Player Matchup

Raijin
Raijin
Bronze III
AR_527
Raijin
Bronze III
Level 121
God Stats
2W - 3L
1,277 SR
Queue Stats
32W - 34L
1,500 MMR
Solo
Osiris
Osiris
Bronze III
Kubozuka27
Osiris
Bronze III
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver II
Legatus Numeri
Morgan Le Fay
Silver II
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,411 MMR
Solo
Geb
Geb
Gold V
ZayJuggALot
Geb
Gold V
Level 158
God Stats
2W - 2L
1,651 SR
Queue Stats
80W - 81L
1,439 MMR
Solo
Thor
Thor
Bronze III
庭下饮酒谪仙人
Thor
Bronze III
Level 157
God Stats
9W - 8L
1,500 SR
Queue Stats
120W - 136L
1,431 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 136
1,486 SR
1,456 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 124
1,600 SR
1,456 MMR
Thoth
Thoth
Bronze III
EssentiaI
Thoth
Bronze III
Level 166
God Stats
3W - 1L
1,500 SR
Queue Stats
39W - 33L
1,366 MMR
Solo
Sobek
Sobek
Silver II
LunarScratch
Sobek
Silver II
Level 100
God Stats
1W - 1L
1,300 SR
Queue Stats
52W - 46L
1,448 MMR
Party 1
Horus
Horus
Silver II
Solfearion
Horus
Silver II
Level 72
God Stats
6W - 3L
1,745 SR
Queue Stats
52W - 46L
1,448 MMR
Party 1
Awilix
Awilix
Gold V
Zenomk
Awilix
Gold V
Level 127
God Stats
3W - 1L
1,683 SR
Queue Stats
26W - 28L
1,479 MMR
Solo
Izanami
Izanami
Gold IV
ZombieChomper21
Izanami
Gold IV
Level 157
God Stats
19W - 17L
1,769 SR
Queue Stats
124W - 117L
1,540 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
AR_527
Raijin
16
0 / 0 / 0
8,802
518
3,740
9,028
2,733
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Osiris
Kubozuka27
Osiris
12
0 / 5 / 0
7,515
442
10,548
19,460
21,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Morgan Le Fay
Legatus Numeri
Morgan Le Fay
14
1 / 5 / 1
7,982
470
6,159
10,776
4,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 3 / 1
6,793
400
3,221
12,301
7,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
0 / 3 / 0
7,242
426
4,930
15,196
5,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Bans
SkadiBake KujiraRavana

VS

Bans
VamanaMaman BrigitteJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
EssentiaI
Thoth
17
2 / 0 / 2
10,348
609
10,629
7,659
2,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 1 / 6
8,656
509
2,312
11,151
10,766
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Horus
17
4 / 0 / 2
10,951
644
13,768
16,704
14,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Awilix
Zenomk
Awilix
15
4 / 0 / 2
9,020
531
9,489
10,406
4,899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

18
5 / 1 / 1
11,409
671
8,414
10,816
4,834
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
29
2
Kills
16
16
Deaths
2
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Raijin
AR_527
Raijin
0
0
0
0
W
Thoth
EssentiaI
Thoth
2
0
2
3
L
Osiris
Kubozuka27
Osiris
0
5
0
0
L
Morgan Le Fay
Legatus Numeri
Morgan Le Fay
1
5
1
0.3
W
1
1
6
4
W
Horus
4
0
2
5
L
1
3
1
0.5
W
Awilix
Zenomk
Awilix
4
0
2
5
W
5
1
1
5.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,598
Damage
44,612
66,761
Taken
56,736
41,559
Mitigated
37,841
16,119
Healing
18,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
AR_527
Raijin
3,740
365
0
5,104
9,028
2,733
0
4,780
4,248
95,874
514
W
Thoth
EssentiaI
Thoth
10,629
705
0
1,434
7,659
2,895
460
3,304
4,307
93,125
1,489
L
Osiris
Kubozuka27
Osiris
10,548
3,140
0
2,578
19,460
21,419
0
1,520
16,623
2,036
56,150
L
Morgan Le Fay
Legatus Numeri
Morgan Le Fay
6,159
403
0
780
10,776
4,476
0
982
9,794
59,579
1,063
W
2,312
424
0
4,208
11,151
10,766
30
2,918
8,233
24,744
0
W
Horus
13,768
6,299
964
7,657
16,704
14,447
39
723
14,547
0
95,663
L
3,221
609
0
1,202
12,301
7,487
0
4,521
7,780
9,333
2,011
W
Awilix
Zenomk
Awilix
9,489
4,181
0
1,439
10,406
4,899
0
1,301
9,009
0
94,910
W
8,414
5,541
0
2,890
10,816
4,834
100
5,537
5,279
0
116,393
L
4,930
552
0
6,455
15,196
5,444
0
631
14,511
0
59,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,334
Gold Earned
50,384
469
Minions Killed
659
0
Camps Cleared
0
1,506,573
Distance Traveled
1,839,827
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,802
518
177
10
0
319,244
3
W
Thoth
10,348
609
160
9
0
327,050
0
L
Osiris
7,515
442
93
5
0
272,923
2
L
Morgan Le Fay
7,982
470
86
5
0
335,244
0
W
Sobek
8,656
509
29
2
0
362,760
0
W
Horus
10,951
644
150
9
0
384,545
2
L
Geb
6,793
400
21
1
0
293,280
3
W
Awilix
9,020
531
124
7
0
440,339
0
W
Izanami
11,409
671
196
12
0
325,133
0
L
Thor
7,242
426
92
5
0
285,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role