Player Matchup

Chaac
Chaac
RaVenOusNigHt901
Chaac
Level 33
God Stats
1W - 3L
1,500 SR
Queue Stats
84W - 68L
1,232 Elo+
Party 1
Cthulhu
Cthulhu
Shuyung
Cthulhu
Level 158
God Stats
18W - 20L
1,486 SR
Queue Stats
243W - 219L
1,471 Elo+
Solo
Loki
Loki
Thanenatos
Loki
Level 87
God Stats
70W - 46L
1,139 SR
Queue Stats
90W - 74L
1,184 Elo+
Party 1
Nox
Nox
Zoidan
Nox
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 9L
1,340 Elo+
Solo
Artemis
Artemis
theenigmatic95
Artemis
Level 113
God Stats
8W - 2L
1,820 SR
Queue Stats
264W - 272L
1,532 Elo+
Solo
Team Averages
Level 103
1,489 SR
1,352 Elo+

VS

Team Averages
Level 125
1,409 SR
1,556 Elo+
Sol
Sol
HUNTERking420
Sol
Level 144
God Stats
1W - 3L
1,220 SR
Queue Stats
118W - 86L
1,495 Elo+
Solo
Charon
Charon
Jerrymlp_
Charon
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 16L
1,487 Elo+
Party 2
Baron Samedi
Baron Samedi
Luke4575
Baron Samedi
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
avasi1k
Kukulkan
Level 107
God Stats
8W - 0L
1,269 SR
Queue Stats
30W - 21L
1,731 Elo+
Party 2
Mulan
Mulan
vCalculated-
Mulan
Level 159
God Stats
4W - 0L
1,555 SR
Queue Stats
120W - 116L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
4,772
954
3,446
6,838
5,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
Shuyung
Cthulhu
10
0 / 4 / 1
4,897
979
4,491
6,966
5,274
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
0 / 1 / 0
5,259
1,052
767
3,578
1,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nox
Zoidan
Nox
9
0 / 2 / 1
4,549
910
1,613
3,735
1,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
1 / 3 / 0
4,922
984
642
3,580
1,378
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 3
5,725
1,145
6,318
3,309
1,259
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Charon
Jerrymlp_
Charon
11
2 / 1 / 12
6,003
1,201
3,623
5,478
4,236
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
Luke4575
Baron Samedi
9
0 / 1 / 10
4,894
979
3,421
3,419
2,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
avasi1k
Kukulkan
11
2 / 0 / 4
5,668
1,134
2,090
2,007
752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

11
5 / 0 / 8
5,823
1,165
4,518
3,868
3,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
50
2
Kills
13
14
Deaths
2
2
Assists
37
Player
Kills
Deaths
Assists
KDA
W
4
0
3
5.5
W
Charon
Jerrymlp_
Charon
2
1
12
8
W
Baron Samedi
Luke4575
Baron Samedi
0
1
10
5
L
1
4
0
0.25
L
Cthulhu
Shuyung
Cthulhu
0
4
1
0.13
L
0
1
0
0
L
Nox
Zoidan
Nox
0
2
1
0.25
W
Kukulkan
avasi1k
Kukulkan
2
0
4
4
L
1
3
0
0.33
W
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,959
Damage
19,970
24,697
Taken
18,081
14,813
Mitigated
11,857
3,121
Healing
6,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,318
3,467
0
1,866
3,309
1,259
1,907
1,975
1,251
14,165
1,136
W
Charon
Jerrymlp_
Charon
3,623
513
0
769
5,478
4,236
394
1,463
3,898
8,407
1,494
W
Baron Samedi
Luke4575
Baron Samedi
3,421
186
1,108
1,399
3,419
2,198
29
912
2,342
6,745
0
L
3,446
200
0
1,335
6,838
5,247
0
4,627
2,151
0
10,694
L
Cthulhu
Shuyung
Cthulhu
4,491
714
0
534
6,966
5,274
0
5,273
1,584
12,745
0
L
767
78
0
1,252
3,578
1,445
0
1,908
1,625
0
19,270
L
Nox
Zoidan
Nox
1,613
70
0
0
3,735
1,469
0
2,490
1,098
6,182
0
W
Kukulkan
avasi1k
Kukulkan
2,090
611
0
483
2,007
752
612
570
1,437
18,242
84
L
642
198
0
0
3,580
1,378
0
722
2,813
0
3,780
W
4,518
1,080
0
1,066
3,868
3,412
0
1,184
2,649
0
11,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,399
Gold Earned
28,113
98
Minions Killed
117
0
Camps Cleared
0
496,694
Distance Traveled
583,510
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,725
1,145
22
4
0
105,503
0
W
Charon
6,003
1,201
11
2
0
129,941
0
W
Baron Samedi
4,894
979
12
2
0
101,994
0
L
Chaac
4,772
954
14
3
0
97,165
2
L
Cthulhu
4,897
979
22
4
0
112,909
0
L
Loki
5,259
1,052
45
9
0
126,369
0
L
Nox
4,549
910
8
2
0
107,777
0
W
Kukulkan
5,668
1,134
52
10
0
109,470
0
L
Artemis
4,922
984
9
2
0
52,474
0
W
Mulan
5,823
1,165
20
4
0
136,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role