Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
Cynecx
Bakasura
Level 116
God Stats
3W - 1L
1,478 SR
Queue Stats
11W - 15L
1,488 Elo+
Party 1
Ah Puch
Ah Puch
DeathSytheZero
Ah Puch
Level 157
God Stats
4W - 0L
1,914 SR
Queue Stats
112W - 113L
1,475 Elo+
Solo
Achilles
Achilles
Rohitk_99
Achilles
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 17L
1,447 Elo+
Party 3
Artio
Artio
patelgamer
Artio
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,297 Elo+
Party 3
Team Averages
Level 101
1,578 SR
1,441 Elo+

VS

Team Averages
Level 78
1,273 SR
1,429 Elo+
Hades
Hades
DailyBlown619
Hades
Level 49
God Stats
0W - 4L
1,180 SR
Queue Stats
4W - 14L
1,172 Elo+
Solo
Charon
Charon
FLΔCKO
Charon
Level 147
God Stats
1W - 2L
1,275 SR
Queue Stats
34W - 35L
1,606 Elo+
Solo
Ullr
Ullr
OiHoko
Ullr
Level 88
God Stats
1W - 3L
1,023 SR
Queue Stats
55W - 51L
1,432 Elo+
Party 2
Guan Yu
Guan Yu
XylanorV
Guan Yu
Level 28
God Stats
15W - 6L
1,388 SR
Queue Stats
55W - 44L
1,480 Elo+
Party 2
Chang'e
Chang'e
death7dealer
Chang'e
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
11
2 / 0 / 5
6,347
1,269
7,624
4,195
1,598
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bakasura
Cynecx
Bakasura
11
1 / 0 / 5
6,538
1,308
3,827
5,182
2,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 0 / 6
6,121
1,224
4,923
2,409
889
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Rohitk_99
Achilles
11
3 / 0 / 3
6,210
1,242
3,436
2,861
2,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artio
11
0 / 0 / 5
6,137
1,227
1,864
2,513
1,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

395

VS

Team 2 Tickets

357

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,652
1,130
2,938
5,385
3,113
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon
FLΔCKO
Charon
9
0 / 0 / 0
5,020
1,004
0
0
0
Ullr
OiHoko
Ullr
10
0 / 0 / 0
5,511
1,102
3,428
3,410
1,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
XylanorV
Guan Yu
10
0 / 1 / 0
5,434
1,087
3,668
7,130
5,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
death7dealer
Chang'e
10
0 / 4 / 0
5,500
1,100
3,592
7,937
2,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
0
7
Kills
0
0
Deaths
7
24
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
2
0
5
4.5
W
Bakasura
Cynecx
Bakasura
1
0
5
3.5
L
0
2
0
0
W
1
0
6
4
L
Charon
FLΔCKO
Charon
0
0
0
0
L
Ullr
OiHoko
Ullr
0
0
0
0
W
Achilles
Rohitk_99
Achilles
3
0
3
4.5
L
Guan Yu
XylanorV
Guan Yu
0
1
0
0
L
Chang'e
death7dealer
Chang'e
0
4
0
0
W
Artio
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,674
Damage
13,626
17,160
Taken
23,862
9,596
Mitigated
12,306
6,483
Healing
4,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
7,624
1,539
0
1,252
4,195
1,598
0
2,149
2,001
0
18,109
W
Bakasura
Cynecx
Bakasura
3,827
2,112
0
3,306
5,182
2,576
0
857
4,167
0
14,335
L
2,938
388
380
778
5,385
3,113
0
1,581
3,684
11,846
0
W
4,923
311
0
314
2,409
889
0
1,175
1,234
14,398
0
L
Charon
FLΔCKO
Charon
0
0
0
0
0
0
0
0
0
0
0
L
Ullr
OiHoko
Ullr
3,428
1,366
0
370
3,410
1,234
0
1,073
2,238
0
17,513
W
Achilles
Rohitk_99
Achilles
3,436
424
0
840
2,861
2,638
0
1,491
1,287
0
8,885
L
Guan Yu
XylanorV
Guan Yu
3,668
543
754
1,488
7,130
5,472
0
2,260
4,308
0
7,268
L
Chang'e
death7dealer
Chang'e
3,592
67
398
538
7,937
2,487
0
1,873
5,737
21,018
0
W
Artio
1,864
0
0
771
2,513
1,895
0
858
1,576
5,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,353
Gold Earned
27,117
103
Minions Killed
124
9
Camps Cleared
3
564,829
Distance Traveled
376,535
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
6,347
1,269
26
5
1
117,829
0
W
Bakasura
6,538
1,308
40
8
6
112,426
0
L
Hades
5,652
1,130
36
7
1
85,318
0
W
Ah Puch
6,121
1,224
24
5
0
97,697
0
L
Charon
5,020
1,004
0
0
0
0
0
L
Ullr
5,511
1,102
40
8
1
99,537
0
W
Achilles
6,210
1,242
9
2
2
107,636
0
L
Guan Yu
5,434
1,087
11
2
0
99,938
0
L
Chang'e
5,500
1,100
37
7
1
91,742
0
W
Artio
6,137
1,227
4
1
0
129,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role