Player Matchup

Shiva
Shiva
 
Shiva
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Airstrike994
Morgan Le Fay
Level 123
God Stats
1W - 2L
1,715 SR
Queue Stats
11W - 7L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
Koelkastlamp
Zhong Kui
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 58L
1,510 Elo+
Party 3
Rama
Rama
Rogerb0ger
Rama
Level 15
God Stats
25W - 19L
1,821 SR
Queue Stats
154W - 129L
1,514 Elo+
Party 3
Fenrir
Fenrir
TGHornet
Fenrir
Level 102
God Stats
3W - 3L
1,519 SR
Queue Stats
31W - 28L
1,473 Elo+
Party 2
Team Averages
Level 89
1,611 SR
1,499 Elo+

VS

Team Averages
Level 90
1,569 SR
1,467 Elo+
Ah Muzen Cab
Ah Muzen Cab
Phenix1717
Ah Muzen Cab
Level 102
God Stats
2W - 0L
1,687 SR
Queue Stats
10W - 7L
1,424 Elo+
Party 1
Ishtar
Ishtar
TheJedi005
Ishtar
Level 22
God Stats
1W - 0L
1,667 SR
Queue Stats
6W - 8L
1,471 Elo+
Solo
Tsukuyomi
Tsukuyomi
Tisus
Tsukuyomi
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,470 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
aammo
Morgan Le Fay
Level 147
God Stats
3W - 1L
1,493 SR
Queue Stats
3W - 3L
1,471 Elo+
Party 1
Bacchus
Bacchus
sarbaz7000
Bacchus
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
14
0 / 5 / 5
8,056
732
9,041
13,259
13,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Morgan Le Fay
Airstrike994
Morgan Le Fay
15
1 / 5 / 4
8,236
749
9,277
10,361
4,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
Koelkastlamp
Zhong Kui
15
0 / 5 / 4
8,242
749
7,769
11,502
8,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

15
4 / 0 / 1
8,702
791
5,264
8,882
3,767
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
TGHornet
Fenrir
14
3 / 5 / 1
8,317
756
5,586
10,663
5,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Phenix1717
Ah Muzen Cab
17
3 / 2 / 10
9,737
885
10,369
9,723
4,484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ishtar
TheJedi005
Ishtar
16
2 / 2 / 9
9,227
839
6,743
9,414
3,737
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
Tisus
Tsukuyomi
16
5 / 1 / 11
9,608
873
11,508
12,530
7,933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
aammo
Morgan Le Fay
18
9 / 2 / 7
10,757
978
11,446
9,785
4,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
sarbaz7000
Bacchus
15
1 / 1 / 12
8,617
783
5,850
8,069
9,978
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
69
8
Kills
20
20
Deaths
8
15
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
0
5
5
0.5
L
Morgan Le Fay
Airstrike994
Morgan Le Fay
1
5
4
0.6
L
Zhong Kui
Koelkastlamp
Zhong Kui
0
5
4
0.4
W
Ah Muzen Cab
Phenix1717
Ah Muzen Cab
3
2
10
4
L
4
0
1
4.5
L
Fenrir
TGHornet
Fenrir
3
5
1
0.7
W
Ishtar
TheJedi005
Ishtar
2
2
9
3.25
W
Tsukuyomi
Tisus
Tsukuyomi
5
1
11
10.5
W
Morgan Le Fay
aammo
Morgan Le Fay
9
2
7
6.25
W
Bacchus
sarbaz7000
Bacchus
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,937
Damage
45,916
54,667
Taken
49,521
36,305
Mitigated
30,563
7,081
Healing
6,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
9,041
280
107
1,701
13,259
13,493
0
5,484
7,736
0
26,569
L
Morgan Le Fay
Airstrike994
Morgan Le Fay
9,277
965
0
739
10,361
4,717
0
2,324
7,958
28,226
464
L
Zhong Kui
Koelkastlamp
Zhong Kui
7,769
551
0
2,278
11,502
8,444
69
4,535
6,861
30,268
0
W
Ah Muzen Cab
Phenix1717
Ah Muzen Cab
10,369
1,746
0
731
9,723
4,484
2,089
3,795
5,785
0
37,311
L
5,264
3,770
0
1,255
8,882
3,767
112
1,488
7,394
0
17,727
L
Fenrir
TGHornet
Fenrir
5,586
713
0
1,001
10,663
5,884
0
2,750
7,834
0
17,507
W
Ishtar
TheJedi005
Ishtar
6,743
3,697
0
2,425
9,414
3,737
3,983
2,426
6,781
0
26,407
W
Tsukuyomi
Tisus
Tsukuyomi
11,508
1,451
0
1,186
12,530
7,933
41
4,803
7,434
0
31,172
W
Morgan Le Fay
aammo
Morgan Le Fay
11,446
509
0
325
9,785
4,431
1,132
3,143
6,515
43,249
0
W
Bacchus
sarbaz7000
Bacchus
5,850
329
304
1,192
8,069
9,978
155
2,593
5,327
8,996
838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,553
Gold Earned
47,946
201
Minions Killed
243
0
Camps Cleared
0
1,035,808
Distance Traveled
1,176,770
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
8,056
732
39
4
0
223,231
0
L
Morgan Le Fay
8,236
749
40
4
0
205,332
0
L
Zhong Kui
8,242
749
60
5
0
206,834
0
W
Ah Muzen Cab
9,737
885
84
8
0
226,672
0
L
Rama
8,702
791
32
3
0
198,974
0
L
Fenrir
8,317
756
30
3
0
201,437
0
W
Ishtar
9,227
839
49
4
0
226,817
0
W
Tsukuyomi
9,608
873
30
3
0
247,019
0
W
Morgan Le Fay
10,757
978
72
7
0
249,865
0
W
Bacchus
8,617
783
8
1
0
226,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role