Player Matchup

Thoth
Thoth
Bogggga
Thoth
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 51L
1,439 Elo+
Solo
Neith
Neith
Dr J Morbius
Neith
Level 155
God Stats
1W - 4L
1,285 SR
Queue Stats
157W - 184L
1,621 Elo+
Party 2
Zhong Kui
Zhong Kui
Kor Draconis
Zhong Kui
Level 155
God Stats
2W - 6L
1,500 SR
Queue Stats
156W - 183L
1,621 Elo+
Party 2
Ganesha
Ganesha
TheGerarD7plf
Ganesha
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
263W - 294L
1,461 Elo+
Solo
Da Ji
Da Ji
ssg4418
Da Ji
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 42L
1,490 Elo+
Solo
Team Averages
Level 135
1,457 SR
1,526 Elo+

VS

Team Averages
Level 82
1,586 SR
1,578 Elo+
Persephone
Persephone
 
Persephone
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Cràzyyᴙ
Cthulhu
Level 66
God Stats
2W - 1L
1,715 SR
Queue Stats
111W - 108L
1,619 Elo+
Party 1
Jing Wei
Jing Wei
Galwen
Jing Wei
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 52L
1,585 Elo+
Party 1
Geb
Geb
Machshort88
Geb
Level 108
God Stats
4W - 0L
1,715 SR
Queue Stats
73W - 54L
1,473 Elo+
Solo
Artemis
Artemis
kaiilex
Artemis
Level 19
God Stats
3W - 0L
1,500 SR
Queue Stats
33W - 27L
1,713 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Bogggga
Thoth
14
4 / 4 / 1
8,420
842
10,869
7,781
4,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 2 / 6
6,756
676
4,599
8,063
4,063
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Zhong Kui
Kor Draconis
Zhong Kui
15
3 / 1 / 3
7,952
795
9,429
9,964
8,792
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ganesha
14
0 / 2 / 9
8,264
826
5,046
13,369
13,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Da Ji
ssg4418
Da Ji
12
2 / 6 / 3
7,265
727
5,840
10,572
6,862
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
15
2 / 1 / 7
9,118
912
13,136
6,094
2,570
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cthulhu
Cràzyyᴙ
Cthulhu
16
4 / 1 / 8
9,225
923
12,255
11,248
9,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jing Wei
Galwen
Jing Wei
15
2 / 2 / 8
8,645
865
3,531
7,884
3,248
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 3 / 10
9,407
941
8,278
12,166
10,574
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
kaiilex
Artemis
15
3 / 2 / 5
8,648
865
9,068
7,536
3,257
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
53
9
Kills
15
15
Deaths
9
22
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
2
1
7
5.5
L
Thoth
Bogggga
Thoth
4
4
1
1.13
W
Cthulhu
Cràzyyᴙ
Cthulhu
4
1
8
8
L
0
2
6
1.5
W
Jing Wei
Galwen
Jing Wei
2
2
8
3
L
Zhong Kui
Kor Draconis
Zhong Kui
3
1
3
4.5
W
4
3
10
3
L
Ganesha
0
2
9
2.25
W
Artemis
kaiilex
Artemis
3
2
5
2.75
L
Da Ji
ssg4418
Da Ji
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,783
Damage
46,268
49,749
Taken
44,928
37,386
Mitigated
29,050
20,207
Healing
17,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
13,136
603
1,010
1,342
6,094
2,570
972
3,591
2,498
25,848
0
L
Thoth
Bogggga
Thoth
10,869
193
548
365
7,781
4,194
0
6,239
1,377
26,669
0
W
Cthulhu
Cràzyyᴙ
Cthulhu
12,255
207
2,689
2,522
11,248
9,401
540
5,001
6,247
21,769
2,254
L
4,599
1,060
2,177
3,012
8,063
4,063
0
5,575
2,283
0
10,838
W
Jing Wei
Galwen
Jing Wei
3,531
2,587
1,066
964
7,884
3,248
1,050
5,811
2,073
0
10,005
L
Zhong Kui
Kor Draconis
Zhong Kui
9,429
335
520
6,495
9,964
8,792
0
5,886
3,790
23,952
497
W
8,278
375
2,213
3,398
12,166
10,574
400
5,652
6,514
16,615
0
L
Ganesha
5,046
276
1,222
4,434
13,369
13,475
0
6,738
6,008
10,301
0
W
Artemis
kaiilex
Artemis
9,068
1,852
612
1,310
7,536
3,257
1,396
5,067
2,469
0
16,453
L
Da Ji
ssg4418
Da Ji
5,840
620
883
551
10,572
6,862
0
6,146
4,104
0
7,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,657
Gold Earned
45,043
101
Minions Killed
126
0
Camps Cleared
0
955,803
Distance Traveled
1,040,849
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
9,118
912
39
4
0
211,127
0
L
Thoth
8,420
842
43
4
0
182,350
0
W
Cthulhu
9,225
923
38
4
0
215,081
0
L
Neith
6,756
676
14
1
0
174,268
0
W
Jing Wei
8,645
865
23
2
0
222,328
0
L
Zhong Kui
7,952
795
38
4
0
205,331
0
W
Geb
9,407
941
14
1
0
191,797
0
L
Ganesha
8,264
826
0
0
0
212,159
0
W
Artemis
8,648
865
12
1
0
200,516
0
L
Da Ji
7,265
727
6
1
0
181,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role