Player Matchup

Neith
Neith
 
Neith
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Balzaq4834
Hou Yi
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 26L
1,462 Elo+
Solo
Ares
Ares
Ty-REX30
Ares
Level 84
God Stats
12W - 8L
1,480 SR
Queue Stats
137W - 190L
1,286 Elo+
Party 1
Freya
Freya
ahinsz99
Freya
Level 70
God Stats
15W - 17L
1,447 SR
Queue Stats
229W - 208L
1,394 Elo+
Solo
Lancelot
Lancelot
genericgengu
Lancelot
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 51L
1,280 Elo+
Party 1
Team Averages
Level 87
1,485 SR
1,385 Elo+

VS

Team Averages
Level 81
1,518 SR
1,441 Elo+
Ra
Ra
Neppy-oniCHAN
Ra
Level 100
God Stats
2W - 5L
1,451 SR
Queue Stats
30W - 38L
1,488 Elo+
Solo
Merlin
Merlin
ROCKFiiRE
Merlin
Level 79
God Stats
8W - 8L
1,792 SR
Queue Stats
295W - 294L
1,509 Elo+
Solo
Thanatos
Thanatos
StervenStar
Thanatos
Level 56
God Stats
51W - 39L
1,552 SR
Queue Stats
109W - 143L
1,409 Elo+
Solo
Sylvanus
Sylvanus
TurtleTurtle29
Sylvanus
Level 58
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 9L
1,331 Elo+
Party 2
Medusa
Medusa
xpert2330
Medusa
Level 112
God Stats
0W - 2L
1,293 SR
Queue Stats
17W - 11L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
2 / 0 / 4
7,789
708
6,396
5,245
1,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
Balzaq4834
Hou Yi
10
1 / 4 / 1
5,770
525
3,934
7,238
2,681
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
8
0 / 4 / 3
5,581
507
2,678
8,990
6,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Freya
ahinsz99
Freya
12
5 / 3 / 2
7,324
666
4,495
7,644
3,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lancelot
genericgengu
Lancelot
10
5 / 4 / 2
6,694
609
5,538
8,896
3,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 1 / 0
3,671
334
0
699
118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
ROCKFiiRE
Merlin
9
1 / 7 / 3
5,590
508
4,591
8,563
3,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thanatos
StervenStar
Thanatos
11
4 / 4 / 1
6,152
559
6,081
13,358
5,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
10
3 / 1 / 5
6,231
566
3,496
8,654
7,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Medusa
xpert2330
Medusa
11
5 / 1 / 4
6,368
579
7,473
6,714
2,740
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
26
13
Kills
13
15
Deaths
14
12
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
0
4
4
W
Hou Yi
Balzaq4834
Hou Yi
1
4
1
0.38
L
0
1
0
0
L
Merlin
ROCKFiiRE
Merlin
1
7
3
0.36
L
Thanatos
StervenStar
Thanatos
4
4
1
1.13
L
Sylvanus
3
1
5
5.5
W
Ares
0
4
3
0.38
W
Freya
ahinsz99
Freya
5
3
2
2
W
Lancelot
genericgengu
Lancelot
5
4
2
1.5
L
Medusa
xpert2330
Medusa
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,041
Damage
21,641
38,013
Taken
37,988
17,257
Mitigated
19,210
9,896
Healing
17,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,396
3,057
0
4,108
5,245
1,948
273
652
4,593
0
60,094
W
Hou Yi
Balzaq4834
Hou Yi
3,934
1,546
0
718
7,238
2,681
520
1,100
6,138
0
34,434
L
0
0
0
45
699
118
0
0
699
1,570
0
L
Merlin
ROCKFiiRE
Merlin
4,591
374
0
300
8,563
3,570
0
2,646
5,917
27,893
1,851
L
Thanatos
StervenStar
Thanatos
6,081
1,874
0
9,474
13,358
5,527
0
1,655
11,703
0
44,250
L
Sylvanus
3,496
1,370
701
4,163
8,654
7,255
0
1,236
7,418
14,606
2,111
W
Ares
2,678
251
0
2,298
8,990
6,398
305
2,317
6,673
13,315
0
W
Freya
ahinsz99
Freya
4,495
1,571
0
1,462
7,644
3,028
0
2,556
5,088
41,336
4,045
W
Lancelot
genericgengu
Lancelot
5,538
2,336
0
1,310
8,896
3,202
0
1,365
7,531
0
23,575
L
Medusa
xpert2330
Medusa
7,473
3,650
0
2,673
6,714
2,740
0
1,622
5,092
0
37,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,158
Gold Earned
28,012
269
Minions Killed
199
0
Camps Cleared
0
1,051,764
Distance Traveled
851,043
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,789
708
97
9
0
187,146
2
W
Hou Yi
5,770
525
58
5
0
198,658
0
L
Ra
3,671
334
4
0
0
18,467
0
L
Merlin
5,590
508
51
5
0
190,907
0
L
Thanatos
6,152
559
65
6
0
214,489
0
L
Sylvanus
6,231
566
33
3
0
200,264
1
W
Ares
5,581
507
11
1
0
223,628
1
W
Freya
7,324
666
67
6
0
198,693
0
W
Lancelot
6,694
609
36
3
0
243,639
0
L
Medusa
6,368
579
46
4
0
226,916
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role