Player Matchup

Achilles
Achilles
Silver I
 
Achilles
Silver I
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Gold II
Cruzzl
Susano
Gold II
Level 117
God Stats
38W - 26L
1,715 SR
Queue Stats
174W - 162L
1,555 MMR
Party 1
Kukulkan
Kukulkan
Bronze III
OKVV
Kukulkan
Bronze III
Level 88
God Stats
2W - 2L
1,500 SR
Queue Stats
12W - 14L
1,500 MMR
Solo
Bacchus
Bacchus
Gold IV
TrikzyisNice
Bacchus
Gold IV
Level 87
God Stats
17W - 15L
1,544 SR
Queue Stats
195W - 203L
1,455 MMR
Party 1
Xbalanque
Xbalanque
Silver II
unax_11
Xbalanque
Silver II
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 42L
1,500 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 107
1,552 SR
1,502 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 109
1,545 SR
1,498 MMR
Scylla
Scylla
Bronze III
 
Scylla
Bronze III
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Ishtar
Ishtar
Bronze III
 
Ishtar
Bronze III
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Lancelot
Lancelot
Silver I
Andinstir
Lancelot
Silver I
Level 67
God Stats
2W - 0L
1,727 SR
Queue Stats
26W - 11L
1,492 MMR
Solo
Chaac
Chaac
Bronze III
GarnetREDFLAMES
Chaac
Bronze III
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 MMR
Party 2
Sylvanus
Sylvanus
Bronze III
SpaceCannon9000
Sylvanus
Bronze III
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 12L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
9
1 / 2 / 0
5,357
595
5,635
9,395
8,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Susano
Cruzzl
Susano
11
3 / 1 / 1
6,077
675
5,213
9,067
3,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
OKVV
Kukulkan
8
1 / 3 / 0
4,564
507
1,540
3,848
1,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
TrikzyisNice
Bacchus
7
0 / 2 / 2
5,104
567
3,191
7,019
5,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xbalanque
unax_11
Xbalanque
9
1 / 2 / 1
5,401
600
4,738
5,266
2,055
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bans
Bake KujiraMorgan Le FayAwilixMedusa

VS

Bans
ChernobogAthenaArtemisSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
9
1 / 1 / 0
5,491
610
2,032
3,509
1,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
 
Ishtar
9
2 / 2 / 1
5,223
580
3,038
6,499
2,299
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Lancelot
Andinstir
Lancelot
11
3 / 1 / 3
5,887
654
6,589
8,864
4,216
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
3 / 1 / 0
6,207
690
4,362
8,076
4,027
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
9
1 / 1 / 4
5,254
584
4,079
6,923
4,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
18
6
Kills
10
10
Deaths
6
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
2
0
0.5
W
Scylla
 
Scylla
1
1
0
1
W
Ishtar
 
Ishtar
2
2
1
1.25
W
Lancelot
Andinstir
Lancelot
3
1
3
4.5
L
Susano
Cruzzl
Susano
3
1
1
3.5
W
3
1
0
3
L
Kukulkan
OKVV
Kukulkan
1
3
0
0.33
W
Sylvanus
1
1
4
3
L
Bacchus
TrikzyisNice
Bacchus
0
2
2
0.5
L
Xbalanque
unax_11
Xbalanque
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,317
Damage
20,100
34,595
Taken
33,871
21,845
Mitigated
16,247
11,499
Healing
12,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
5,635
1,884
0
2,934
9,395
8,983
0
0
9,395
0
31,457
W
Scylla
 
Scylla
2,032
322
0
1,071
3,509
1,147
653
990
2,375
33,723
1,695
W
Ishtar
 
Ishtar
3,038
1,830
0
2,068
6,499
2,299
0
1,452
5,047
0
26,052
W
Lancelot
Andinstir
Lancelot
6,589
1,336
0
1,559
8,864
4,216
0
495
8,266
0
51,413
L
Susano
Cruzzl
Susano
5,213
1,702
0
4,169
9,067
3,600
0
700
8,367
0
38,481
W
4,362
740
0
2,863
8,076
4,027
0
0
7,431
0
36,167
L
Kukulkan
OKVV
Kukulkan
1,540
0
0
586
3,848
1,433
0
1,552
2,296
19,078
0
W
Sylvanus
4,079
1,793
676
3,991
6,923
4,558
133
1,602
5,291
14,559
0
L
Bacchus
TrikzyisNice
Bacchus
3,191
464
0
2,552
7,019
5,774
0
2,338
4,681
18,299
0
L
Xbalanque
unax_11
Xbalanque
4,738
2,295
0
1,258
5,266
2,055
0
1,521
3,745
0
39,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,503
Gold Earned
28,062
256
Minions Killed
274
0
Camps Cleared
0
905,151
Distance Traveled
928,877
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,357
595
56
6
0
178,175
2
W
Scylla
5,491
610
53
6
0
168,109
2
W
Ishtar
5,223
580
52
6
0
173,288
2
W
Lancelot
5,887
654
88
10
0
229,773
0
L
Susano
6,077
675
67
7
0
230,627
0
W
Chaac
6,207
690
64
7
0
192,262
0
L
Kukulkan
4,564
507
33
4
0
118,699
0
W
Sylvanus
5,254
584
17
2
0
165,445
2
L
Bacchus
5,104
567
19
2
0
214,665
0
L
Xbalanque
5,401
600
81
9
0
162,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role