Player Matchup

Awilix
Awilix
Silver IV
 
Awilix
Silver IV
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kuzenbo
Kuzenbo
Silver IV
Claasic_NuCLeAr
Kuzenbo
Silver IV
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
64W - 67L
1,371 MMR
Party 1
Agni
Agni
Silver IV
Dagni2k
Agni
Silver IV
Level 141
God Stats
5W - 6L
1,500 SR
Queue Stats
73W - 76L
1,371 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 141
1,500 SR
1,414 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 109
1,406 SR
1,212 MMR
Aphrodite
Aphrodite
Bronze IV
HoldMahEstus
Aphrodite
Bronze IV
Level 119
God Stats
0W - 1L
1,214 SR
Queue Stats
1W - 13L
1,140 MMR
Party 2
Bakasura
Bakasura
Bronze IV
JoeyTheTerribIe
Bakasura
Bronze IV
Level 69
God Stats
3W - 18L
1,266 SR
Queue Stats
3W - 24L
1,067 MMR
Party 2
Ymir
Ymir
Bronze III
technicallybad54
Ymir
Bronze III
Level 138
God Stats
1W - 1L
1,738 SR
Queue Stats
29W - 23L
1,428 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
17
11 / 2 / 5
12,817
854
22,174
15,038
6,985
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

17
3 / 1 / 11
11,551
770
12,287
13,978
19,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Agni
Dagni2k
Agni
16
2 / 5 / 12
11,184
746
11,731
9,634
4,084
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
HeraBake KujiraBastetAnhurHe Bo

VS

Bans
Maman BrigitteMedusaMorgan Le FayCupidPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
HoldMahEstus
Aphrodite
14
0 / 5 / 6
8,994
600
6,045
12,636
7,816
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
13
1 / 7 / 4
9,554
637
8,320
20,250
11,965
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
7 / 4 / 1
10,210
681
11,966
21,962
22,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
19
16
Kills
8
8
Deaths
16
28
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
11
2
5
6.75
W
3
1
11
8.5
W
Agni
Dagni2k
Agni
2
5
12
1.6
L
Aphrodite
HoldMahEstus
Aphrodite
0
5
6
0.6
L
Bakasura
1
7
4
0.43
L
7
4
1
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,192
Damage
26,331
38,650
Taken
54,848
30,528
Mitigated
42,162
5,717
Healing
16,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
22,174
5,923
0
1,474
15,038
6,985
1,410
7,122
7,789
0
73,530
W
12,287
3,499
0
3,558
13,978
19,459
247
6,186
7,083
29,518
3,510
W
Agni
Dagni2k
Agni
11,731
353
0
685
9,634
4,084
635
4,398
4,996
49,477
551
L
Aphrodite
HoldMahEstus
Aphrodite
6,045
1,167
5,109
4,585
12,636
7,816
0
5,629
6,657
20,536
0
L
Bakasura
8,320
6,557
137
5,092
20,250
11,965
0
7,648
12,043
0
24,395
L
11,966
3,099
0
2,018
21,962
22,381
0
8,453
12,553
27,067
1,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,552
Gold Earned
28,758
205
Minions Killed
125
0
Camps Cleared
0
788,825
Distance Traveled
756,158
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
12,817
854
75
5
0
299,149
3
W
Kuzenbo
11,551
770
42
3
0
277,895
0
W
Agni
11,184
746
88
6
0
211,781
0
L
Aphrodite
8,994
600
22
1
0
254,216
4
L
Bakasura
9,554
637
73
5
0
269,478
0
L
Ymir
10,210
681
30
2
0
232,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role