Player Matchup

Charon
Charon
AtrumLupus
Charon
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,375 Elo+
Solo
Guan Yu
Guan Yu
DirkN14
Guan Yu
Level 101
God Stats
11W - 12L
1,474 SR
Queue Stats
1,482W - 1,518L
1,482 Elo+
Solo
Sun Wukong
Sun Wukong
Hillsbrad
Sun Wukong
Level 144
God Stats
13W - 11L
1,630 SR
Queue Stats
272W - 254L
1,423 Elo+
Solo
Nemesis
Nemesis
moreeee_chilliii
Nemesis
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 57L
1,423 Elo+
Solo
Apollo
Apollo
unscriptedz
Apollo
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 8L
1,777 Elo+
Solo
Team Averages
Level 87
1,521 SR
1,496 Elo+

VS

Team Averages
Level 83
1,600 SR
1,503 Elo+
Terra
Terra
Jakey93
Terra
Level 148
God Stats
5W - 7L
1,500 SR
Queue Stats
174W - 202L
1,535 Elo+
Party 1
Kali
Kali
KalisThirdLeg
Kali
Level 43
God Stats
1W - 1L
1,715 SR
Queue Stats
9W - 10L
1,495 Elo+
Solo
Kuzenbo
Kuzenbo
ReadnRainJoe
Kuzenbo
Level 107
God Stats
7W - 12L
1,715 SR
Queue Stats
719W - 728L
1,507 Elo+
Solo
The Morrigan
The Morrigan
baddestnub
The Morrigan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 92L
1,475 Elo+
Party 1
Skadi
Skadi
offIimits
Skadi
Level 88
God Stats
17W - 12L
1,571 SR
Queue Stats
560W - 572L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
AtrumLupus
Charon
14
0 / 1 / 10
8,604
782
18,486
12,636
15,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Guan Yu
DirkN14
Guan Yu
14
2 / 0 / 6
8,521
775
5,927
17,745
10,000
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sun Wukong
Hillsbrad
Sun Wukong
14
3 / 1 / 6
8,227
748
17,895
16,239
16,267
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
4 / 1 / 5
8,122
738
5,794
9,908
9,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apollo
15
2 / 2 / 4
8,051
732
7,126
11,402
5,379
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Jakey93
Terra
15
0 / 1 / 4
7,649
695
7,433
13,366
13,874
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
1 / 0 / 3
8,325
757
8,751
12,238
7,888
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Kuzenbo
ReadnRainJoe
Kuzenbo
16
2 / 3 / 2
8,843
804
10,114
15,846
22,478
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
baddestnub
The Morrigan
11
0 / 5 / 0
6,685
608
5,321
9,298
4,593
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
offIimits
Skadi
14
2 / 2 / 1
8,144
740
17,642
10,340
5,385
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
15
11
Kills
5
5
Deaths
11
31
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Charon
AtrumLupus
Charon
0
1
10
5
W
Guan Yu
DirkN14
Guan Yu
2
0
6
5
W
Sun Wukong
Hillsbrad
Sun Wukong
3
1
6
6
L
Terra
Jakey93
Terra
0
1
4
2
L
1
0
3
2.5
L
Kuzenbo
ReadnRainJoe
Kuzenbo
2
3
2
1
L
The Morrigan
baddestnub
The Morrigan
0
5
0
0
W
4
1
5
6.5
L
Skadi
offIimits
Skadi
2
2
1
1.25
W
Apollo
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,228
Damage
49,261
67,930
Taken
61,088
56,587
Mitigated
54,218
40,151
Healing
27,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
AtrumLupus
Charon
18,486
2,891
420
1,052
12,636
15,055
115
4,042
8,594
38,892
0
W
Guan Yu
DirkN14
Guan Yu
5,927
277
15,942
11,547
17,745
10,000
0
4,915
12,830
0
13,974
W
Sun Wukong
Hillsbrad
Sun Wukong
17,895
803
3,524
2,803
16,239
16,267
227
4,589
11,650
0
36,292
L
Terra
Jakey93
Terra
7,433
413
6,744
4,105
13,366
13,874
0
2,938
10,380
14,578
0
L
8,751
3,130
866
4,131
12,238
7,888
0
3,265
8,932
0
23,270
L
Kuzenbo
ReadnRainJoe
Kuzenbo
10,114
2,878
2,397
1,787
15,846
22,478
60
5,924
9,561
19,535
2,966
L
The Morrigan
baddestnub
The Morrigan
5,321
1,549
2,495
921
9,298
4,593
0
2,807
6,228
10,584
2,173
W
5,794
872
3,238
1,625
9,908
9,886
217
2,151
7,757
0
13,557
L
Skadi
offIimits
Skadi
17,642
3,511
2,039
2,250
10,340
5,385
0
3,552
6,666
0
31,221
W
Apollo
7,126
3,571
0
0
11,402
5,379
250
4,058
7,344
0
23,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,525
Gold Earned
39,646
142
Minions Killed
120
0
Camps Cleared
0
1,242,481
Distance Traveled
1,063,669
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
8,604
782
36
3
0
227,257
0
W
Guan Yu
8,521
775
13
1
0
287,701
0
W
Sun Wukong
8,227
748
29
3
0
258,053
0
L
Terra
7,649
695
18
2
0
226,961
1
L
Kali
8,325
757
43
4
0
245,221
0
L
Kuzenbo
8,843
804
22
2
0
241,927
0
L
The Morrigan
6,685
608
10
1
0
164,335
0
W
Nemesis
8,122
738
21
2
0
247,140
0
L
Skadi
8,144
740
27
2
0
185,225
0
W
Apollo
8,051
732
43
4
0
222,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role