman
Poseidon
14
3 / 0 / 0
8,044
619
5,370
3,780
1,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ratatoskr
Twitch_Zaleria
Ratatoskr
11
2 / 0 / 1
6,243
480
4,668
10,968
3,644
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
capta1nbird
Jing Wei
6
1 / 2 / 0
4,927
379
3,554
4,007
1,077
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 1 / 1
6,575
506
4,181
12,555
12,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 1
6,437
495
2,144
9,297
3,393
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
1 / 1 / 0
7,015
540
3,556
11,408
7,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Khepri
omri777700
Khepri
10
2 / 0 / 1
6,067
467
2,973
6,717
4,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hun Batz
veloraptor01
Hun Batz
6
0 / 0 / 0
4,434
341
80
4,097
1,126
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 3 / 1
5,376
414
6,598
10,530
8,868
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
7
7
Kills
4
4
Deaths
7
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
1
1
1
1.5
W
Poseidon
InkdScotsman
Poseidon
3
0
0
3
L
0
3
1
0.17
L
1
1
0
1
W
Ratatoskr
Twitch_Zaleria
Ratatoskr
2
0
1
2.5
W
Jing Wei
capta1nbird
Jing Wei
1
2
0
0.5
L
Khepri
omri777700
Khepri
2
0
1
2.5
L
Hun Batz
veloraptor01
Hun Batz
0
0
0
0
W
0
1
1
0.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,890
Damage
15,351
38,271
Taken
42,049
23,013
Mitigated
25,962
16,015
Healing
13,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
5,117
989
0
2,947
6,961
4,661
0
341
6,620
0
49,933
W
Poseidon
InkdScotsman
Poseidon
5,370
402
0
1,658
3,780
1,363
112
1,371
2,409
68,173
2,765
L
2,144
798
0
2,544
9,297
3,393
0
4,214
5,083
58,222
0
L
3,556
1,397
0
5,231
11,408
7,952
251
139
10,751
1,162
52,862
W
Ratatoskr
Twitch_Zaleria
Ratatoskr
4,668
1,576
0
5,032
10,968
3,644
0
1,184
9,784
0
47,860
W
Jing Wei
capta1nbird
Jing Wei
3,554
2,762
0
990
4,007
1,077
0
1,070
2,906
0
20,401
L
Khepri
omri777700
Khepri
2,973
620
37
1,855
6,717
4,623
0
1,908
4,764
19,803
0
L
Hun Batz
veloraptor01
Hun Batz
80
0
0
600
4,097
1,126
0
208
3,845
0
11,805
W
4,181
736
249
5,139
12,555
12,268
0
1,291
11,162
31,274
4,934
L
6,598
1,248
587
2,633
10,530
8,868
0
2,827
7,659
0
26,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,545
Gold Earned
29,329
362
Minions Killed
253
0
Camps Cleared
0
1,155,687
Distance Traveled
1,118,234
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
6,756
520
93
7
0
268,701
2
W
Poseidon
8,044
619
122
9
0
288,379
0
L
Sol
6,437
495
105
8
0
214,811
0
L
Surtr
7,015
540
85
7
0
255,853
0
W
Ratatoskr
6,243
480
74
6
0
283,886
1
W
Jing Wei
4,927
379
21
2
0
85,512
0
L
Khepri
6,067
467
15
1
0
218,482
0
L
Hun Batz
4,434
341
16
1
0
148,003
0
W
Artio
6,575
506
52
4
0
229,209
0
L
Guan Yu
5,376
414
32
2
0
281,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role