Player Matchup

Nemesis
Nemesis
Hutchehhh
Nemesis
Level 149
God Stats
0W - 1L
1,243 SR
Queue Stats
12W - 13L
1,423 Elo+
Party 2
Janus
Janus
RPHWBR
Janus
Level 25
God Stats
1W - 1L
1,723 SR
Queue Stats
10W - 12L
1,448 Elo+
Party 2
Hercules
Hercules
liamridin
Hercules
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,536 Elo+
Party 2
Danzaburou
Danzaburou
skink69
Danzaburou
Level 141
God Stats
1W - 1L
1,770 SR
Queue Stats
16W - 14L
1,582 Elo+
Party 2
Charon
Charon
xenonphilpot
Charon
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 15L
1,526 Elo+
Party 2
Team Averages
Level 108
1,547 SR
1,503 Elo+

VS

Team Averages
Level 111
1,672 SR
1,549 Elo+
Lancelot
Lancelot
LucasHolmberg67
Lancelot
Level 157
God Stats
2W - 1L
1,776 SR
Queue Stats
208W - 243L
1,560 Elo+
Solo
Sylvanus
Sylvanus
TH3 SnIpE v7
Sylvanus
Level 149
God Stats
33W - 23L
1,739 SR
Queue Stats
116W - 96L
1,561 Elo+
Party 1
Ix Chel
Ix Chel
THs itzztio
Ix Chel
Level 149
God Stats
4W - 7L
1,500 SR
Queue Stats
77W - 58L
1,583 Elo+
Party 1
Danzaburou
Danzaburou
Tionorv7
Danzaburou
Level 38
God Stats
124W - 105L
1,640 SR
Queue Stats
735W - 722L
1,559 Elo+
Party 1
Tsukuyomi
Tsukuyomi
qyjvqamksfmalfas
Tsukuyomi
Level 62
God Stats
2W - 1L
1,706 SR
Queue Stats
163W - 145L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Hutchehhh
Nemesis
9
4 / 2 / 1
5,379
538
4,392
10,430
4,418
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
RPHWBR
Janus
9
1 / 4 / 1
4,902
490
3,683
6,999
2,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
liamridin
Hercules
9
0 / 2 / 0
4,372
437
2,348
7,019
5,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
skink69
Danzaburou
9
0 / 3 / 4
4,966
497
4,705
7,798
2,758
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charon
9
3 / 1 / 2
5,662
566
4,106
10,520
7,948
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
11
3 / 2 / 2
5,888
589
4,351
8,251
3,693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
TH3 SnIpE v7
Sylvanus
9
3 / 2 / 3
5,817
582
4,802
8,832
4,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ix Chel
THs itzztio
Ix Chel
11
4 / 1 / 2
6,644
664
8,194
6,744
2,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Tionorv7
Danzaburou
9
1 / 3 / 4
5,814
581
8,146
6,909
2,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Tsukuyomi
12
1 / 0 / 2
6,891
689
5,905
8,346
6,027
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
25
8
Kills
12
12
Deaths
8
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Hutchehhh
Nemesis
4
2
1
2.25
W
Lancelot
3
2
2
2
L
Janus
RPHWBR
Janus
1
4
1
0.38
W
Sylvanus
TH3 SnIpE v7
Sylvanus
3
2
3
2.25
W
Ix Chel
THs itzztio
Ix Chel
4
1
2
5
W
Danzaburou
Tionorv7
Danzaburou
1
3
4
1
L
Hercules
liamridin
Hercules
0
2
0
0
W
Tsukuyomi
1
0
2
2
L
Danzaburou
skink69
Danzaburou
0
3
4
0.67
L
Charon
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,234
Damage
31,398
42,766
Taken
39,082
23,511
Mitigated
20,247
8,422
Healing
11,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Hutchehhh
Nemesis
4,392
1,878
0
1,375
10,430
4,418
0
2,039
8,391
0
31,852
W
Lancelot
4,351
1,099
0
600
8,251
3,693
0
1,285
6,881
0
41,994
L
Janus
RPHWBR
Janus
3,683
75
0
764
6,999
2,606
0
3,916
3,083
26,094
0
W
Sylvanus
TH3 SnIpE v7
Sylvanus
4,802
1,868
558
1,976
8,832
4,980
280
1,539
7,253
20,417
7,122
W
Ix Chel
THs itzztio
Ix Chel
8,194
1,116
357
3,206
6,744
2,612
37
2,328
4,225
42,891
4,954
W
Danzaburou
Tionorv7
Danzaburou
8,146
2,759
0
1,792
6,909
2,935
451
1,726
5,139
0
33,863
L
Hercules
liamridin
Hercules
2,348
988
0
2,494
7,019
5,781
0
0
7,019
0
17,549
W
Tsukuyomi
5,905
1,225
0
2,593
8,346
6,027
0
277
7,811
0
54,097
L
Danzaburou
skink69
Danzaburou
4,705
2,226
0
2,173
7,798
2,758
0
2,297
5,501
0
33,791
L
Charon
4,106
845
0
1,616
10,520
7,948
0
3,847
6,673
15,289
1,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,281
Gold Earned
31,054
198
Minions Killed
324
0
Camps Cleared
0
1,036,415
Distance Traveled
1,016,574
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,379
538
48
5
0
233,934
0
W
Lancelot
5,888
589
70
7
0
242,942
0
L
Janus
4,902
490
39
4
0
190,410
0
W
Sylvanus
5,817
582
41
4
0
181,241
0
W
Ix Chel
6,644
664
77
8
0
206,910
0
W
Danzaburou
5,814
581
48
5
0
185,184
0
L
Hercules
4,372
437
30
3
0
206,361
0
W
Tsukuyomi
6,891
689
88
9
0
200,297
0
L
Danzaburou
4,966
497
63
6
0
186,048
0
L
Charon
5,662
566
18
2
0
219,662
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role