Player Matchup

Olorun
Olorun
 
Olorun
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
JSkunky
Mercury
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,546 Elo+
Party 1
Jormungandr
Jormungandr
MoistureDuck
Jormungandr
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 21L
1,638 Elo+
Party 1
Surtr
Surtr
Ninyu
Surtr
Level 104
God Stats
1W - 0L
1,476 SR
Queue Stats
5W - 1L
1,574 Elo+
Party 1
Ganesha
Ganesha
TheBeardedOne
Ganesha
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,242 Elo+
Party 1
Team Averages
Level 100
1,495 SR
1,500 Elo+

VS

Team Averages
Level 98
1,500 SR
1,478 Elo+
Artio
Artio
Borsec777
Artio
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,463 Elo+
Solo
Mulan
Mulan
PIKABENKO
Mulan
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 108L
1,518 Elo+
Solo
Ah Puch
Ah Puch
SadNoodle
Ah Puch
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,552 Elo+
Solo
Nox
Nox
Sp4rK84
Nox
Level 142
God Stats
2W - 6L
1,500 SR
Queue Stats
261W - 256L
1,541 Elo+
Solo
Achilles
Achilles
Zarijecu
Achilles
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
89W - 93L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
16
4 / 2 / 13
9,695
808
14,187
12,486
7,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
JSkunky
Mercury
16
4 / 3 / 10
9,408
784
10,847
10,603
6,123
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jormungandr
MoistureDuck
Jormungandr
17
6 / 2 / 11
10,545
879
18,133
15,194
19,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Surtr
Ninyu
Surtr
16
5 / 2 / 14
10,031
836
10,064
13,149
14,082
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ganesha
17
0 / 1 / 19
9,167
764
5,352
11,162
13,221
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Borsec777
Artio
14
0 / 5 / 9
8,937
745
4,723
17,388
22,588
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Mulan
PIKABENKO
Mulan
11
1 / 5 / 6
7,582
632
7,262
12,839
12,418
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Puch
SadNoodle
Ah Puch
15
1 / 3 / 5
8,141
678
17,309
9,728
5,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nox
17
2 / 1 / 6
9,144
762
9,444
6,311
3,616
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
Zarijecu
Achilles
16
6 / 5 / 1
9,196
766
14,309
18,574
22,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
37
19
Kills
10
10
Deaths
19
67
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
4
2
13
5.25
L
Artio
Borsec777
Artio
0
5
9
0.9
W
Mercury
JSkunky
Mercury
4
3
10
3
W
Jormungandr
MoistureDuck
Jormungandr
6
2
11
5.75
W
Surtr
Ninyu
Surtr
5
2
14
6
L
Mulan
PIKABENKO
Mulan
1
5
6
0.8
L
Ah Puch
SadNoodle
Ah Puch
1
3
5
1.17
L
Nox
2
1
6
5
W
Ganesha
0
1
19
9.5
L
Achilles
Zarijecu
Achilles
6
5
1
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,583
Damage
53,047
62,594
Taken
64,840
59,832
Mitigated
66,593
37,108
Healing
21,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
14,187
6,133
11,062
7,480
12,486
7,086
3,535
6,170
5,982
27,996
0
L
Artio
Borsec777
Artio
4,723
356
2,512
3,798
17,388
22,588
0
9,737
7,251
9,385
0
W
Mercury
JSkunky
Mercury
10,847
7,087
2,157
1,479
10,603
6,123
1,340
4,829
5,675
106
18,100
W
Jormungandr
MoistureDuck
Jormungandr
18,133
3,986
2,817
3,194
15,194
19,320
666
7,402
7,485
34,463
0
W
Surtr
Ninyu
Surtr
10,064
2,361
767
3,731
13,149
14,082
1,334
6,982
5,909
251
18,397
L
Mulan
PIKABENKO
Mulan
7,262
501
439
2,305
12,839
12,418
0
5,950
6,572
0
17,731
L
Ah Puch
SadNoodle
Ah Puch
17,309
1,223
686
2,476
9,728
5,133
267
5,999
3,334
27,707
1,419
L
Nox
9,444
1,323
2,482
1,085
6,311
3,616
103
3,960
2,140
29,123
0
W
Ganesha
5,352
698
2,515
1,906
11,162
13,221
1,016
6,233
4,753
12,041
0
L
Achilles
Zarijecu
Achilles
14,309
3,126
740
5,446
18,574
22,838
235
10,819
7,514
851
27,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,846
Gold Earned
43,000
145
Minions Killed
151
0
Camps Cleared
0
1,233,773
Distance Traveled
1,016,061
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,695
808
46
4
0
209,482
0
L
Artio
8,937
745
9
1
0
207,664
0
W
Mercury
9,408
784
23
2
0
282,977
0
W
Jormungandr
10,545
879
51
4
0
257,964
0
W
Surtr
10,031
836
17
1
0
236,834
0
L
Mulan
7,582
632
13
1
0
147,683
0
L
Ah Puch
8,141
678
44
4
0
216,334
0
L
Nox
9,144
762
57
5
0
227,269
0
W
Ganesha
9,167
764
8
1
0
246,516
0
L
Achilles
9,196
766
28
2
0
217,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role