Player Matchup

Loki
Loki
Bronze III
Bigpapi335034
Loki
Bronze III
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 43L
1,508 MMR
Party 1
Ix Chel
Ix Chel
Bronze III
KoboOnStix
Ix Chel
Bronze III
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 66L
1,264 MMR
Party 1
Achilles
Achilles
Gold V
moparjosh
Achilles
Gold V
Level 158
God Stats
4W - 2L
1,500 SR
Queue Stats
155W - 147L
1,571 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 123
1,500 SR
1,448 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 127
1,390 SR
1,475 MMR
Arachne
Arachne
Gold V
 
Arachne
Gold V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Bronze III
Th3Gold3n1
Bacchus
Bronze III
Level 88
God Stats
1W - 1L
1,350 SR
Queue Stats
3W - 7L
1,493 MMR
Solo
Merlin
Merlin
Gold IV
YonzWorld
Merlin
Gold IV
Level 134
God Stats
2W - 6L
1,321 SR
Queue Stats
307W - 351L
1,431 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 1
10,633
625
9,838
18,015
8,088
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ix Chel
KoboOnStix
Ix Chel
15
0 / 7 / 2
9,966
586
6,752
13,415
6,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
moparjosh
Achilles
16
2 / 0 / 0
10,556
621
15,824
23,881
32,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
Ne ZhaBake KujiraKuzenboThothPersephone

VS

Bans
AthenaXbalanqueDiscordiaHachimanChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
17
4 / 1 / 5
12,296
723
14,918
17,675
12,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Bacchus
Th3Gold3n1
Bacchus
18
2 / 2 / 7
11,399
671
9,209
18,514
23,902
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
YonzWorld
Merlin
20
4 / 0 / 6
13,099
771
22,133
9,649
5,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
3
Kills
10
10
Deaths
3
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
4
1
5
6.5
L
1
3
1
0.5
L
Ix Chel
KoboOnStix
Ix Chel
0
7
2
0.14
W
Bacchus
Th3Gold3n1
Bacchus
2
2
7
2.75
W
Merlin
YonzWorld
Merlin
4
0
6
7
L
Achilles
moparjosh
Achilles
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,414
Damage
46,260
55,311
Taken
45,838
47,083
Mitigated
41,644
6,420
Healing
14,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
14,918
10,801
0
8,309
17,675
12,700
1,513
1,785
15,301
0
61,729
L
9,838
1,249
0
412
18,015
8,088
0
7,507
9,986
0
60,027
L
Ix Chel
KoboOnStix
Ix Chel
6,752
577
1,884
967
13,415
6,356
80
9,120
4,029
41,945
0
W
Bacchus
Th3Gold3n1
Bacchus
9,209
512
0
2,680
18,514
23,902
0
4,412
13,122
15,867
534
W
Merlin
YonzWorld
Merlin
22,133
228
0
3,698
9,649
5,042
612
651
8,721
87,655
574
L
Achilles
moparjosh
Achilles
15,824
1,838
0
3,157
23,881
32,639
0
13,463
9,793
0
42,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,155
Gold Earned
36,794
222
Minions Killed
219
0
Camps Cleared
0
1,009,616
Distance Traveled
964,174
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,296
723
76
4
0
321,983
4
L
Loki
10,633
625
100
6
0
350,903
2
L
Ix Chel
9,966
586
69
4
0
297,895
3
W
Bacchus
11,399
671
9
1
0
309,412
0
W
Merlin
13,099
771
134
8
0
332,779
0
L
Achilles
10,556
621
53
3
0
360,818
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role