Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
SumSum7
Tyr
Level 129
God Stats
25W - 22L
1,638 SR
Queue Stats
69W - 65L
1,430 Elo+
Party 2
King Arthur
King Arthur
Sv3nito
King Arthur
Level 136
God Stats
2W - 1L
1,500 SR
Queue Stats
84W - 74L
1,409 Elo+
Party 2
Odin
Odin
jowiii_01
Odin
Level 82
God Stats
0W - 5L
1,500 SR
Queue Stats
164W - 162L
1,385 Elo+
Party 3
Tiamat
Tiamat
mTrikii_
Tiamat
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
135W - 129L
1,361 Elo+
Party 3
Team Averages
Level 102
1,528 SR
1,417 Elo+

VS

Team Averages
Level 106
1,500 SR
1,593 Elo+
Janus
Janus
 
Janus
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Im_Meruem
Ganesha
Level 105
God Stats
3W - 3L
1,500 SR
Queue Stats
83W - 65L
1,532 Elo+
Party 1
Cliodhna
Cliodhna
Peak1
Cliodhna
Level 103
God Stats
2W - 2L
1,500 SR
Queue Stats
75W - 70L
1,562 Elo+
Solo
Izanami
Izanami
ShooTeurZ
Izanami
Level 26
God Stats
6W - 2L
1,500 SR
Queue Stats
120W - 101L
1,532 Elo+
Party 1
Vamana
Vamana
TolikVinogradov
Vamana
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
134W - 124L
1,841 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
10
1 / 4 / 0
4,986
499
2,372
8,936
5,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tyr
10
3 / 1 / 0
5,521
552
3,695
4,872
3,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

King Arthur
Sv3nito
King Arthur
9
0 / 3 / 2
4,969
497
7,893
8,588
7,857
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Odin
9
0 / 1 / 0
4,859
486
3,659
9,724
8,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
mTrikii_
Tiamat
9
0 / 2 / 1
4,947
495
1,738
4,850
2,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
2 / 0 / 0
6,203
620
2,403
3,925
1,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ganesha
Im_Meruem
Ganesha
9
0 / 1 / 5
5,489
549
1,980
8,467
4,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cliodhna
Peak1
Cliodhna
11
8 / 2 / 1
6,460
646
4,393
7,164
2,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
ShooTeurZ
Izanami
9
0 / 2 / 4
5,129
513
4,305
6,643
2,289
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 0 / 1
6,401
640
7,414
9,406
8,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
4
Kills
11
11
Deaths
5
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
1
4
0
0.25
W
Janus
 
Janus
2
0
0
2
W
Ganesha
Im_Meruem
Ganesha
0
1
5
2.5
W
Cliodhna
Peak1
Cliodhna
8
2
1
4.25
W
Izanami
ShooTeurZ
Izanami
0
2
4
1
L
Tyr
3
1
0
3
L
King Arthur
Sv3nito
King Arthur
0
3
2
0.33
W
1
0
1
1.5
L
Odin
0
1
0
0
L
Tiamat
mTrikii_
Tiamat
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,357
Damage
20,495
36,970
Taken
35,605
28,055
Mitigated
19,711
5,464
Healing
11,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
2,372
295
0
887
8,936
5,978
0
360
8,520
33,486
472
W
Janus
 
Janus
2,403
35
0
708
3,925
1,710
0
1,310
2,615
45,351
1,602
W
Ganesha
Im_Meruem
Ganesha
1,980
116
297
2,705
8,467
4,953
0
412
7,914
15,222
1,505
W
Cliodhna
Peak1
Cliodhna
4,393
590
0
3,745
7,164
2,476
0
587
6,475
0
33,620
W
Izanami
ShooTeurZ
Izanami
4,305
3,326
0
1,533
6,643
2,289
0
691
5,803
0
36,505
L
Tyr
3,695
511
0
1,539
4,872
3,289
0
332
4,540
1,020
28,166
L
King Arthur
Sv3nito
King Arthur
7,893
739
0
645
8,588
7,857
0
1,036
7,552
0
31,166
W
7,414
3,569
0
2,896
9,406
8,283
0
978
7,703
0
49,431
L
Odin
3,659
696
0
1,434
9,724
8,880
0
474
8,637
0
26,400
L
Tiamat
mTrikii_
Tiamat
1,738
405
0
959
4,850
2,051
0
1,691
2,989
24,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,282
Gold Earned
29,682
257
Minions Killed
300
0
Camps Cleared
0
1,007,127
Distance Traveled
1,008,454
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
4,986
499
63
6
0
187,596
0
W
Janus
6,203
620
83
8
0
215,569
0
W
Ganesha
5,489
549
11
1
0
199,271
0
W
Cliodhna
6,460
646
57
6
0
240,226
0
W
Izanami
5,129
513
81
8
0
174,515
0
L
Tyr
5,521
552
53
5
0
205,423
0
L
King Arthur
4,969
497
50
5
0
225,654
0
W
Vamana
6,401
640
68
7
0
178,873
0
L
Odin
4,859
486
48
5
0
175,016
0
L
Tiamat
4,947
495
43
4
0
213,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role