Player Matchup

Baron Samedi
Baron Samedi
Catman800
Baron Samedi
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 47L
1,529 Elo+
Party 1
Hou Yi
Hou Yi
GenuineLivid
Hou Yi
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 28L
1,597 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
VipersMight
Ah Muzen Cab
Level 125
God Stats
1W - 3L
1,500 SR
Queue Stats
47W - 47L
1,490 Elo+
Party 1
Team Averages
Level 77
1,500 SR
1,538 Elo+

VS

Team Averages
Level 76
1,509 SR
1,379 Elo+
Kukulkan
Kukulkan
BreakfastSyrup
Kukulkan
Level 60
God Stats
12W - 6L
1,506 SR
Queue Stats
27W - 24L
1,465 Elo+
Solo
Chiron
Chiron
Mr921Panda34
Chiron
Level 67
God Stats
1W - 4L
1,500 SR
Queue Stats
118W - 127L
1,235 Elo+
Solo
Vamana
Vamana
minecraftplayr7
Vamana
Level 101
God Stats
13W - 14L
1,521 SR
Queue Stats
13W - 15L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Catman800
Baron Samedi
16
3 / 3 / 5
11,961
704
13,285
16,516
10,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
17
3 / 4 / 5
11,771
692
7,391
16,782
7,668
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Muzen Cab
VipersMight
Ah Muzen Cab
18
3 / 1 / 6
12,774
751
10,430
16,933
7,687
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
19
2 / 3 / 3
12,233
720
14,289
10,985
5,600
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chiron
7
0 / 2 / 1
8,801
518
512
3,796
1,186
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mace

Mace

+10
Physical Power

19
4 / 4 / 2
12,401
729
15,591
20,134
22,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
9
Kills
6
8
Deaths
9
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
2
3
3
1.17
W
Baron Samedi
Catman800
Baron Samedi
3
3
5
1.83
W
Hou Yi
3
4
5
1.38
L
Chiron
0
2
1
0.25
W
Ah Muzen Cab
VipersMight
Ah Muzen Cab
3
1
6
6
L
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,106
Damage
30,392
50,231
Taken
34,915
25,797
Mitigated
29,113
13,165
Healing
4,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
14,289
391
0
0
10,985
5,600
623
5,193
5,678
72,134
0
W
Baron Samedi
Catman800
Baron Samedi
13,285
476
1,743
6,286
16,516
10,442
470
4,974
11,024
51,133
600
W
Hou Yi
7,391
2,181
0
3,405
16,782
7,668
1,410
4,963
11,191
0
31,618
L
Chiron
512
320
0
765
3,796
1,186
0
461
3,335
0
5,211
W
Ah Muzen Cab
VipersMight
Ah Muzen Cab
10,430
5,345
0
1,731
16,933
7,687
1,746
4,685
12,025
0
66,297
L
15,591
7,120
130
3,655
20,134
22,327
1,156
7,300
12,675
0
47,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,506
Gold Earned
33,435
202
Minions Killed
178
0
Camps Cleared
0
875,787
Distance Traveled
693,087
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
12,233
720
110
6
0
322,769
2
W
Baron Samedi
11,961
704
65
4
0
294,565
0
W
Hou Yi
11,771
692
31
2
0
267,286
0
L
Chiron
8,801
518
8
0
0
36,878
0
W
Ah Muzen Cab
12,774
751
106
6
0
313,936
0
L
Vamana
12,401
729
60
4
0
333,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role