Player Matchup

Mulan
Mulan
 
Mulan
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Braundon
Hun Batz
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,161 Elo+
Party 1
Sol
Sol
Jhondie
Sol
Level 35
God Stats
5W - 11L
1,425 SR
Queue Stats
158W - 186L
1,254 Elo+
Solo
Ne Zha
Ne Zha
hboosh333
Ne Zha
Level 107
God Stats
2W - 7L
1,500 SR
Queue Stats
116W - 118L
1,509 Elo+
Solo
Kukulkan
Kukulkan
vXiphos
Kukulkan
Level 68
God Stats
1W - 0L
1,222 SR
Queue Stats
1W - 3L
1,170 Elo+
Party 1
Team Averages
Level 74
1,429 SR
1,319 Elo+

VS

Team Averages
Level 68
1,443 SR
1,451 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
KudieFox12
Cupid
Level 160
God Stats
2W - 6L
1,298 SR
Queue Stats
28W - 32L
1,375 Elo+
Solo
Izanami
Izanami
NokiDelfino
Izanami
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,500 Elo+
Party 2
Sol
Sol
elektra_thunder
Sol
Level 43
God Stats
7W - 11L
1,419 SR
Queue Stats
15W - 24L
1,380 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
0 / 0 / 9
6,748
1,350
2,759
4,431
4,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
Braundon
Hun Batz
13
6 / 2 / 5
8,132
1,626
9,306
6,112
3,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sol
10
0 / 0 / 0
5,427
1,085
0
0
0
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ne Zha
hboosh333
Ne Zha
11
0 / 1 / 5
6,474
1,295
1,647
2,816
1,127
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Mace

Mace

+10
Physical Power

Kukulkan
vXiphos
Kukulkan
14
9 / 0 / 6
8,509
1,702
15,932
3,718
1,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Team 1 Tickets

366

VS

Team 2 Tickets

287

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
11
2 / 1 / 1
6,752
1,350
4,856
6,618
6,172
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
 
Scylla
11
1 / 3 / 1
6,589
1,318
3,448
6,722
2,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cupid
11
0 / 0 / 1
5,949
1,190
883
658
224
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
NokiDelfino
Izanami
11
0 / 8 / 2
5,904
1,181
2,948
11,066
4,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 3 / 2
5,960
1,192
1,872
9,079
3,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
15
Kills
3
3
Deaths
15
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
0
0
9
4.5
L
Cu Chulainn
 
Cu Chulainn
2
1
1
2.5
L
Scylla
 
Scylla
1
3
1
0.5
W
Hun Batz
Braundon
Hun Batz
6
2
5
4.25
W
Sol
0
0
0
0
L
Cupid
0
0
1
0.5
L
Izanami
NokiDelfino
Izanami
0
8
2
0.13
L
0
3
2
0.33
W
Ne Zha
hboosh333
Ne Zha
0
1
5
2.5
W
Kukulkan
vXiphos
Kukulkan
9
0
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,644
Damage
14,007
17,077
Taken
34,143
10,061
Mitigated
16,395
802
Healing
3,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
2,759
366
0
290
4,431
4,262
0
1,689
2,742
0
9,301
L
Cu Chulainn
 
Cu Chulainn
4,856
1,587
0
1,149
6,618
6,172
0
1,909
4,537
0
16,568
L
Scylla
 
Scylla
3,448
508
0
0
6,722
2,402
0
3,008
3,714
18,561
332
W
Hun Batz
Braundon
Hun Batz
9,306
3,472
0
0
6,112
3,211
0
1,759
4,353
0
17,004
W
Sol
0
0
0
0
0
0
0
0
0
0
0
L
Cupid
883
396
532
200
658
224
0
120
538
0
8,152
L
Izanami
NokiDelfino
Izanami
2,948
2,357
0
283
11,066
4,288
0
5,443
5,543
0
9,802
L
1,872
888
0
1,318
9,079
3,309
0
5,452
3,582
7,977
716
W
Ne Zha
hboosh333
Ne Zha
1,647
189
151
241
2,816
1,127
0
456
2,360
0
8,581
W
Kukulkan
vXiphos
Kukulkan
15,932
1,936
0
120
3,718
1,461
0
1,150
2,568
40,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,290
Gold Earned
31,154
116
Minions Killed
101
4
Camps Cleared
4
384,160
Distance Traveled
448,046
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,748
1,350
16
3
1
96,207
0
L
Cu Chulainn
6,752
1,350
26
5
0
109,487
1
L
Scylla
6,589
1,318
42
8
2
105,470
0
W
Hun Batz
8,132
1,626
18
4
3
102,816
0
W
Sol
5,427
1,085
0
0
0
0
0
L
Cupid
5,949
1,190
6
1
1
65,980
0
L
Izanami
5,904
1,181
13
3
1
80,154
0
L
Sol
5,960
1,192
14
3
0
86,955
0
W
Ne Zha
6,474
1,295
19
4
0
80,021
0
W
Kukulkan
8,509
1,702
63
13
0
105,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role