Player Matchup

Kukulkan
Kukulkan
Madara_Uchiha776
Kukulkan
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,445 Elo+
Solo
Ishtar
Ishtar
Pety-Mtb
Ishtar
Level 93
God Stats
0W - 2L
1,500 SR
Queue Stats
373W - 349L
1,520 Elo+
Party 1
Osiris
Osiris
Raauul_7
Osiris
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
145W - 149L
1,435 Elo+
Party 1
Mercury
Mercury
capta1nbird
Mercury
Level 68
God Stats
17W - 12L
1,565 SR
Queue Stats
307W - 291L
1,541 Elo+
Solo
Aphrodite
Aphrodite
veloraptor01
Aphrodite
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 20L
1,478 Elo+
Solo
Team Averages
Level 86
1,513 SR
1,484 Elo+

VS

Team Averages
Level 81
1,443 SR
1,402 Elo+
Zeus
Zeus
 
Zeus
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Cever78
Izanami
Level 75
God Stats
12W - 18L
1,452 SR
Queue Stats
241W - 241L
1,477 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Kumsi83
Morgan Le Fay
Level 87
God Stats
10W - 7L
1,652 SR
Queue Stats
331W - 324L
1,424 Elo+
Solo
Athena
Athena
czWencator
Athena
Level 100
God Stats
19W - 27L
1,111 SR
Queue Stats
80W - 82L
1,342 Elo+
Solo
Arachne
Arachne
scrud
Arachne
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 7L
1,264 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 3
6,658
555
6,182
7,896
3,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ishtar
Pety-Mtb
Ishtar
11
1 / 1 / 0
5,909
492
1,915
6,141
2,344
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Osiris
Raauul_7
Osiris
11
1 / 5 / 1
6,500
542
5,100
13,341
10,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
capta1nbird
Mercury
13
3 / 1 / 1
6,975
581
3,763
8,933
3,999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Aphrodite
veloraptor01
Aphrodite
9
1 / 2 / 0
5,797
483
2,754
8,710
5,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
3 / 2 / 1
6,835
570
4,908
7,347
3,360
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Izanami
Cever78
Izanami
12
0 / 1 / 2
6,968
581
3,335
4,945
1,727
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Kumsi83
Morgan Le Fay
13
3 / 1 / 3
7,041
587
7,491
5,637
2,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Athena
czWencator
Athena
11
1 / 0 / 8
7,046
587
3,409
7,927
6,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
scrud
Arachne
13
6 / 2 / 3
7,453
621
9,183
12,917
5,911
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
6
Kills
13
13
Deaths
6
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
3
2
1
1.75
W
Izanami
Cever78
Izanami
0
1
2
1
W
Morgan Le Fay
Kumsi83
Morgan Le Fay
3
1
3
4.5
L
0
4
3
0.38
L
Ishtar
Pety-Mtb
Ishtar
1
1
0
1
L
Osiris
Raauul_7
Osiris
1
5
1
0.3
L
Mercury
capta1nbird
Mercury
3
1
1
3.5
W
Athena
czWencator
Athena
1
0
8
5
W
Arachne
scrud
Arachne
6
2
3
3.75
L
Aphrodite
veloraptor01
Aphrodite
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,714
Damage
28,326
45,021
Taken
38,773
25,678
Mitigated
19,584
14,999
Healing
9,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
4,908
1,745
0
2,306
7,347
3,360
287
0
7,347
35,282
0
W
Izanami
Cever78
Izanami
3,335
2,034
17
975
4,945
1,727
602
464
4,481
0
62,262
W
Morgan Le Fay
Kumsi83
Morgan Le Fay
7,491
832
0
464
5,637
2,315
0
2,903
2,734
50,362
992
L
6,182
634
0
2,292
7,896
3,055
150
5,252
2,644
49,015
353
L
Ishtar
Pety-Mtb
Ishtar
1,915
1,398
0
1,190
6,141
2,344
0
380
5,761
0
36,617
L
Osiris
Raauul_7
Osiris
5,100
1,543
0
3,661
13,341
10,383
0
5,906
7,435
0
38,600
L
Mercury
capta1nbird
Mercury
3,763
1,940
0
1,446
8,933
3,999
0
1,497
7,436
0
52,827
W
Athena
czWencator
Athena
3,409
1,233
421
2,232
7,927
6,271
216
2,812
5,115
18,758
0
W
Arachne
scrud
Arachne
9,183
6,625
0
2,965
12,917
5,911
320
2,431
10,486
0
54,738
L
Aphrodite
veloraptor01
Aphrodite
2,754
465
1,818
4,592
8,710
5,897
72
2,683
6,027
21,913
754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,839
Gold Earned
35,343
355
Minions Killed
358
0
Camps Cleared
0
1,177,831
Distance Traveled
1,196,401
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,835
570
64
5
0
180,559
0
W
Izanami
6,968
581
107
9
0
220,807
0
W
Morgan Le Fay
7,041
587
82
7
0
244,666
0
L
Kukulkan
6,658
555
89
7
0
205,999
0
L
Ishtar
5,909
492
78
7
0
225,301
0
L
Osiris
6,500
542
64
5
0
240,296
0
L
Mercury
6,975
581
80
7
0
291,204
0
W
Athena
7,046
587
27
2
0
279,084
3
W
Arachne
7,453
621
78
7
0
271,285
0
L
Aphrodite
5,797
483
44
4
0
215,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role