Player Matchup

Mercury
Mercury
 
Mercury
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
SoulWDaGat
Khepri
Level 55
God Stats
8W - 4L
1,846 SR
Queue Stats
111W - 104L
1,497 Elo+
Party 1
Sol
Sol
iDualityFrotyX
Sol
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,473 Elo+
Solo
Team Averages
Level 100
1,615 SR
1,490 Elo+

VS

Team Averages
Level 119
1,449 SR
1,541 Elo+
Zeus
Zeus
Berserker_ROGUE
Zeus
Level 83
God Stats
0W - 3L
1,284 SR
Queue Stats
114W - 126L
1,376 Elo+
Solo
Cabrakan
Cabrakan
IBreathnt
Cabrakan
Level 137
God Stats
2W - 3L
1,371 SR
Queue Stats
42W - 37L
1,678 Elo+
Solo
Charybdis
Charybdis
coogie711
Charybdis
Level 136
God Stats
3W - 3L
1,691 SR
Queue Stats
151W - 133L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
16
5 / 0 / 4
10,238
853
9,170
11,913
5,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Khepri
SoulWDaGat
Khepri
12
2 / 1 / 3
8,443
704
2,841
9,558
7,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
2 / 1 / 6
9,687
807
10,789
10,946
3,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 0
8,099
675
5,253
8,015
3,448
Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
IBreathnt
Cabrakan
11
0 / 4 / 1
7,311
609
6,152
9,436
11,038
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
coogie711
Charybdis
13
0 / 2 / 2
7,864
655
13,838
10,766
4,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
9
Kills
2
2
Deaths
9
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
5
0
4
7
L
2
3
0
0.67
L
Cabrakan
IBreathnt
Cabrakan
0
4
1
0.13
W
Khepri
SoulWDaGat
Khepri
2
1
3
3.5
L
Charybdis
coogie711
Charybdis
0
2
2
0.5
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,800
Damage
25,243
32,417
Taken
28,217
17,097
Mitigated
19,107
16,250
Healing
4,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
9,170
3,383
0
6,463
11,913
5,308
1,063
4,188
7,481
0
52,451
L
5,253
722
0
177
8,015
3,448
70
2,125
5,778
23,940
0
L
Cabrakan
IBreathnt
Cabrakan
6,152
997
0
1,001
9,436
11,038
0
5,163
4,026
8,301
0
W
Khepri
SoulWDaGat
Khepri
2,841
120
703
2,893
9,558
7,811
0
3,598
5,833
6,073
0
L
Charybdis
coogie711
Charybdis
13,838
8,767
0
3,026
10,766
4,621
0
5,726
4,778
0
47,510
W
10,789
3,899
0
6,191
10,946
3,978
1,359
3,102
7,610
53,944
1,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,368
Gold Earned
23,274
160
Minions Killed
116
0
Camps Cleared
0
713,669
Distance Traveled
581,170
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,238
853
75
6
0
287,673
5
L
Zeus
8,099
675
40
3
0
195,965
0
L
Cabrakan
7,311
609
1
0
0
199,111
0
W
Khepri
8,443
704
9
1
0
218,061
6
L
Charybdis
7,864
655
75
6
0
186,094
0
W
Sol
9,687
807
76
6
0
207,935
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role