Player Matchup

Cu Chulainn
Cu Chulainn
ComicalGeorge
Cu Chulainn
Level 129
God Stats
4W - 4L
1,500 SR
Queue Stats
119W - 128L
1,536 Elo+
Solo
Thanatos
Thanatos
Peroun
Thanatos
Level 160
God Stats
23W - 33L
1,284 SR
Queue Stats
250W - 291L
1,223 Elo+
Solo
Skadi
Skadi
SpiredSteam3459
Skadi
Level 141
God Stats
2W - 2L
1,500 SR
Queue Stats
105W - 77L
1,609 Elo+
Solo
Artio
Artio
TheEternalEagle
Artio
Level 155
God Stats
7W - 0L
1,953 SR
Queue Stats
41W - 13L
1,770 Elo+
Solo
Nu Wa
Nu Wa
lilithros3
Nu Wa
Level 123
God Stats
3W - 2L
1,713 SR
Queue Stats
4W - 9L
1,575 Elo+
Solo
Team Averages
Level 142
1,590 SR
1,542 Elo+

VS

Team Averages
Level 104
1,531 SR
1,450 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
BasiliskBaits
Charybdis
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 23L
1,717 Elo+
Solo
Janus
Janus
Red Son Kal El
Janus
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 104L
1,203 Elo+
Party 1
Pele
Pele
Rogue-Hel
Pele
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 31L
1,511 Elo+
Solo
Amaterasu
Amaterasu
VictoriaVixx
Amaterasu
Level 18
God Stats
1W - 2L
1,653 SR
Queue Stats
257W - 346L
1,318 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ComicalGeorge
Cu Chulainn
14
1 / 0 / 11
8,158
816
4,526
7,964
6,486
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
Peroun
Thanatos
16
7 / 0 / 6
9,210
921
9,615
5,933
2,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

16
6 / 0 / 7
9,318
932
7,599
5,831
2,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
6 / 0 / 5
9,159
916
9,612
9,535
10,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
15
2 / 0 / 8
8,478
848
6,562
3,459
1,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
0 / 5 / 0
7,539
754
3,900
8,621
3,832
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
BasiliskBaits
Charybdis
13
0 / 4 / 0
7,485
749
5,865
8,477
3,078
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 2 / 0
6,960
696
1,341
5,508
1,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
12
0 / 6 / 0
6,895
690
4,036
11,149
3,609
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
VictoriaVixx
Amaterasu
13
0 / 5 / 0
7,150
715
2,294
9,963
5,059
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
0
22
Kills
0
0
Deaths
22
37
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
5
0
0
L
Charybdis
BasiliskBaits
Charybdis
0
4
0
0
W
Cu Chulainn
ComicalGeorge
Cu Chulainn
1
0
11
6.5
W
Thanatos
Peroun
Thanatos
7
0
6
10
L
0
2
0
0
L
Pele
0
6
0
0
W
6
0
7
9.5
W
6
0
5
8.5
L
Amaterasu
VictoriaVixx
Amaterasu
0
5
0
0
W
Nu Wa
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,914
Damage
17,436
32,722
Taken
43,718
24,079
Mitigated
17,421
15,812
Healing
2,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
3,900
469
231
375
8,621
3,832
120
2,379
5,957
34,957
0
L
Charybdis
BasiliskBaits
Charybdis
5,865
3,412
0
893
8,477
3,078
235
2,589
5,574
0
32,186
W
Cu Chulainn
ComicalGeorge
Cu Chulainn
4,526
1,120
306
875
7,964
6,486
910
2,424
5,466
0
15,998
W
Thanatos
Peroun
Thanatos
9,615
2,078
0
6,564
5,933
2,818
0
713
5,220
0
26,285
L
1,341
98
0
0
5,508
1,843
0
1,637
3,623
14,852
0
L
Pele
4,036
857
0
515
11,149
3,609
0
4,149
6,688
0
13,871
W
7,599
2,909
0
2,585
5,831
2,678
1,155
544
5,247
0
30,162
W
9,612
981
520
3,559
9,535
10,665
443
744
8,751
20,332
3,578
L
Amaterasu
VictoriaVixx
Amaterasu
2,294
860
0
788
9,963
5,059
245
2,737
6,958
0
12,450
W
Nu Wa
6,562
2,352
0
1,403
3,459
1,432
2,836
650
2,797
26,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,323
Gold Earned
36,029
217
Minions Killed
212
0
Camps Cleared
0
1,066,519
Distance Traveled
934,363
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,539
754
71
7
0
166,169
1
L
Charybdis
7,485
749
63
6
0
173,849
0
W
Cu Chulainn
8,158
816
21
2
0
213,673
3
W
Thanatos
9,210
921
45
5
0
248,198
0
L
Janus
6,960
696
38
4
0
189,357
0
L
Pele
6,895
690
15
2
0
205,036
4
W
Skadi
9,318
932
52
5
0
200,454
0
W
Artio
9,159
916
30
3
0
216,640
0
L
Amaterasu
7,150
715
25
3
0
199,952
0
W
Nu Wa
8,478
848
69
7
0
187,554
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role