Player Matchup

Hel
Hel
Concert0
Hel
Level 122
God Stats
3W - 0L
1,500 SR
Queue Stats
49W - 57L
1,286 Elo+
Party 1
Xbalanque
Xbalanque
Demonicl1991
Xbalanque
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,251 Elo+
Solo
Ganesha
Ganesha
Dryalex091
Ganesha
Level 159
God Stats
2W - 2L
1,500 SR
Queue Stats
242W - 261L
1,484 Elo+
Solo
Zhong Kui
Zhong Kui
Kuumba
Zhong Kui
Level 157
God Stats
1W - 0L
1,769 SR
Queue Stats
68W - 59L
1,638 Elo+
Solo
Nox
Nox
bobgui12
Nox
Level 122
God Stats
5W - 0L
1,500 SR
Queue Stats
47W - 53L
1,286 Elo+
Party 1
Team Averages
Level 141
1,554 SR
1,389 Elo+

VS

Team Averages
Level 121
1,500 SR
1,523 Elo+
Yemoja
Yemoja
 
Yemoja
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
Big_TunaMD
Camazotz
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,686 Elo+
Solo
Zhong Kui
Zhong Kui
Dumb CL
Zhong Kui
Level 145
God Stats
4W - 1L
1,500 SR
Queue Stats
101W - 114L
1,455 Elo+
Solo
Hercules
Hercules
Shadowdemon112
Hercules
Level 157
God Stats
1W - 4L
1,500 SR
Queue Stats
278W - 311L
1,478 Elo+
Solo
Izanami
Izanami
StripesMcCarthy
Izanami
Level 108
God Stats
4W - 2L
1,500 SR
Queue Stats
225W - 224L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 0 / 14
9,879
706
8,571
13,168
7,176
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Xbalanque
Demonicl1991
Xbalanque
16
1 / 3 / 11
9,439
674
17,749
14,801
9,591
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ganesha
Dryalex091
Ganesha
15
0 / 5 / 14
9,581
684
6,284
22,503
28,565
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
Kuumba
Zhong Kui
16
5 / 5 / 8
9,534
681
26,980
18,655
16,330
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
8 / 0 / 7
10,895
778
11,774
12,917
8,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
16
2 / 2 / 10
8,830
631
2,484
10,191
7,877
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Camazotz
Big_TunaMD
Camazotz
16
3 / 3 / 5
9,366
669
11,898
18,507
13,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
Dumb CL
Zhong Kui
18
3 / 2 / 8
9,701
693
22,187
14,832
15,505
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hercules
15
2 / 4 / 7
8,903
636
13,446
19,225
24,328
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
3 / 6 / 8
9,475
677
21,151
16,792
9,944
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
51
17
Kills
13
13
Deaths
17
54
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
2
2
10
3.5
L
Camazotz
Big_TunaMD
Camazotz
3
3
5
1.83
W
3
0
14
10
W
Xbalanque
Demonicl1991
Xbalanque
1
3
11
2.17
W
Ganesha
Dryalex091
Ganesha
0
5
14
1.4
L
Zhong Kui
Dumb CL
Zhong Kui
3
2
8
3.5
W
Zhong Kui
Kuumba
Zhong Kui
5
5
8
1.8
L
Hercules
2
4
7
1.38
L
3
6
8
1.17
W
8
0
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,358
Damage
71,166
82,044
Taken
79,547
70,083
Mitigated
71,075
45,019
Healing
33,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
2,484
1,194
12,640
2,839
10,191
7,877
136
7,283
2,805
6,065
0
L
Camazotz
Big_TunaMD
Camazotz
11,898
1,972
1,123
4,275
18,507
13,421
0
10,305
7,725
0
14,991
W
8,571
1,020
20,645
10,053
13,168
7,176
70
6,606
6,562
13,454
0
W
Xbalanque
Demonicl1991
Xbalanque
17,749
8,109
691
2,059
14,801
9,591
1,541
3,531
11,270
0
35,920
W
Ganesha
Dryalex091
Ganesha
6,284
853
1,445
3,297
22,503
28,565
0
6,107
16,396
12,947
0
L
Zhong Kui
Dumb CL
Zhong Kui
22,187
2,539
0
2,956
14,832
15,505
481
10,408
4,216
45,884
0
W
Zhong Kui
Kuumba
Zhong Kui
26,980
2,193
324
4,105
18,655
16,330
530
5,985
12,670
38,046
1,114
L
Hercules
13,446
2,079
351
6,054
19,225
24,328
0
12,384
6,430
2,149
18,230
L
21,151
13,175
894
2,615
16,792
9,944
548
12,671
3,745
0
46,163
W
11,774
2,337
1,508
892
12,917
8,421
432
4,257
8,660
30,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,328
Gold Earned
46,275
150
Minions Killed
143
0
Camps Cleared
0
1,222,329
Distance Traveled
1,111,358
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,830
631
5
0
0
195,501
0
L
Camazotz
9,366
669
10
1
0
246,435
0
W
Hel
9,879
706
12
1
0
289,944
0
W
Xbalanque
9,439
674
58
4
0
226,267
0
W
Ganesha
9,581
684
0
0
0
236,530
0
L
Zhong Kui
9,701
693
48
3
0
238,133
0
W
Zhong Kui
9,534
681
34
2
0
220,643
0
L
Hercules
8,903
636
13
1
0
233,978
0
L
Izanami
9,475
677
67
5
0
197,311
0
W
Nox
10,895
778
46
3
0
248,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role