Player Matchup

Ullr
Ullr
Gold I
 
Ullr
Gold I
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Platinum V
Cryοnic
Sobek
Platinum V
Level 221
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 103L
1,758 MMR
Solo
Sun Wukong
Sun Wukong
Gold I
EUFated
Sun Wukong
Gold I
Level 148
God Stats
6W - 1L
1,903 SR
Queue Stats
169W - 148L
1,773 MMR
Party 1
Merlin
Merlin
Platinum IV
Eärendïl
Merlin
Platinum IV
Level 99
God Stats
3W - 3L
1,683 SR
Queue Stats
48W - 43L
1,785 MMR
Solo
Camazotz
Camazotz
Gold I
SleepingW0lf
Camazotz
Gold I
Level 190
God Stats
3W - 3L
1,624 SR
Queue Stats
21W - 19L
1,773 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 145
1,642 SR
1,718 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 133
1,514 SR
1,675 MMR
Jing Wei
Jing Wei
Gold III
 
Jing Wei
Gold III
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Gold III
 
Ao Kuang
Gold III
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Gold III
Dutchcobra
Kukulkan
Gold III
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 29L
1,866 MMR
Party 2
Bacchus
Bacchus
Platinum IV
NilfHeimCris
Bacchus
Platinum IV
Level 125
God Stats
17W - 11L
1,757 SR
Queue Stats
376W - 361L
1,745 MMR
Solo
Bellona
Bellona
Platinum V
WаgWаn
Bellona
Platinum V
Level 159
God Stats
2W - 2L
1,315 SR
Queue Stats
129W - 108L
1,766 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
13
1 / 1 / 0
7,329
564
5,100
8,198
2,888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Sobek
Cryοnic
Sobek
11
0 / 1 / 0
6,751
519
3,046
11,723
10,363
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
EUFated
Sun Wukong
14
1 / 2 / 0
8,159
628
7,605
13,845
9,806
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
Eärendïl
Merlin
11
0 / 2 / 0
6,207
477
540
5,216
2,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Camazotz
SleepingW0lf
Camazotz
12
0 / 1 / 1
6,508
501
3,674
7,989
2,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bans
AwilixAphroditeBake Kujira

VS

Bans
Maman BrigitteThothThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
15
2 / 0 / 1
8,692
669
5,950
6,992
3,039
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
 
Ao Kuang
15
3 / 1 / 2
7,960
612
7,107
9,957
3,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Kukulkan
Dutchcobra
Kukulkan
16
2 / 0 / 0
9,115
701
2,570
2,668
1,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
NilfHeimCris
Bacchus
11
0 / 1 / 5
6,870
528
5,015
10,146
10,151
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
WаgWаn
Bellona
14
0 / 0 / 2
8,694
669
9,281
11,293
15,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
2
Kills
7
7
Deaths
2
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
1
1
0
1
W
Jing Wei
 
Jing Wei
2
0
1
2.5
W
Ao Kuang
 
Ao Kuang
3
1
2
4
L
Sobek
Cryοnic
Sobek
0
1
0
0
W
Kukulkan
Dutchcobra
Kukulkan
2
0
0
2
L
Sun Wukong
EUFated
Sun Wukong
1
2
0
0.5
L
Merlin
Eärendïl
Merlin
0
2
0
0
W
Bacchus
NilfHeimCris
Bacchus
0
1
5
2.5
L
Camazotz
SleepingW0lf
Camazotz
0
1
1
0.5
W
Bellona
WаgWаn
Bellona
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,965
Damage
29,923
46,971
Taken
41,056
28,110
Mitigated
33,704
16,222
Healing
17,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
5,100
1,809
0
1,560
8,198
2,888
0
1,695
6,503
0
62,099
W
Jing Wei
 
Jing Wei
5,950
4,703
0
3,302
6,992
3,039
268
727
6,265
0
89,420
W
Ao Kuang
 
Ao Kuang
7,107
1,262
0
6,111
9,957
3,923
184
780
9,171
70,715
0
L
Sobek
Cryοnic
Sobek
3,046
644
0
4,801
11,723
10,363
0
5,487
6,185
33,760
0
W
Kukulkan
Dutchcobra
Kukulkan
2,570
352
0
873
2,668
1,147
0
455
2,173
93,146
2,242
L
Sun Wukong
EUFated
Sun Wukong
7,605
1,261
0
4,115
13,845
9,806
0
2,917
9,781
0
76,704
L
Merlin
Eärendïl
Merlin
540
153
0
659
5,216
2,056
0
1,475
3,690
39,508
490
W
Bacchus
NilfHeimCris
Bacchus
5,015
738
0
2,748
10,146
10,151
0
1,683
8,456
18,955
3,074
L
Camazotz
SleepingW0lf
Camazotz
3,674
1,577
0
5,087
7,989
2,997
0
2,574
5,364
0
45,411
W
Bellona
WаgWаn
Bellona
9,281
2,875
0
4,738
11,293
15,444
0
409
10,884
0
82,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,954
Gold Earned
41,331
469
Minions Killed
601
0
Camps Cleared
0
1,397,681
Distance Traveled
1,506,697
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,329
564
124
10
0
259,222
2
W
Jing Wei
8,692
669
143
11
0
274,194
0
W
Ao Kuang
7,960
612
109
8
0
341,577
0
L
Sobek
6,751
519
53
4
0
308,586
5
W
Kukulkan
9,115
701
176
14
0
303,768
5
L
Sun Wukong
8,159
628
128
10
0
265,101
0
L
Merlin
6,207
477
61
5
0
212,008
0
W
Bacchus
6,870
528
18
1
0
303,147
0
L
Camazotz
6,508
501
103
8
0
352,764
1
W
Bellona
8,694
669
155
12
0
284,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role