Player Matchup

Achilles
Achilles
Silver IV
 
Achilles
Silver IV
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Silver I
 
Jing Wei
Silver I
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Gold V
 
Mercury
Gold V
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Silver III
Mikes1337
Bellona
Silver III
Level 109
God Stats
4W - 7L
1,713 SR
Queue Stats
62W - 73L
1,369 MMR
Solo
Kukulkan
Kukulkan
Gold IV
stop2341
Kukulkan
Gold IV
Level 125
God Stats
10W - 12L
1,287 SR
Queue Stats
82W - 84L
1,383 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 139
1,500 SR
1,450 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 117
1,472 SR
1,377 MMR
Bake Kujira
Bake Kujira
Silver III
Il Bennny Il
Bake Kujira
Silver III
Level 119
God Stats
20W - 17L
1,673 SR
Queue Stats
80W - 122L
1,395 MMR
Solo
Pele
Pele
Silver II
JoshsBar
Pele
Silver II
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 79L
1,367 MMR
Party 1
Rama
Rama
Silver II
Vinqxy
Rama
Silver II
Level 130
God Stats
2W - 2L
1,500 SR
Queue Stats
111W - 110L
1,369 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold V
saimonlebon_
Cu Chulainn
Gold V
Level 166
God Stats
9W - 4L
1,186 SR
Queue Stats
318W - 323L
1,374 MMR
Solo
Nox
Nox
Silver I
zatox96
Nox
Silver I
Level 106
God Stats
8W - 5L
1,500 SR
Queue Stats
242W - 245L
1,381 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
6
0 / 0 / 0
3,743
624
1,313
3,464
2,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jing Wei
 
Jing Wei
6
0 / 2 / 0
3,406
568
1,283
4,152
1,038
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Mercury
 
Mercury
5
0 / 1 / 0
3,262
544
724
3,520
1,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Mikes1337
Bellona
7
0 / 2 / 0
4,149
692
3,038
7,303
7,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
stop2341
Kukulkan
8
0 / 1 / 0
4,394
732
853
2,726
955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
Ao KuangAgniThoth

VS

Bans
He BoThanatosSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
Il Bennny Il
Bake Kujira
7
1 / 0 / 4
4,238
706
1,564
3,244
2,086
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pele
8
2 / 0 / 1
4,163
694
1,321
4,724
1,785
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Rama
Vinqxy
Rama
8
2 / 0 / 2
4,304
717
3,413
2,576
753
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cu Chulainn
saimonlebon_
Cu Chulainn
8
1 / 0 / 1
4,844
807
3,754
6,695
4,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nox
8
0 / 0 / 0
4,239
707
562
1,671
600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
14
0
Kills
6
6
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
0
0
0
L
Jing Wei
 
Jing Wei
0
2
0
0
L
Mercury
 
Mercury
0
1
0
0
W
Bake Kujira
Il Bennny Il
Bake Kujira
1
0
4
3
W
Pele
2
0
1
2.5
L
Bellona
Mikes1337
Bellona
0
2
0
0
W
Rama
Vinqxy
Rama
2
0
2
3
W
Cu Chulainn
saimonlebon_
Cu Chulainn
1
0
1
1.5
L
Kukulkan
stop2341
Kukulkan
0
1
0
0
W
Nox
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,211
Damage
10,614
21,165
Taken
18,910
13,157
Mitigated
9,252
5,373
Healing
6,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
1,313
156
0
1,609
3,464
2,282
0
891
2,573
0
9,827
L
Jing Wei
 
Jing Wei
1,283
870
0
813
4,152
1,038
0
553
3,599
0
16,483
L
Mercury
 
Mercury
724
209
0
389
3,520
1,178
0
127
3,393
0
11,909
W
Bake Kujira
Il Bennny Il
Bake Kujira
1,564
228
0
1,443
3,244
2,086
0
127
3,117
18,793
0
W
Pele
1,321
343
0
867
4,724
1,785
0
98
4,626
0
26,450
L
Bellona
Mikes1337
Bellona
3,038
1,003
0
2,112
7,303
7,704
0
188
7,115
0
28,399
W
Rama
Vinqxy
Rama
3,413
2,673
0
1,574
2,576
753
0
138
2,438
0
25,464
W
Cu Chulainn
saimonlebon_
Cu Chulainn
3,754
989
0
1,923
6,695
4,028
0
0
6,246
0
33,150
L
Kukulkan
stop2341
Kukulkan
853
124
0
450
2,726
955
0
340
2,386
29,413
0
W
Nox
562
118
0
746
1,671
600
0
490
1,181
25,535
806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,954
Gold Earned
21,788
183
Minions Killed
239
0
Camps Cleared
0
618,754
Distance Traveled
725,992
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
3,743
624
14
2
0
131,020
0
L
Jing Wei
3,406
568
28
5
0
126,081
2
L
Mercury
3,262
544
27
5
0
108,864
0
W
Bake Kujira
4,238
706
36
6
0
156,438
0
W
Pele
4,163
694
45
8
0
168,339
1
L
Bellona
4,149
692
52
9
0
135,489
0
W
Rama
4,304
717
46
8
0
137,683
0
W
Cu Chulainn
4,844
807
52
9
0
131,216
0
L
Kukulkan
4,394
732
62
10
0
117,300
0
W
Nox
4,239
707
60
10
0
132,316
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role