Player Matchup

Thoth
Thoth
Platinum III
 
Thoth
Platinum III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Platinum II
JoeOfTheForest
Apollo
Platinum II
Level 212
God Stats
2W - 0L
1,500 SR
Queue Stats
212W - 189L
1,860 MMR
Solo
Bellona
Bellona
Gold III
ShinOni
Bellona
Gold III
Level 154
God Stats
14W - 7L
1,815 SR
Queue Stats
70W - 55L
1,824 MMR
Solo
Fenrir
Fenrir
Gold II
TheBirdGuy
Fenrir
Gold II
Level 65
God Stats
2W - 2L
1,500 SR
Queue Stats
90W - 88L
1,825 MMR
Solo
Ymir
Ymir
Platinum IV
XxElcancerosxX
Ymir
Platinum IV
Level 126
God Stats
1W - 6L
1,093 SR
Queue Stats
114W - 105L
1,822 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 133
1,482 SR
1,766 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 156
1,515 SR
1,832 MMR
Hercules
Hercules
Gold III
AríinZ
Hercules
Gold III
Level 115
God Stats
15W - 21L
1,498 SR
Queue Stats
438W - 420L
1,822 MMR
Solo
Da Ji
Da Ji
Gold II
ExcelFanboy
Da Ji
Gold II
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
118W - 60L
1,870 MMR
Party 1
Ra
Ra
Gold II
FoXbb2
Ra
Gold II
Level 159
God Stats
2W - 2L
1,754 SR
Queue Stats
244W - 215L
1,831 MMR
Solo
Geb
Geb
Platinum IV
Σxcel
Geb
Platinum IV
Level 241
God Stats
9W - 14L
1,500 SR
Queue Stats
230W - 199L
1,774 MMR
Party 1
Hachiman
Hachiman
Platinum V
КАРОЛЬСЕКСА
Hachiman
Platinum V
Level 139
God Stats
8W - 7L
1,325 SR
Queue Stats
83W - 60L
1,864 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
6
0 / 1 / 1
3,267
653
166
1,881
423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
0 / 1 / 3
3,751
750
2,685
4,591
1,404
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bellona
ShinOni
Bellona
6
0 / 2 / 0
3,334
667
2,321
6,180
4,556
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fenrir
TheBirdGuy
Fenrir
7
4 / 1 / 0
3,953
791
2,043
2,864
965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 0 / 0
3,612
722
286
1,760
914
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
Ao KuangBake KujiraOsirisAres

VS

Bans
ThorAthenaAphroditeSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AríinZ
Hercules
7
2 / 0 / 0
4,652
930
3,829
4,253
1,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

8
3 / 1 / 0
3,997
799
3,836
4,113
1,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ra
7
0 / 2 / 1
3,720
744
1,083
2,804
896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Geb
Σxcel
Geb
6
0 / 1 / 0
3,224
645
518
3,979
2,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

1
0 / 0 / 0
2,475
495
0
0
0

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
6
4
Kills
5
5
Deaths
4
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
0
1
1
0.5
L
Hercules
AríinZ
Hercules
2
0
0
2
L
3
1
0
3
L
Ra
0
2
1
0.25
W
0
1
3
1.5
W
Bellona
ShinOni
Bellona
0
2
0
0
W
Fenrir
TheBirdGuy
Fenrir
4
1
0
4
W
0
0
0
0
L
Geb
Σxcel
Geb
0
1
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,501
Damage
9,266
17,276
Taken
15,149
8,262
Mitigated
6,389
6,206
Healing
6,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
166
0
0
265
1,881
423
0
291
1,590
13,820
626
L
Hercules
AríinZ
Hercules
3,829
1,636
0
2,068
4,253
1,990
0
0
3,867
0
27,791
L
3,836
1,677
0
2,021
4,113
1,442
0
183
3,892
0
17,923
L
Ra
1,083
183
156
848
2,804
896
0
131
2,673
20,803
364
W
2,685
1,801
0
1,422
4,591
1,404
0
588
4,003
0
22,764
W
Bellona
ShinOni
Bellona
2,321
592
0
2,136
6,180
4,556
0
0
5,780
0
14,262
W
Fenrir
TheBirdGuy
Fenrir
2,043
415
0
1,462
2,864
965
0
445
2,419
0
12,147
W
286
70
0
921
1,760
914
0
255
1,505
9,200
0
L
Geb
Σxcel
Geb
518
31
0
1,250
3,979
2,061
0
103
3,876
11,878
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,917
Gold Earned
18,068
128
Minions Killed
147
0
Camps Cleared
0
533,929
Distance Traveled
448,147
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
3,267
653
24
5
0
77,090
0
L
Hercules
4,652
930
52
10
0
105,234
0
L
Da Ji
3,997
799
39
8
0
140,771
0
L
Ra
3,720
744
42
8
0
110,331
0
W
Apollo
3,751
750
41
8
0
114,101
0
W
Bellona
3,334
667
29
6
0
113,624
0
W
Fenrir
3,953
791
24
5
0
119,489
2
W
Ymir
3,612
722
10
2
0
109,625
2
L
Geb
3,224
645
14
3
0
91,811
0
L
Hachiman
2,475
495
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role