Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
ESKALONA93
Bacchus
Level 108
God Stats
0W - 3L
1,500 SR
Queue Stats
19W - 26L
1,500 Elo+
Solo
Medusa
Medusa
TURBEAUX-
Medusa
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 90
1,500 SR
1,500 Elo+

VS

Team Averages
Level 119
1,375 SR
1,461 Elo+
Jing Wei
Jing Wei
IssacFnNewton
Jing Wei
Level 105
God Stats
8W - 8L
1,121 SR
Queue Stats
161W - 177L
1,287 Elo+
Solo
Chaac
Chaac
PhantomBlood666
Chaac
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 20L
1,546 Elo+
Party 1
Ra
Ra
StonedAdidas
Ra
Level 144
God Stats
2W - 2L
1,505 SR
Queue Stats
22W - 24L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
12
0 / 1 / 1
7,030
639
7,702
8,028
3,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
ESKALONA93
Bacchus
11
1 / 2 / 0
6,918
629
7,972
12,176
15,501
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
TURBEAUX-
Medusa
11
0 / 5 / 0
6,634
603
3,880
8,772
3,677
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
IssacFnNewton
Jing Wei
13
3 / 0 / 3
8,385
762
6,758
8,071
3,380
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 1 / 6
7,841
713
9,484
11,724
9,388
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

14
4 / 0 / 3
8,736
794
5,892
5,926
3,004
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
20
1
Kills
8
8
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
0
1
1
0.5
L
Bacchus
ESKALONA93
Bacchus
1
2
0
0.5
W
Jing Wei
IssacFnNewton
Jing Wei
3
0
3
4.5
W
1
1
6
4
W
4
0
3
5.5
L
Medusa
TURBEAUX-
Medusa
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,554
Damage
22,134
28,976
Taken
25,721
22,427
Mitigated
15,772
3,969
Healing
12,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
7,702
3,652
0
2,303
8,028
3,249
0
1,716
6,312
0
27,366
L
Bacchus
ESKALONA93
Bacchus
7,972
1,279
145
1,521
12,176
15,501
0
1,498
10,678
14,951
1,136
W
Jing Wei
IssacFnNewton
Jing Wei
6,758
6,005
0
0
8,071
3,380
1,108
2,399
5,672
0
32,649
W
9,484
2,219
163
3,029
11,724
9,388
85
4,114
7,610
0
22,348
W
5,892
134
5,530
3,515
5,926
3,004
0
1,394
4,532
34,609
189
L
Medusa
TURBEAUX-
Medusa
3,880
1,836
0
0
8,772
3,677
0
2,650
6,122
0
17,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,582
Gold Earned
24,962
81
Minions Killed
139
0
Camps Cleared
0
582,563
Distance Traveled
643,158
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
7,030
639
45
4
0
204,410
0
L
Bacchus
6,918
629
12
1
0
211,573
0
W
Jing Wei
8,385
762
53
5
0
230,062
0
W
Chaac
7,841
713
26
2
0
200,337
2
W
Ra
8,736
794
60
5
0
212,759
3
L
Medusa
6,634
603
24
2
0
166,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role