Player Matchup

Ix Chel
Ix Chel
ATTESTKILLER12
Ix Chel
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
166W - 169L
1,602 Elo+
Solo
Danzaburou
Danzaburou
Obliterate4Q
Danzaburou
Level 89
God Stats
26W - 22L
1,911 SR
Queue Stats
78W - 72L
1,686 Elo+
Solo
Surtr
Surtr
RaimeLMT
Surtr
Level 109
God Stats
9W - 10L
1,398 SR
Queue Stats
103W - 72L
1,403 Elo+
Solo
Lancelot
Lancelot
RighteousKira
Lancelot
Level 57
God Stats
1W - 2L
1,500 SR
Queue Stats
82W - 69L
1,519 Elo+
Solo
Athena
Athena
TTP tank
Athena
Level 61
God Stats
2W - 3L
1,715 SR
Queue Stats
73W - 72L
1,463 Elo+
Solo
Team Averages
Level 88
1,605 SR
1,534 Elo+

VS

Team Averages
Level 122
1,583 SR
1,475 Elo+
Shiva
Shiva
AshyTiiger
Shiva
Level 128
God Stats
4W - 2L
1,689 SR
Queue Stats
170W - 149L
1,444 Elo+
Solo
Da Ji
Da Ji
Bla4k J3sus
Da Ji
Level 162
God Stats
2W - 1L
1,500 SR
Queue Stats
331W - 316L
1,513 Elo+
Solo
Baba Yaga
Baba Yaga
MiniMoonss
Baba Yaga
Level 88
God Stats
4W - 0L
1,726 SR
Queue Stats
154W - 135L
1,427 Elo+
Party 1
Medusa
Medusa
ghost343259
Medusa
Level 125
God Stats
3W - 3L
1,500 SR
Queue Stats
216W - 221L
1,422 Elo+
Party 1
Neith
Neith
zieloniy
Neith
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 19L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
6,984
499
4,162
8,573
3,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Obliterate4Q
Danzaburou
12
2 / 7 / 1
7,118
508
4,454
10,960
3,981
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Surtr
RaimeLMT
Surtr
12
2 / 5 / 1
7,019
501
6,151
14,575
11,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lancelot
RighteousKira
Lancelot
9
0 / 5 / 2
5,662
404
3,474
10,947
4,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
TTP tank
Athena
12
2 / 1 / 1
7,464
533
2,780
10,333
7,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
14
7 / 3 / 1
8,767
626
12,374
12,573
14,288
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
7 / 1 / 2
7,667
548
4,644
9,312
3,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baba Yaga
MiniMoonss
Baba Yaga
13
0 / 0 / 4
7,563
540
5,766
7,181
3,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
14
6 / 2 / 2
8,192
585
7,914
7,270
2,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
zieloniy
Neith
13
1 / 0 / 10
7,597
543
5,506
6,973
2,608
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
6
Kills
21
21
Deaths
6
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Shiva
7
3
1
2.5
W
7
1
2
8
W
Baba Yaga
MiniMoonss
Baba Yaga
0
0
4
2
L
Danzaburou
Obliterate4Q
Danzaburou
2
7
1
0.36
L
Surtr
RaimeLMT
Surtr
2
5
1
0.5
L
Lancelot
RighteousKira
Lancelot
0
5
2
0.2
L
Athena
TTP tank
Athena
2
1
1
2.5
W
Medusa
6
2
2
3.5
W
Neith
zieloniy
Neith
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,021
Damage
36,204
55,388
Taken
43,309
30,881
Mitigated
26,756
11,195
Healing
11,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,162
322
102
1,212
8,573
3,682
0
4,263
4,310
51,288
1,148
W
Shiva
12,374
1,853
42
1,831
12,573
14,288
212
752
11,112
2,620
57,714
W
4,644
1,814
0
1,739
9,312
3,895
0
642
8,629
0
49,169
W
Baba Yaga
MiniMoonss
Baba Yaga
5,766
509
0
3,276
7,181
3,117
410
3,877
3,304
52,561
2,238
L
Danzaburou
Obliterate4Q
Danzaburou
4,454
2,092
106
2,212
10,960
3,981
0
34
10,926
0
52,544
L
Surtr
RaimeLMT
Surtr
6,151
2,735
0
2,827
14,575
11,273
37
504
14,071
1,433
39,471
L
Lancelot
RighteousKira
Lancelot
3,474
1,522
0
1,722
10,947
4,253
0
606
10,341
0
27,818
L
Athena
TTP tank
Athena
2,780
1,150
0
3,014
10,333
7,692
6
809
9,524
19,653
0
W
Medusa
7,914
2,487
0
2,369
7,270
2,848
463
1,061
6,209
0
64,008
W
Neith
zieloniy
Neith
5,506
2,082
0
2,176
6,973
2,608
189
1,035
5,938
0
58,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,247
Gold Earned
39,786
331
Minions Killed
472
0
Camps Cleared
0
1,336,119
Distance Traveled
1,327,808
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
6,984
499
98
7
0
258,768
0
W
Shiva
8,767
626
108
8
0
258,265
0
W
Da Ji
7,667
548
74
5
0
302,532
0
W
Baba Yaga
7,563
540
97
7
0
248,930
0
L
Danzaburou
7,118
508
90
6
0
250,485
2
L
Surtr
7,019
501
64
5
0
255,148
1
L
Lancelot
5,662
404
51
4
0
285,012
0
L
Athena
7,464
533
28
2
0
286,706
4
W
Medusa
8,192
585
108
8
0
256,090
0
W
Neith
7,597
543
85
6
0
261,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role