Player Matchup

Osiris
Osiris
Silver II
Agent Bearr
Osiris
Silver II
Level 69
God Stats
2W - 1L
1,734 SR
Queue Stats
59W - 62L
1,453 MMR
Solo
Anubis
Anubis
Silver I
AsapHxCanelO
Anubis
Silver I
Level 126
God Stats
6W - 5L
1,500 SR
Queue Stats
518W - 521L
1,452 MMR
Solo
Sol
Sol
Silver I
Ciostek
Sol
Silver I
Level 128
God Stats
1W - 1L
1,318 SR
Queue Stats
118W - 124L
1,476 MMR
Party 2
Da Ji
Da Ji
Bronze III
Doume
Da Ji
Bronze III
Level 143
God Stats
1W - 1L
1,318 SR
Queue Stats
9W - 5L
1,447 MMR
Solo
Achilles
Achilles
Silver II
zawados
Achilles
Silver II
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
128W - 131L
1,430 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 124
1,474 SR
1,451 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 97
1,456 SR
1,482 MMR
Tsukuyomi
Tsukuyomi
Gold V
 
Tsukuyomi
Gold V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Bronze IV
 
Hachiman
Bronze IV
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Ra
Ra
Bronze III
BraustinBaby
Ra
Bronze III
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,454 MMR
Party 1
Cabrakan
Cabrakan
Bronze III
PumpkinCarry
Cabrakan
Bronze III
Level 44
God Stats
0W - 2L
1,280 SR
Queue Stats
4W - 8L
1,454 MMR
Party 1
Ao Kuang
Ao Kuang
Bronze III
WashedUpMid
Ao Kuang
Bronze III
Level 104
God Stats
8W - 3L
1,500 SR
Queue Stats
37W - 27L
1,500 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
8
0 / 1 / 0
4,198
840
2,009
3,437
2,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Anubis
8
1 / 1 / 0
4,160
832
1,467
3,251
1,510
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sol
6
0 / 2 / 0
3,437
687
1,444
2,865
1,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Da Ji
Doume
Da Ji
6
0 / 2 / 0
3,373
675
2,123
4,848
1,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
zawados
Achilles
6
0 / 1 / 0
3,720
744
1,514
5,152
2,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
ThorKukulkanLoki

VS

Bans
AthenaMaman BrigitteThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
7
2 / 0 / 1
3,847
769
2,823
4,556
1,376
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
 
Hachiman
7
0 / 0 / 1
3,601
720
1,599
2,136
636
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

7
0 / 1 / 1
3,628
726
534
3,124
701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cabrakan
PumpkinCarry
Cabrakan
1
0 / 0 / 0
2,547
509
0
0
0
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ao Kuang
WashedUpMid
Ao Kuang
8
5 / 0 / 0
4,393
879
3,830
4,294
1,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
10
1
Kills
7
7
Deaths
1
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
2
0
1
2.5
L
Hachiman
 
Hachiman
0
0
1
0.5
W
Osiris
0
1
0
0
W
Anubis
1
1
0
1
L
0
1
1
0.5
W
Sol
0
2
0
0
W
Da Ji
Doume
Da Ji
0
2
0
0
L
Cabrakan
PumpkinCarry
Cabrakan
0
0
0
0
L
Ao Kuang
WashedUpMid
Ao Kuang
5
0
0
5
W
Achilles
zawados
Achilles
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,557
Damage
8,786
19,553
Taken
14,110
8,989
Mitigated
4,130
7,957
Healing
6,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
2,823
660
0
2,176
4,556
1,376
0
410
3,996
0
15,762
L
Hachiman
 
Hachiman
1,599
905
0
803
2,136
636
0
653
1,483
0
18,720
W
Osiris
2,009
343
0
1,054
3,437
2,232
0
433
3,004
0
28,883
W
Anubis
1,467
37
0
1,829
3,251
1,510
0
897
2,354
33,767
0
L
534
0
33
800
3,124
701
0
1,276
1,848
23,847
0
W
Sol
1,444
564
0
855
2,865
1,008
80
748
2,117
16,749
7,054
W
Da Ji
Doume
Da Ji
2,123
402
0
2,111
4,848
1,672
0
1,227
3,621
0
14,548
L
Cabrakan
PumpkinCarry
Cabrakan
0
0
0
0
0
0
0
0
0
0
0
L
Ao Kuang
WashedUpMid
Ao Kuang
3,830
778
0
2,636
4,294
1,417
0
465
3,793
20,184
1,405
W
Achilles
zawados
Achilles
1,514
455
0
2,108
5,152
2,567
0
920
4,232
0
7,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,888
Gold Earned
18,016
186
Minions Killed
137
0
Camps Cleared
0
553,503
Distance Traveled
494,997
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
3,847
769
23
5
0
123,178
0
L
Hachiman
3,601
720
30
6
0
115,046
0
W
Osiris
4,198
840
48
10
0
104,402
2
W
Anubis
4,160
832
53
11
0
104,401
0
L
Ra
3,628
726
42
8
0
119,991
0
W
Sol
3,437
687
37
7
0
98,502
0
W
Da Ji
3,373
675
33
7
0
126,472
0
L
Cabrakan
2,547
509
0
0
0
1,146
0
L
Ao Kuang
4,393
879
42
8
0
135,636
0
W
Achilles
3,720
744
15
3
0
119,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role