Player Matchup

Achilles
Achilles
 
Achilles
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
MR-0_0-3MAR
Cerberus
Level 126
God Stats
4W - 2L
1,500 SR
Queue Stats
506W - 517L
1,407 Elo+
Party 1
Cliodhna
Cliodhna
Q-ohg
Cliodhna
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
232W - 218L
1,451 Elo+
Party 1
Vulcan
Vulcan
Waiiikiki
Vulcan
Level 126
God Stats
24W - 10L
1,720 SR
Queue Stats
675W - 637L
1,564 Elo+
Solo
Medusa
Medusa
annunaki-Ghost99
Medusa
Level 57
God Stats
11W - 8L
1,527 SR
Queue Stats
33W - 37L
1,432 Elo+
Solo
Team Averages
Level 96
1,549 SR
1,471 Elo+

VS

Team Averages
Level 105
1,574 SR
1,494 Elo+
Olorun
Olorun
BasedBigJesus
Olorun
Level 82
God Stats
1W - 1L
1,832 SR
Queue Stats
37W - 34L
1,551 Elo+
Party 3
Hel
Hel
KRipTorniuS
Hel
Level 65
God Stats
1W - 1L
1,752 SR
Queue Stats
19W - 28L
1,478 Elo+
Solo
Amaterasu
Amaterasu
OsmiumCrusader76
Amaterasu
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 104L
1,562 Elo+
Party 3
Ratatoskr
Ratatoskr
boyslayyyer
Ratatoskr
Level 125
God Stats
1W - 3L
1,285 SR
Queue Stats
33W - 35L
1,348 Elo+
Party 2
Chiron
Chiron
brandansmith01
Chiron
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 31L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
0 / 0 / 0
5,391
539
5,944
9,047
8,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
MR-0_0-3MAR
Cerberus
10
3 / 0 / 3
5,603
560
4,231
5,045
2,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cliodhna
Q-ohg
Cliodhna
9
1 / 1 / 1
4,832
483
2,642
7,894
2,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Vulcan
Waiiikiki
Vulcan
11
1 / 0 / 1
6,020
602
4,850
1,607
533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 1 / 2
6,033
603
7,062
4,513
1,620
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
4,422
442
3,895
9,582
3,119
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

8
1 / 3 / 0
4,337
434
1,280
4,837
1,293
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Amaterasu
11
1 / 0 / 0
6,289
629
4,721
10,664
9,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ratatoskr
boyslayyyer
Ratatoskr
9
0 / 0 / 1
4,861
486
2,564
7,236
2,804
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 2 / 0
5,110
511
1,229
5,579
1,964
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
4
8
Kills
2
2
Deaths
8
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
0
0
0
0
L
0
3
1
0.17
L
1
3
0
0.33
W
Cerberus
MR-0_0-3MAR
Cerberus
3
0
3
4.5
L
Amaterasu
1
0
0
1
W
Cliodhna
Q-ohg
Cliodhna
1
1
1
1.5
W
Vulcan
Waiiikiki
Vulcan
1
0
1
1.5
W
3
1
2
4
L
Ratatoskr
boyslayyyer
Ratatoskr
0
0
1
0.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,729
Damage
13,689
28,106
Taken
37,898
15,340
Mitigated
18,401
12,076
Healing
11,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
5,944
1,714
0
4,303
9,047
8,370
0
0
9,047
0
41,547
L
3,895
1,985
0
1,914
9,582
3,119
0
2,380
7,026
27,382
3,032
L
1,280
306
849
981
4,837
1,293
0
1,003
3,756
11,824
0
W
Cerberus
MR-0_0-3MAR
Cerberus
4,231
50
78
2,636
5,045
2,145
239
2,284
2,761
25,521
0
L
Amaterasu
4,721
2,773
0
5,580
10,664
9,221
0
494
9,097
0
51,140
W
Cliodhna
Q-ohg
Cliodhna
2,642
690
0
4,434
7,894
2,672
0
302
7,592
0
32,334
W
Vulcan
Waiiikiki
Vulcan
4,850
1,813
0
375
1,607
533
0
0
1,607
48,065
1,874
W
7,062
1,987
0
250
4,513
1,620
240
2,454
2,059
0
49,763
L
Ratatoskr
boyslayyyer
Ratatoskr
2,564
937
0
975
7,236
2,804
0
814
6,356
0
41,550
L
1,229
324
64
1,284
5,579
1,964
0
4,054
1,521
0
38,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,879
Gold Earned
25,019
361
Minions Killed
295
0
Camps Cleared
0
1,054,286
Distance Traveled
999,071
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
5,391
539
69
7
0
194,103
0
L
Olorun
4,422
442
31
3
0
191,695
0
L
Hel
4,337
434
24
2
0
195,832
1
W
Cerberus
5,603
560
91
9
0
208,816
2
L
Amaterasu
6,289
629
104
10
0
205,648
0
W
Cliodhna
4,832
483
72
7
0
247,223
0
W
Vulcan
6,020
602
73
7
0
200,724
0
W
Medusa
6,033
603
56
6
0
203,420
0
L
Ratatoskr
4,861
486
67
7
0
250,592
0
L
Chiron
5,110
511
69
7
0
155,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role