Player Matchup

Fenrir
Fenrir
PeppyDuck
Fenrir
Level 136
God Stats
7W - 5L
1,690 SR
Queue Stats
291W - 270L
1,537 Elo+
Solo
Cabrakan
Cabrakan
StarManBozo
Cabrakan
Level 153
God Stats
3W - 0L
1,715 SR
Queue Stats
68W - 42L
1,644 Elo+
Party 1
Baron Samedi
Baron Samedi
kniqd
Baron Samedi
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 60L
1,426 Elo+
Solo
Ravana
Ravana
ruso6965
Ravana
Level 105
God Stats
10W - 7L
1,654 SR
Queue Stats
119W - 105L
1,494 Elo+
Solo
Ullr
Ullr
wolfyALG
Ullr
Level 64
God Stats
7W - 6L
1,863 SR
Queue Stats
128W - 114L
1,566 Elo+
Party 1
Team Averages
Level 99
1,684 SR
1,534 Elo+

VS

Team Averages
Level 102
1,500 SR
1,498 Elo+
Bacchus
Bacchus
JustGemini
Bacchus
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
RiberDK
Danzaburou
Level 148
God Stats
0W - 3L
1,500 SR
Queue Stats
258W - 270L
1,518 Elo+
Solo
Anhur
Anhur
Tyché
Anhur
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 39L
1,523 Elo+
Solo
Jormungandr
Jormungandr
jui1
Jormungandr
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 2
Awilix
Awilix
monty_2k_
Awilix
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 30L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
PeppyDuck
Fenrir
14
1 / 2 / 7
7,954
530
6,590
13,959
8,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cabrakan
StarManBozo
Cabrakan
12
1 / 2 / 4
7,308
487
5,603
10,921
11,970
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Baron Samedi
kniqd
Baron Samedi
15
3 / 0 / 2
8,283
552
7,736
6,032
2,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
ruso6965
Ravana
15
8 / 3 / 4
8,849
590
9,662
11,859
5,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ullr
14
2 / 0 / 1
8,366
558
4,290
7,725
3,898
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
JustGemini
Bacchus
11
1 / 5 / 2
7,109
474
5,165
10,370
10,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
RiberDK
Danzaburou
13
1 / 3 / 2
7,633
509
8,592
8,142
4,237
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anhur
Tyché
Anhur
13
1 / 3 / 0
7,996
533
5,427
13,080
5,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
jui1
Jormungandr
11
1 / 1 / 3
7,318
488
5,904
8,429
6,049
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Awilix
monty_2k_
Awilix
13
3 / 3 / 4
7,755
517
3,827
12,508
5,370
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
18
15
Kills
7
7
Deaths
15
18
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bacchus
JustGemini
Bacchus
1
5
2
0.4
W
Fenrir
PeppyDuck
Fenrir
1
2
7
2.25
L
Danzaburou
RiberDK
Danzaburou
1
3
2
0.67
W
Cabrakan
StarManBozo
Cabrakan
1
2
4
1.5
L
Anhur
Tyché
Anhur
1
3
0
0.33
L
Jormungandr
jui1
Jormungandr
1
1
3
2.5
W
Baron Samedi
kniqd
Baron Samedi
3
0
2
4
L
Awilix
monty_2k_
Awilix
3
3
4
1.67
W
Ravana
ruso6965
Ravana
8
3
4
3.33
W
Ullr
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,881
Damage
28,915
50,496
Taken
52,529
32,536
Mitigated
31,034
17,971
Healing
9,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
JustGemini
Bacchus
5,165
631
0
1,453
10,370
10,234
0
192
10,178
27,614
353
W
Fenrir
PeppyDuck
Fenrir
6,590
2,482
0
5,449
13,959
8,182
51
4,261
9,112
0
49,161
L
Danzaburou
RiberDK
Danzaburou
8,592
3,865
239
1,913
8,142
4,237
616
2,837
5,305
0
59,749
W
Cabrakan
StarManBozo
Cabrakan
5,603
883
0
2,016
10,921
11,970
0
2,947
7,930
20,835
568
L
Anhur
Tyché
Anhur
5,427
1,999
0
3,067
13,080
5,144
0
5,432
7,648
0
63,426
L
Jormungandr
jui1
Jormungandr
5,904
1,792
0
2,471
8,429
6,049
60
2,222
6,207
21,647
442
W
Baron Samedi
kniqd
Baron Samedi
7,736
424
953
2,152
6,032
2,598
500
0
6,032
51,225
1,047
L
Awilix
monty_2k_
Awilix
3,827
1,496
0
599
12,508
5,370
321
2,488
10,020
0
52,293
W
Ravana
ruso6965
Ravana
9,662
3,016
0
5,649
11,859
5,888
294
1,628
10,083
0
64,951
W
Ullr
4,290
1,291
0
1,752
7,725
3,898
0
1,232
6,493
0
73,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,760
Gold Earned
37,811
396
Minions Killed
380
0
Camps Cleared
0
1,527,200
Distance Traveled
1,448,819
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,109
474
64
4
0
291,881
0
W
Fenrir
7,954
530
76
5
0
293,248
2
L
Danzaburou
7,633
509
106
7
0
265,800
4
W
Cabrakan
7,308
487
16
1
0
294,062
7
L
Anhur
7,996
533
99
7
0
242,066
2
L
Jormungandr
7,318
488
34
2
0
323,534
7
W
Baron Samedi
8,283
552
84
6
0
278,353
0
L
Awilix
7,755
517
77
5
0
325,538
0
W
Ravana
8,849
590
86
6
0
331,477
0
W
Ullr
8,366
558
134
9
0
330,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role