Player Matchup

Charybdis
Charybdis
Captain_Oscarr
Charybdis
Level 139
God Stats
3W - 2L
1,500 SR
Queue Stats
190W - 214L
1,529 Elo+
Solo
Arachne
Arachne
King_Sol50
Arachne
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,636 Elo+
Solo
Surtr
Surtr
Legionz Hades
Surtr
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 113L
1,283 Elo+
Party 1
Xing Tian
Xing Tian
gabe246
Xing Tian
Level 158
God Stats
2W - 2L
1,500 SR
Queue Stats
234W - 226L
1,494 Elo+
Solo
Raijin
Raijin
iHunter SweetZ
Raijin
Level 150
God Stats
0W - 2L
1,500 SR
Queue Stats
152W - 140L
1,376 Elo+
Party 1
Team Averages
Level 137
1,500 SR
1,464 Elo+

VS

Team Averages
Level 157
1,500 SR
1,498 Elo+
Surtr
Surtr
ANBU_Queen
Surtr
Level 147
God Stats
6W - 6L
1,500 SR
Queue Stats
217W - 208L
1,622 Elo+
Solo
Thoth
Thoth
CPU Knight Zero
Thoth
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
304W - 308L
1,433 Elo+
Party 2
Hou Yi
Hou Yi
GrrtBaow3
Hou Yi
Level 138
God Stats
1W - 3L
1,500 SR
Queue Stats
240W - 240L
1,502 Elo+
Solo
Pele
Pele
LucianDrago
Pele
Level 187
God Stats
3W - 3L
1,500 SR
Queue Stats
270W - 275L
1,513 Elo+
Party 2
Persephone
Persephone
tengriii
Persephone
Level 157
God Stats
2W - 2L
1,500 SR
Queue Stats
206W - 218L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Captain_Oscarr
Charybdis
15
3 / 5 / 4
8,619
862
7,749
8,782
3,908
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
King_Sol50
Arachne
11
1 / 6 / 7
6,555
656
3,555
9,691
6,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 5 / 5
7,099
710
5,202
11,927
11,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
gabe246
Xing Tian
12
0 / 6 / 10
7,273
727
5,836
12,436
13,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
6 / 4 / 3
8,619
862
9,407
9,024
4,365
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
14
6 / 2 / 12
8,690
869
10,380
9,611
10,383
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

15
2 / 1 / 19
8,864
886
10,038
7,738
3,165
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
GrrtBaow3
Hou Yi
15
6 / 3 / 10
8,717
872
9,920
8,017
3,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
8 / 3 / 11
9,497
950
7,706
9,355
9,099
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Persephone
tengriii
Persephone
15
4 / 2 / 18
9,194
919
11,060
6,071
2,573
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
96
11
Kills
26
26
Deaths
11
29
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Surtr
6
2
12
6
W
2
1
19
11.5
L
Charybdis
Captain_Oscarr
Charybdis
3
5
4
1
W
Hou Yi
GrrtBaow3
Hou Yi
6
3
10
3.67
L
Arachne
King_Sol50
Arachne
1
6
7
0.75
L
1
5
5
0.7
W
8
3
11
4.5
L
Xing Tian
gabe246
Xing Tian
0
6
10
0.83
L
6
4
3
1.88
W
Persephone
tengriii
Persephone
4
2
18
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,749
Damage
49,104
51,860
Taken
40,792
40,287
Mitigated
28,501
7,688
Healing
14,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
10,380
2,165
1,277
3,745
9,611
10,383
56
4,278
5,250
2,946
20,524
W
10,038
251
804
2,223
7,738
3,165
458
4,795
2,943
20,803
0
L
Charybdis
Captain_Oscarr
Charybdis
7,749
4,540
780
1,398
8,782
3,908
0
3,724
4,964
0
22,628
W
Hou Yi
GrrtBaow3
Hou Yi
9,920
5,559
0
631
8,017
3,281
843
2,392
5,494
0
15,661
L
Arachne
King_Sol50
Arachne
3,555
1,919
184
1,197
9,691
6,865
0
4,317
5,374
0
7,528
L
5,202
891
281
1,402
11,927
11,437
15
5,165
6,376
894
9,728
W
7,706
954
305
1,727
9,355
9,099
148
2,374
6,859
0
19,394
L
Xing Tian
gabe246
Xing Tian
5,836
497
155
685
12,436
13,712
0
5,437
6,646
11,933
0
L
9,407
795
104
1,502
9,024
4,365
0
4,214
4,763
25,165
0
W
Persephone
tengriii
Persephone
11,060
249
1,549
2,150
6,071
2,573
348
2,238
3,789
25,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,165
Gold Earned
44,962
114
Minions Killed
179
0
Camps Cleared
0
805,654
Distance Traveled
909,834
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,690
869
35
4
0
185,940
1
W
Thoth
8,864
886
32
3
0
193,402
0
L
Charybdis
8,619
862
36
4
0
156,943
0
W
Hou Yi
8,717
872
27
3
0
151,615
1
L
Arachne
6,555
656
17
2
0
169,598
0
L
Surtr
7,099
710
13
1
0
170,481
0
W
Pele
9,497
950
33
3
0
168,716
0
L
Xing Tian
7,273
727
6
1
0
156,729
0
L
Raijin
8,619
862
42
4
0
151,903
0
W
Persephone
9,194
919
52
5
0
210,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role